| | |
| | | #-------------------------------------------------------------------------------
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| | |
|
| | | import TurnBuff
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| | | import GameWorld
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| | | #import GameWorld
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| | |
|
| | | def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
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| | | if "turnFight" not in skillkwargs:
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| | |
| | | if isDelBuff:
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| | | TurnBuff.DoBuffDel(turnFight, attacker, buff, connSkill)
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| | |
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| | | GameWorld.DebugLogEx("6029战斗增伤: buffState=%s,layerTotal=%s,addPer=%s", buffState, layerTotal, addPer)
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| | | #GameWorld.DebugLogEx("6029战斗增伤: buffState=%s,layerTotal=%s,addPer=%s", buffState, layerTotal, addPer)
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| | | return addPer
|