| | |
| | | ("BYTE", "SkillExCnt", 0),
|
| | | ),
|
| | |
|
| | | "Dienstgrad":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "ExpireTime", 0),
|
| | | ("list", "LightType", 0),
|
| | | ("list", "LightAttribute", 0),
|
| | | ("list", "Skills", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | "Title":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "TitleStarUp":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("BYTE", "TitleStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "Model":(
|
| | | ("DWORD", "ModelID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFace":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("DWORD", "CustomPlayerID", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFaceStar":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "FaceStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePic":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePicStar":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "FacePicStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "ChatBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "SkillMatch":(
|
| | |
| | | ("DWORD", "ADMapID", 0),
|
| | | ),
|
| | |
|
| | | "DailyAction":(
|
| | | ("DWORD", "DailyID", 1),
|
| | | ("dict", "OpenTimeDict", 0),
|
| | | ("DWORD", "Duration", 0),
|
| | | ("DWORD", "DayTimes", 0),
|
| | | ("DWORD", "DayBuyTimes", 0),
|
| | | ("BYTE", "BuyTimesPrivilegeID", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("list", "BuyNeedMoney", 0),
|
| | | ("DWORD", "DayItemAddTimes", 0),
|
| | | ("DWORD", "DayItemID", 0),
|
| | | ("BYTE", "DayResetType", 0),
|
| | | ("DWORD", "WeekTimes", 0),
|
| | | ("BYTE", "WeekResetType", 0),
|
| | | ),
|
| | |
|
| | | "EquipGSParam":(
|
| | | ("BYTE", "ClassLV", 1),
|
| | | ("BYTE", "EquipColor", 1),
|
| | |
| | | ),
|
| | |
|
| | | "Success":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "SuccID", 0),
|
| | | ("WORD", "SuccType", 1),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("list", "PreSuccess", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("dict", "AwardItem2", 0),
|
| | | ("dict", "Money", 0),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("dict", "AwardAttr", 0),
|
| | | ("DWORD", "RedPacketID", 0),
|
| | | ("DWORD", "MagicWeaponID", 0),
|
| | | ("DWORD", "MagicWeaponExp", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianLV":(
|
| | |
| | | "Store":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("DWORD", "ShopType", 0),
|
| | | ("BYTE", "OperationActionShop", 0),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("WORD", "ItemCnt", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("list", "ItemListEx", 0),
|
| | | ("DWORD", "MainItemID", 0),
|
| | | ("list", "JobItem", 0),
|
| | | ("BYTE", "RefreshLimit", 0),
|
| | | ("BYTE", "RefreshType", 0),
|
| | | ("list", "LimitVIPLV", 0),
|
| | | ("DWORD", "LimitLV", 0),
|
| | | ("list", "LimitCnt", 0),
|
| | | ("DWORD", "ServerLimitCnt", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("DWORD", "LimitCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyNum", 0),
|
| | | ("DWORD", "MoneyOriginal", 0),
|
| | | ("DWORD", "LimitValue", 0),
|
| | | ("char", "NotifyMark", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("BYTE", "UnlockType", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ),
|
| | |
|
| | | "ActSpringSale":(
|
| | |
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "TaskList":(
|
| | | ("DWORD", "TaskID", 1),
|
| | | ),
|
| | |
|
| | | "DailyQuest":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "RelatedType", 0),
|
| | | ("DWORD", "RelatedID", 0),
|
| | | ("WORD", "UnLockFuncID", 0),
|
| | | ("BYTE", "OnceActivityTime", 0),
|
| | | ("BYTE", "OnceActivity", 0),
|
| | | ("WORD", "TotalActiveValue", 0),
|
| | | "DailyTask":(
|
| | | ("WORD", "TaskID", 0),
|
| | | ("BYTE", "TaskType", 1),
|
| | | ("list", "TaskConds", 0),
|
| | | ("DWORD", "NeedValue", 0),
|
| | | ("BYTE", "AwardLiveness", 0),
|
| | | ),
|
| | |
|
| | | "DailyLivenessReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("WORD", "Liveness", 0),
|
| | | ("list", "StageLV", 0),
|
| | | ("list", "ItemID", 0),
|
| | | ("list", "ItemCount", 0),
|
| | | ("list", "ItemBind", 0),
|
| | | ),
|
| | |
|
| | | "ActivityPlaceReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("BYTE", "PlaceCount", 0),
|
| | | ("WORD", "PlaceMaxLV", 0),
|
| | | ("list", "FixedItemRewardList", 0),
|
| | | ("BYTE", "RandItemCountA", 0),
|
| | | ("list", "RandItemRewardListA", 0),
|
| | | ("BYTE", "RandItemCountB", 0),
|
| | | ("list", "RandItemRewardListB", 0),
|
| | | ("BYTE", "AwardID", 1),
|
| | | ("WORD", "NeedLiveness", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BOSSInfo":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "PerPlayerMoneyAward", 0),
|
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "FamilyRedPack":(
|
| | | ("WORD", "ID", 1),
|
| | | ("WORD", "GetType", 0),
|
| | | ("WORD", "MoneyNum", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("BYTE", "PacketCnt", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastRedPacketSucc":(
|
| | | ("BYTE", "FeastDay", 1),
|
| | | ("list", "FeastSuccIDList", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | |
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "GridItemRateList4", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ),
|
| | |
|
| | |
| | | "FunctionForecast":(
|
| | | ("DWORD", "FuncID", 1),
|
| | | ("dict", "Award", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("WORD", "NeedLV", 0),
|
| | | ("BYTE", "NeedVIPLVGift", 0),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBoxStar":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("BYTE", "BoxStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ),
|
| | |
|
| | | "EmojiPack":(
|
| | |
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "MysteryShop":(
|
| | | ("list", "LVRange", 0),
|
| | | ("DWORD", "GoodsID", 0),
|
| | | ),
|
| | |
|
| | | "EquipPlaceIndexMap":(
|
| | | ("DWORD", "GridIndex", 0),
|
| | | ("DWORD", "ClassLV", 1),
|
| | |
| | | ("list", "EquipColorRateList", 0),
|
| | | ("list", "EquipColorRateList1", 0),
|
| | | ("list", "EquipColorRateList2", 0),
|
| | | ),
|
| | |
|
| | | "LLMJ":(
|
| | | ("BYTE", "MJLV", 1),
|
| | | ("DWORD", "CostWarhammer", 0),
|
| | | ("BYTE", "ExpAddPer", 0),
|
| | | ("DWORD", "ExpExUpper", 0),
|
| | | ("BYTE", "DecomposeAddPer", 0),
|
| | | ("DWORD", "DecomposeExUpper", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushCamp":(
|
| | |
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE |
| | | |
| | | # 称号表 |
| | | class IPY_Dienstgrad(): |
| | | class IPY_Title(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 头衔id DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
|
| | | def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
|
| | | def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetSkills(self): return self.attrTuple[5] # 被动技能 list
|
| | | def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 称号升星表 |
| | | class IPY_TitleStarUp(): |
| | | # 形象表 |
| | | class IPY_Model(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
|
| | | def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像表 |
| | | class IPY_PlayerFace(): |
| | |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD |
| | | |
| | | # 头像升星表 |
| | | class IPY_PlayerFaceStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框表 |
| | | class IPY_PlayerFacePic(): |
| | |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框升星表 |
| | | class IPY_PlayerFacePicStar(): |
| | | # 气泡表 |
| | | class IPY_ChatBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 技能搭配表 |
| | | class IPY_SkillMatch(): |
| | |
| | | def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
|
| | | def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD |
| | | |
| | | # 日常活动表 |
| | | class IPY_DailyAction(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
|
| | | def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
|
| | | def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
|
| | | def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
|
| | | def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
|
| | | def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
|
| | | def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
|
| | | def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
|
| | | def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
|
| | | def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
|
| | | def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
|
| | | def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
|
| | | def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE |
| | | |
| | | # 装备评分属性系数表 |
| | | class IPY_EquipGSParam(): |
| | | |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
|
| | | def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
|
| | | def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
|
| | | def GetMoney(self): return self.attrTuple[7] # 金钱 dict
|
| | | def GetExp(self): return self.attrTuple[8] # 经验 DWORD
|
| | | def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
|
| | | def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
|
| | | def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
|
| | | def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD |
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 通天令等级表 |
| | | class IPY_TongTianLV(): |
| | |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
|
| | | def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
|
| | | def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
|
| | | def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
|
| | | def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
|
| | | def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
|
| | | def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
|
| | | def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
|
| | | def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
|
| | | def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
|
| | | def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
|
| | | def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
|
| | | def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
|
| | | def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
|
| | | def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
|
| | | def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
|
| | | def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char |
| | | def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
|
| | | def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
|
| | | def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
|
| | | def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
|
| | | def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
|
| | | def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD |
| | | |
| | | # 限时特惠表 |
| | | class IPY_ActSpringSale(): |
| | |
| | | def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
|
| | | def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list |
| | | |
| | | # 任务列表 |
| | | class IPY_TaskList(): |
| | | # 每日任务表 |
| | | class IPY_DailyTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
|
| | | def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
|
| | | def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
|
| | | def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
|
| | | def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE |
| | | |
| | | # 日常任务表 |
| | | class IPY_DailyQuest(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
|
| | | def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
|
| | | def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
|
| | | def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
|
| | | def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
|
| | | def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD |
| | | |
| | | # 日常活跃奖励表 |
| | | # 每日活跃奖励表 |
| | | class IPY_DailyLivenessReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
|
| | | def GetItemID(self): return self.attrTuple[3] # 物品ID list
|
| | | def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
|
| | | def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list |
| | | |
| | | # 日常活跃放置表 |
| | | class IPY_ActivityPlaceReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
|
| | | def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
|
| | | def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
|
| | | def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
|
| | | def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...] 物品ID支持0 list
|
| | | def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
|
| | | def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...] 物品ID支持0 list |
| | | def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
|
| | | def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # BOSS信息表 |
| | | class IPY_BOSSInfo(): |
| | |
| | | def GetNPCID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 仙盟红包表 |
| | | class IPY_FamilyRedPack(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
|
| | | def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
|
| | | def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
|
| | | def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE |
| | | |
| | | # 节日红包每日成就表 |
| | | class IPY_ActFeastRedPacketSucc(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
|
| | | def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | |
| | | def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | |
| | | def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
|
| | | def GetAward(self): return self.attrTuple[1] # 属性类型 dict |
| | | |
| | | # 聊天气泡表 |
| | | class IPY_ChatBubbleBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
|
| | | def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
|
| | | def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD |
| | | |
| | | # 聊天气泡升星表 |
| | | class IPY_ChatBubbleBoxStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | |
| | | # 表情包表 |
| | | class IPY_EmojiPack(): |
| | |
| | | def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 神秘商店表 |
| | | class IPY_MysteryShop(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
|
| | | def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD |
| | | |
| | | # 装备位背包索引映射表 |
| | | class IPY_EquipPlaceIndexMap(): |
| | | |
| | |
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | |
| | | # 历练秘笈 |
| | | class IPY_LLMJ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
|
| | | def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
|
| | | def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
|
| | | def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
|
| | | def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
|
| | | def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD |
| | | |
| | | # 淘金营地表 |
| | | class IPY_GoldRushCamp(): |
| | | |
| | |
| | | self.__LoadFileData("MainChapter", onlyCheck)
|
| | | self.__LoadFileData("MainLevel", onlyCheck)
|
| | | self.__LoadFileData("NPCLineup", onlyCheck)
|
| | | self.__LoadFileData("Dienstgrad", onlyCheck)
|
| | | self.__LoadFileData("TitleStarUp", onlyCheck)
|
| | | self.__LoadFileData("Title", onlyCheck)
|
| | | self.__LoadFileData("Model", onlyCheck)
|
| | | self.__LoadFileData("PlayerFace", onlyCheck)
|
| | | self.__LoadFileData("PlayerFaceStar", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePic", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePicStar", onlyCheck)
|
| | | self.__LoadFileData("ChatBox", onlyCheck)
|
| | | self.__LoadFileData("SkillMatch", onlyCheck)
|
| | | self.__LoadFileData("RolePoint", onlyCheck)
|
| | | self.__LoadFileData("LingQiAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("FBLine", onlyCheck)
|
| | | self.__LoadFileData("Tianzi", onlyCheck)
|
| | | self.__LoadFileData("ADAward", onlyCheck)
|
| | | self.__LoadFileData("DailyAction", onlyCheck)
|
| | | self.__LoadFileData("EquipGSParam", onlyCheck)
|
| | | self.__LoadFileData("Success", onlyCheck)
|
| | | self.__LoadFileData("TongTianLV", onlyCheck)
|
| | |
| | | self.__LoadFileData("VipPrivilege", onlyCheck)
|
| | | self.__LoadFileData("Store", onlyCheck)
|
| | | self.__LoadFileData("ActSpringSale", onlyCheck)
|
| | | self.__LoadFileData("TaskList", onlyCheck)
|
| | | self.__LoadFileData("DailyQuest", onlyCheck)
|
| | | self.__LoadFileData("DailyTask", onlyCheck)
|
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("ActivityPlaceReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("FamilyRedPack", onlyCheck)
|
| | | self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActWishingWell", onlyCheck)
|
| | | self.__LoadFileData("WishingWell", onlyCheck)
|
| | | self.__LoadFileData("FunctionForecast", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBox", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
|
| | | self.__LoadFileData("EmojiPack", onlyCheck)
|
| | | self.__LoadFileData("ActRechargePrize", onlyCheck)
|
| | | self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
|
| | |
| | | self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
|
| | | self.__LoadFileData("MysteryShop", onlyCheck)
|
| | | self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
|
| | | self.__LoadFileData("EquipShenAttr", onlyCheck)
|
| | | self.__LoadFileData("EquipShenEvolve", onlyCheck)
|
| | |
| | | self.__LoadFileData("Xiangong", onlyCheck)
|
| | | self.__LoadFileData("TiandaoTree", onlyCheck)
|
| | | self.__LoadFileData("TreeLV", onlyCheck)
|
| | | self.__LoadFileData("LLMJ", onlyCheck)
|
| | | self.__LoadFileData("GoldRushCamp", onlyCheck)
|
| | | self.__LoadFileData("GoldRushWorker", onlyCheck)
|
| | | self.__LoadFileData("GoldRushItem", onlyCheck)
|
| | |
| | | self.CheckLoadData("NPCLineup") |
| | | return self.ipyNPCLineupCache[index]
|
| | | |
| | | def GetDienstgradCount(self): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradLen
|
| | | def GetDienstgradByIndex(self, index): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradCache[index]
|
| | | def GetTitleCount(self): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleLen
|
| | | def GetTitleByIndex(self, index): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleCache[index]
|
| | | |
| | | def GetTitleStarUpCount(self): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpLen
|
| | | def GetTitleStarUpByIndex(self, index): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpCache[index]
|
| | | def GetModelCount(self): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelLen
|
| | | def GetModelByIndex(self, index): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelCache[index]
|
| | | |
| | | def GetPlayerFaceCount(self): |
| | | self.CheckLoadData("PlayerFace") |
| | |
| | | self.CheckLoadData("PlayerFace") |
| | | return self.ipyPlayerFaceCache[index]
|
| | | |
| | | def GetPlayerFaceStarCount(self): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarLen
|
| | | def GetPlayerFaceStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarCache[index]
|
| | | |
| | | def GetPlayerFacePicCount(self): |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicLen
|
| | |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicCache[index]
|
| | | |
| | | def GetPlayerFacePicStarCount(self): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarLen
|
| | | def GetPlayerFacePicStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarCache[index]
|
| | | def GetChatBoxCount(self): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxLen
|
| | | def GetChatBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxCache[index]
|
| | | |
| | | def GetSkillMatchCount(self): |
| | | self.CheckLoadData("SkillMatch") |
| | |
| | | self.CheckLoadData("ADAward") |
| | | return self.ipyADAwardCache[index]
|
| | | |
| | | def GetDailyActionCount(self): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionLen
|
| | | def GetDailyActionByIndex(self, index): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionCache[index]
|
| | | |
| | | def GetEquipGSParamCount(self): |
| | | self.CheckLoadData("EquipGSParam") |
| | | return self.ipyEquipGSParamLen
|
| | |
| | | self.CheckLoadData("ActSpringSale") |
| | | return self.ipyActSpringSaleCache[index]
|
| | | |
| | | def GetTaskListCount(self): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListLen
|
| | | def GetTaskListByIndex(self, index): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListCache[index]
|
| | | |
| | | def GetDailyQuestCount(self): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestLen
|
| | | def GetDailyQuestByIndex(self, index): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestCache[index]
|
| | | def GetDailyTaskCount(self): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskLen
|
| | | def GetDailyTaskByIndex(self, index): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskCache[index]
|
| | | |
| | | def GetDailyLivenessRewardCount(self): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | |
| | | def GetDailyLivenessRewardByIndex(self, index): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | | return self.ipyDailyLivenessRewardCache[index]
|
| | | |
| | | def GetActivityPlaceRewardCount(self): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardLen
|
| | | def GetActivityPlaceRewardByIndex(self, index): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardCache[index]
|
| | | |
| | | def GetBOSSInfoCount(self): |
| | | self.CheckLoadData("BOSSInfo") |
| | |
| | | def GetBOSSFirstKillByIndex(self, index): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetFamilyRedPackCount(self): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackLen
|
| | | def GetFamilyRedPackByIndex(self, index): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackCache[index]
|
| | | |
| | | def GetActFeastRedPacketSuccCount(self): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccLen
|
| | | def GetActFeastRedPacketSuccByIndex(self, index): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | |
| | | self.CheckLoadData("FunctionForecast") |
| | | return self.ipyFunctionForecastCache[index]
|
| | | |
| | | def GetChatBubbleBoxCount(self): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxLen
|
| | | def GetChatBubbleBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxCache[index]
|
| | | |
| | | def GetChatBubbleBoxStarCount(self): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarLen
|
| | | def GetChatBubbleBoxStarByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarCache[index]
|
| | | |
| | | def GetEmojiPackCount(self): |
| | | self.CheckLoadData("EmojiPack") |
| | | return self.ipyEmojiPackLen
|
| | |
| | | self.CheckLoadData("CrossActCTGBillboardOrder") |
| | | return self.ipyCrossActCTGBillboardOrderCache[index]
|
| | | |
| | | def GetMysteryShopCount(self): |
| | | self.CheckLoadData("MysteryShop") |
| | | return self.ipyMysteryShopLen
|
| | | def GetMysteryShopByIndex(self, index): |
| | | self.CheckLoadData("MysteryShop") |
| | | return self.ipyMysteryShopCache[index]
|
| | | |
| | | def GetEquipPlaceIndexMapCount(self): |
| | | self.CheckLoadData("EquipPlaceIndexMap") |
| | | return self.ipyEquipPlaceIndexMapLen
|
| | |
| | | self.CheckLoadData("TreeLV") |
| | | return self.ipyTreeLVCache[index]
|
| | | |
| | | def GetLLMJCount(self): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJLen
|
| | | def GetLLMJByIndex(self, index): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJCache[index]
|
| | | |
| | | def GetGoldRushCampCount(self): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampLen
|