| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("char", "NPCName", 0),
|
| | | ("DWORD", "RelatedHeroID", 0),
|
| | | ("BYTE", "Country", 0),
|
| | | ("BYTE", "AtkDistType", 0),
|
| | | ("BYTE", "Sex", 0),
|
| | | ("WORD", "LV", 0),
|
| | | ("BYTE", "BossType", 0),
|
| | | ("DWORD", "Atk", 0),
|
| | | ("DWORD", "Def", 0),
|
| | | ("DWORD", "MaxHP", 0),
|
| | | ("list", "SkillIDList", 0),
|
| | | ("DWORD", "FinalDamPer", 0),
|
| | | ("DWORD", "FinalDamPerDef", 0),
|
| | | ("DWORD", "MissRate", 0),
|
| | |
| | | ("BYTE", "CalcType", 0),
|
| | | ("WORD", "SkillPer", 0),
|
| | | ("DWORD", "SkillValue", 0),
|
| | | ("DWORD", "HurtAtkPerMax", 0),
|
| | | ("WORD", "HappenRate", 0),
|
| | | ("DWORD", "EffectID1", 0),
|
| | | ("list", "EffectValues1", 0),
|
| | |
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "IgnoreStates", 0),
|
| | | ("WORD", "BuffStateLimit", 0),
|
| | | ("BYTE", "CurBuffState", 0),
|
| | | ("WORD", "LastTime", 0),
|
| | | ("BYTE", "LayerCnt", 0),
|
| | | ("BYTE", "LayerMax", 0),
|
| | | ("DWORD", "BuffRepeat", 0),
|
| | | ("DWORD", "DieContinue", 0),
|
| | | ("BYTE", "DispersedLimit", 0),
|
| | | ("DWORD", "FightPower", 0),
|
| | | ("char", "SkillMotionName", 0),
|
| | | ),
|
| | |
| | | "Hero":(
|
| | | ("DWORD", "HeroID", 1),
|
| | | ("char", "Name", 0),
|
| | | ("BYTE", "PlayerCanUse", 0),
|
| | | ("BYTE", "Country", 0),
|
| | | ("BYTE", "Quality", 0),
|
| | | ("BYTE", "AtkDistType", 0),
|
| | | ("BYTE", "Sex", 0),
|
| | | ("BYTE", "Job", 0),
|
| | | ("list", "SkinIDList", 0),
|
| | | ("DWORD", "NormalSkillID", 0),
|
| | | ("DWORD", "AngerSkillID", 0),
|
| | |
| | | ("dict", "BatAttrDict", 0),
|
| | | ("list", "FetterIDList", 0),
|
| | | ("BYTE", "RecruitBySelf", 0),
|
| | | ("BYTE", "Specialty", 0),
|
| | | ),
|
| | |
|
| | | "HeroTalent":(
|
| | |
| | | ("BYTE", "SkillExCnt", 0),
|
| | | ),
|
| | |
|
| | | "Dienstgrad":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "ExpireTime", 0),
|
| | | ("list", "LightType", 0),
|
| | | ("list", "LightAttribute", 0),
|
| | | ("list", "Skills", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | "Title":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "TitleStarUp":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("BYTE", "TitleStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "Model":(
|
| | | ("DWORD", "ModelID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFace":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("DWORD", "CustomPlayerID", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFaceStar":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "FaceStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePic":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePicStar":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "FacePicStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "ChatBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "SkillMatch":(
|
| | |
| | |
|
| | | "Gubao":(
|
| | | ("WORD", "GubaoID", 1),
|
| | | ("BYTE", "GubaoType", 0),
|
| | | ("BYTE", "GubaoQuality", 0),
|
| | | ("DWORD", "UnlockItemID", 0),
|
| | | ("BYTE", "UnlockItemCnt", 0),
|
| | | ("list", "BaseAttrIDList", 0),
|
| | | ("list", "BaseAttrValueList", 0),
|
| | | ("list", "BaseAttrPerStarAddList", 0),
|
| | | ("BYTE", "SpecEffType", 0),
|
| | | ("BYTE", "SpecEffLayerMax", 0),
|
| | | ("BYTE", "SpecAttrID", 0),
|
| | | ("DWORD", "SpecAttrValue", 0),
|
| | | ("DWORD", "SpecAttrPerLVAdd", 0),
|
| | | ("DWORD", "SpecAttrPerStarAdd", 0),
|
| | | ),
|
| | |
|
| | | "GubaoResonanceAttr":(
|
| | |
| | | ),
|
| | |
|
| | | "GubaoStar":(
|
| | | ("WORD", "GubaoID", 1),
|
| | | ("BYTE", "GubaoStar", 1),
|
| | | ("list", "StarUPNeedItemInfo", 0),
|
| | | ("list", "StarUPNeedQualityPiece", 0),
|
| | | ("list", "StarAttrIDList", 0),
|
| | | ("list", "StarAttrValueList", 0),
|
| | | ("list", "StarEffIDList", 0),
|
| | | ),
|
| | |
|
| | | "GubaoEffAttr":(
|
| | | ("DWORD", "GubaoEffID", 1),
|
| | | ("BYTE", "GubaoEffType", 0),
|
| | | ("DWORD", "EffCond", 0),
|
| | | ("DWORD", "EffCond2", 0),
|
| | | ("DWORD", "EffCond3", 0),
|
| | | ("BYTE", "IsPer", 0),
|
| | | ("list", "EffFuncAttrIDList", 0),
|
| | | ("DWORD", "EffAttrID", 0),
|
| | | ("DWORD", "EffAttrValue", 0),
|
| | | ("list", "EffItemAwardList", 0),
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoStar", 0),
|
| | | ("BYTE", "StarUPNeedSelfCnt", 0),
|
| | | ("list", "StarUPNeedItemList", 0),
|
| | | ),
|
| | |
|
| | | "GubaoLV":(
|
| | | ("BYTE", "GubaoType", 1),
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoLV", 1),
|
| | | ("BYTE", "LessEqualLV", 0),
|
| | | ("list", "LVUPNeedItemInfo", 0),
|
| | | ("list", "LVAttrTypeList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "Shentong":(
|
| | |
| | | ("dict", "ExpMaterial", 0),
|
| | | ),
|
| | |
|
| | | "FamilyTech":(
|
| | | ("DWORD", "TechID", 1),
|
| | | ("BYTE", "AttrType", 0),
|
| | | ("DWORD", "AttrValue", 0),
|
| | | ("DWORD", "Contribution", 0),
|
| | | ("DWORD", "PowerEx", 0),
|
| | | ),
|
| | |
|
| | | "NPCDropItem":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "MaxWorldLV", 0),
|
| | |
| | | "FBFunc":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "DayTimes", 0),
|
| | | ("BYTE", "DayResetType", 0),
|
| | | ("BYTE", "WeekTimes", 0),
|
| | | ("BYTE", "WeekResetType", 0),
|
| | | ("list", "RewardRate", 0),
|
| | | ("DWORD", "BuyTimesVIPPriID", 0),
|
| | | ("DWORD", "ExtraTimesVIPPriID", 0),
|
| | | ("DWORD", "ExtraTimesMWPriID", 0),
|
| | | ("BYTE", "GuardPick", 0),
|
| | | ("WORD", "OfflineTime", 0),
|
| | | ("WORD", "FBPoint", 0),
|
| | | ("WORD", "HelpPoint", 0),
|
| | | ("BYTE", "DayHelpCountMax", 0),
|
| | | ("BYTE", "PayCntMax", 0),
|
| | | ("BYTE", "PayMoneyType", 0),
|
| | | ("list", "PayMoneyValues", 0),
|
| | | ),
|
| | |
|
| | | "FBLine":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "LineID", 1),
|
| | | ("DWORD", "MapID", 0),
|
| | | ("WORD", "LVLimitMin", 0),
|
| | | ("WORD", "LVLimitMax", 0),
|
| | | ("DWORD", "TicketID", 0),
|
| | | ("list", "TicketCostCnt", 0),
|
| | | ("WORD", "TicketPrice", 0),
|
| | | ("WORD", "SweepLVLimit", 0),
|
| | | ("DWORD", "SweepItemID", 0),
|
| | | ("BYTE", "SweepCostCnt", 0),
|
| | | ("eval", "EnterPosInfo", 0),
|
| | | ("eval", "StepTime", 0),
|
| | | ("eval", "RefreshNPC", 0),
|
| | | ("eval", "GradeInfo", 0),
|
| | | ("eval", "RewardInfo", 0),
|
| | | ("list", "PassAwardList", 0),
|
| | | ("list", "SweepAwardList", 0),
|
| | | ("list", "LineupIDList", 0),
|
| | | ("WORD", "NPCLV", 0),
|
| | | ("float", "Difficulty", 0),
|
| | | ),
|
| | |
|
| | | "FBGeneralTrain":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "LineID", 1),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("WORD", "RealmLimit", 0),
|
| | | ("DWORD", "BossNPCID", 0),
|
| | | ("list", "OtherNPCIDList", 0),
|
| | | ("list", "PassAwardItemList", 0),
|
| | | "Tianzi":(
|
| | | ("DWORD", "BossID", 1),
|
| | | ("BYTE", "HPNum", 0),
|
| | | ("DWORD", "Atk", 0),
|
| | | ("DWORD", "Def", 0),
|
| | | ("DWORD", "MaxHP", 0),
|
| | | ("dict", "OtherAttrDict", 0),
|
| | | ("list", "RandWeightItemList", 0),
|
| | | ),
|
| | |
|
| | | "DailyAction":(
|
| | | ("DWORD", "DailyID", 1),
|
| | | ("dict", "OpenTimeDict", 0),
|
| | | ("DWORD", "Duration", 0),
|
| | | ("DWORD", "DayTimes", 0),
|
| | | ("DWORD", "DayBuyTimes", 0),
|
| | | ("BYTE", "BuyTimesPrivilegeID", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("list", "BuyNeedMoney", 0),
|
| | | ("DWORD", "DayItemAddTimes", 0),
|
| | | ("DWORD", "DayItemID", 0),
|
| | | ("BYTE", "DayResetType", 0),
|
| | | ("DWORD", "WeekTimes", 0),
|
| | | ("BYTE", "WeekResetType", 0),
|
| | | "ADAward":(
|
| | | ("DWORD", "ADID", 1),
|
| | | ("BYTE", "ADCntMax", 0),
|
| | | ("list", "ADAwardItemList", 0),
|
| | | ("DWORD", "ADMapID", 0),
|
| | | ),
|
| | |
|
| | | "EquipGSParam":(
|
| | |
| | | ),
|
| | |
|
| | | "Success":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "SuccID", 0),
|
| | | ("WORD", "SuccType", 1),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("list", "PreSuccess", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("dict", "AwardItem2", 0),
|
| | | ("dict", "Money", 0),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("dict", "AwardAttr", 0),
|
| | | ("DWORD", "RedPacketID", 0),
|
| | | ("DWORD", "MagicWeaponID", 0),
|
| | | ("DWORD", "MagicWeaponExp", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianLV":(
|
| | |
| | | ("DWORD", "PowerEx", 0),
|
| | | ),
|
| | |
|
| | | "ContineSignAward":(
|
| | | ("BYTE", "ContineDay", 1),
|
| | | ("list", "ItemID", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("list", "ItemNum", 0),
|
| | | ("list", "JobItemList", 0),
|
| | | ),
|
| | |
|
| | | "SignAward":(
|
| | | ("BYTE", "RewardID", 1),
|
| | | ("list", "ItemID", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("BYTE", "VipLv", 0),
|
| | | ("list", "OrdinaryNum", 0),
|
| | | ("BYTE", "VipMultiple", 0),
|
| | | "SignIn":(
|
| | | ("BYTE", "SignDay", 1),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "VIPAward":(
|
| | |
| | | "Store":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("DWORD", "ShopType", 0),
|
| | | ("BYTE", "OperationActionShop", 0),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("WORD", "ItemCnt", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("list", "ItemListEx", 0),
|
| | | ("DWORD", "MainItemID", 0),
|
| | | ("list", "JobItem", 0),
|
| | | ("BYTE", "RefreshLimit", 0),
|
| | | ("BYTE", "RefreshType", 0),
|
| | | ("list", "LimitVIPLV", 0),
|
| | | ("DWORD", "LimitLV", 0),
|
| | | ("list", "LimitCnt", 0),
|
| | | ("DWORD", "ServerLimitCnt", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("DWORD", "LimitCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyNum", 0),
|
| | | ("DWORD", "MoneyOriginal", 0),
|
| | | ("DWORD", "LimitValue", 0),
|
| | | ("char", "NotifyMark", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("BYTE", "UnlockType", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ),
|
| | |
|
| | | "ActSpringSale":(
|
| | |
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "TaskList":(
|
| | | ("DWORD", "TaskID", 1),
|
| | | ),
|
| | |
|
| | | "DailyQuest":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "RelatedType", 0),
|
| | | ("DWORD", "RelatedID", 0),
|
| | | ("WORD", "UnLockFuncID", 0),
|
| | | ("BYTE", "OnceActivityTime", 0),
|
| | | ("BYTE", "OnceActivity", 0),
|
| | | ("WORD", "TotalActiveValue", 0),
|
| | | "DailyTask":(
|
| | | ("WORD", "TaskID", 0),
|
| | | ("BYTE", "TaskType", 1),
|
| | | ("list", "TaskConds", 0),
|
| | | ("DWORD", "NeedValue", 0),
|
| | | ("BYTE", "AwardLiveness", 0),
|
| | | ),
|
| | |
|
| | | "DailyLivenessReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("WORD", "Liveness", 0),
|
| | | ("list", "StageLV", 0),
|
| | | ("list", "ItemID", 0),
|
| | | ("list", "ItemCount", 0),
|
| | | ("list", "ItemBind", 0),
|
| | | ),
|
| | |
|
| | | "ActivityPlaceReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("BYTE", "PlaceCount", 0),
|
| | | ("WORD", "PlaceMaxLV", 0),
|
| | | ("list", "FixedItemRewardList", 0),
|
| | | ("BYTE", "RandItemCountA", 0),
|
| | | ("list", "RandItemRewardListA", 0),
|
| | | ("BYTE", "RandItemCountB", 0),
|
| | | ("list", "RandItemRewardListB", 0),
|
| | | ("BYTE", "AwardID", 1),
|
| | | ("WORD", "NeedLiveness", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BOSSInfo":(
|
| | |
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "FamilyActivity":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "UnLockFuncID", 0),
|
| | | ("BYTE", "TotalActivityTime", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("WORD", "SingleActiveValue", 0),
|
| | | ),
|
| | |
|
| | | "FamilyRedPack":(
|
| | | ("WORD", "ID", 1),
|
| | | ("WORD", "GetType", 0),
|
| | | ("WORD", "MoneyNum", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("BYTE", "PacketCnt", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastRedPacketSucc":(
|
| | | ("BYTE", "FeastDay", 1),
|
| | | ("list", "FeastSuccIDList", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "MapID", 1),
|
| | |
| | | ("DWORD", "ProtectTime", 0),
|
| | | ("DWORD", "BindMissionID", 0),
|
| | | ("BYTE", "ShowType", 0),
|
| | | ),
|
| | |
|
| | | "FbEncourage":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "InspireType", 1),
|
| | | ("WORD", "InspireMaxLV", 0),
|
| | | ("char", "MoneyCount", 0),
|
| | | ),
|
| | |
|
| | | "MapRefreshNPC":(
|
| | |
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "OnlineAwardNew":(
|
| | | ("BYTE", "DayID", 1),
|
| | | ("list", "StageTime", 0),
|
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "SpringSale":(
|
| | | ("BYTE", "GiftID", 1),
|
| | | ("BYTE", "SellDay", 0),
|
| | |
| | | ("BYTE", "IsAuctionItem", 0),
|
| | | ),
|
| | |
|
| | | "FirstGold":(
|
| | | ("BYTE", "Day", 1),
|
| | | ("dict", "JobItemInfo", 0),
|
| | | ("list", "CommItemList", 0),
|
| | | "FirstCharge":(
|
| | | ("BYTE", "FirstID", 1),
|
| | | ("WORD", "NeedCTGID", 0),
|
| | | ("list", "AwardListDay1", 0),
|
| | | ("list", "AwardListDay2", 0),
|
| | | ("list", "AwardListDay3", 0),
|
| | | ),
|
| | |
|
| | | "LVAward":(
|
| | |
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "GridItemRateList4", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ),
|
| | |
|
| | |
| | | "FunctionForecast":(
|
| | | ("DWORD", "FuncID", 1),
|
| | | ("dict", "Award", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("WORD", "NeedLV", 0),
|
| | | ("BYTE", "NeedVIPLVGift", 0),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBoxStar":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("BYTE", "BoxStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ),
|
| | |
|
| | | "EmojiPack":(
|
| | |
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "MysteryShop":(
|
| | | ("list", "LVRange", 0),
|
| | | ("DWORD", "GoodsID", 0),
|
| | | ),
|
| | |
|
| | | "EquipPlaceIndexMap":(
|
| | | ("DWORD", "GridIndex", 0),
|
| | | ("DWORD", "ClassLV", 1),
|
| | |
| | | ("DWORD", "CustomFamilyID", 0),
|
| | | ),
|
| | |
|
| | | "FamilyDonate":(
|
| | | ("BYTE", "DonateType", 1),
|
| | | ("BYTE", "DailyCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyValue", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "FamilyZhenbaogeCut":(
|
| | | ("BYTE", "CutNum", 1),
|
| | | ("DWORD", "CutWeight", 0),
|
| | |
| | | ("BYTE", "Type", 1),
|
| | | ("BYTE", "Star", 1),
|
| | | ("WORD", "LevelMax", 0),
|
| | | ),
|
| | |
|
| | | "FBBuyBuff":(
|
| | | ("DWORD", "MapId", 1),
|
| | | ("WORD", "MoneyCnt", 1),
|
| | | ("DWORD", "BuffID", 0),
|
| | | ("WORD", "BuffCD", 0),
|
| | | ),
|
| | |
|
| | | "SkillElement":(
|
| | |
| | | ("list", "EquipColorRateList2", 0),
|
| | | ),
|
| | |
|
| | | "LLMJ":(
|
| | | ("BYTE", "MJLV", 1),
|
| | | ("DWORD", "CostWarhammer", 0),
|
| | | ("BYTE", "ExpAddPer", 0),
|
| | | ("DWORD", "ExpExUpper", 0),
|
| | | ("BYTE", "DecomposeAddPer", 0),
|
| | | ("DWORD", "DecomposeExUpper", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushCamp":(
|
| | | ("BYTE", "CampID", 1),
|
| | | ("WORD", "PanningUnlock", 0),
|
| | |
| | | def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
|
| | | def GetNPCName(self): return self.attrTuple[1] # 名称 char
|
| | | def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
|
| | | def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
|
| | | def GetLV(self): return self.attrTuple[6] # 等级 WORD
|
| | | def GetBossType(self): return self.attrTuple[7] # Boss类型 BYTE
|
| | | def GetAtk(self): return self.attrTuple[8] # 攻击力 DWORD
|
| | | def GetDef(self): return self.attrTuple[9] # 防御值 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[10] # 最大生命值,可超过20E DWORD
|
| | | def GetSkillIDList(self): return self.attrTuple[11] # 技能ID列表 list
|
| | | def GetFinalDamPer(self): return self.attrTuple[12] # 最终增伤 DWORD
|
| | | def GetFinalDamPerDef(self): return self.attrTuple[13] # 最终减伤 DWORD
|
| | | def GetMissRate(self): return self.attrTuple[14] # 闪避概率 DWORD
|
| | | def GetMissRateDef(self): return self.attrTuple[15] # 抗闪避概率 DWORD
|
| | | def GetSuperHitRate(self): return self.attrTuple[16] # 暴击概率 DWORD
|
| | | def GetSuperHitRateDef(self): return self.attrTuple[17] # 抗暴击概率 DWORD
|
| | | def GetStunRate(self): return self.attrTuple[18] # 击晕概率 DWORD
|
| | | def GetStunRateDef(self): return self.attrTuple[19] # 抗击晕概率 DWORD
|
| | | def GetComboRate(self): return self.attrTuple[20] # 连击概率 DWORD
|
| | | def GetComboRateDef(self): return self.attrTuple[21] # 抗连击概率 DWORD
|
| | | def GetParryRate(self): return self.attrTuple[22] # 格挡概率 DWORD
|
| | | def GetParryRateDef(self): return self.attrTuple[23] # 抗格挡概率 DWORD
|
| | | def GetSuckHPPer(self): return self.attrTuple[24] # 吸血比率 DWORD
|
| | | def GetSuckHPPerDef(self): return self.attrTuple[25] # 抗吸血比率 DWORD
|
| | | def GetSpecAttrInfo(self): return self.attrTuple[26] # 特殊属性信息 {"属性ID":值, ...} dict |
| | | def GetLV(self): return self.attrTuple[3] # 等级 WORD
|
| | | def GetBossType(self): return self.attrTuple[4] # Boss类型 BYTE
|
| | | def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
|
| | | def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
|
| | | def GetFinalDamPer(self): return self.attrTuple[8] # 最终增伤 DWORD
|
| | | def GetFinalDamPerDef(self): return self.attrTuple[9] # 最终减伤 DWORD
|
| | | def GetMissRate(self): return self.attrTuple[10] # 闪避概率 DWORD
|
| | | def GetMissRateDef(self): return self.attrTuple[11] # 抗闪避概率 DWORD
|
| | | def GetSuperHitRate(self): return self.attrTuple[12] # 暴击概率 DWORD
|
| | | def GetSuperHitRateDef(self): return self.attrTuple[13] # 抗暴击概率 DWORD
|
| | | def GetStunRate(self): return self.attrTuple[14] # 击晕概率 DWORD
|
| | | def GetStunRateDef(self): return self.attrTuple[15] # 抗击晕概率 DWORD
|
| | | def GetComboRate(self): return self.attrTuple[16] # 连击概率 DWORD
|
| | | def GetComboRateDef(self): return self.attrTuple[17] # 抗连击概率 DWORD
|
| | | def GetParryRate(self): return self.attrTuple[18] # 格挡概率 DWORD
|
| | | def GetParryRateDef(self): return self.attrTuple[19] # 抗格挡概率 DWORD
|
| | | def GetSuckHPPer(self): return self.attrTuple[20] # 吸血比率 DWORD
|
| | | def GetSuckHPPerDef(self): return self.attrTuple[21] # 抗吸血比率 DWORD
|
| | | def GetSpecAttrInfo(self): return self.attrTuple[22] # 特殊属性信息 {"属性ID":值, ...} dict |
| | | |
| | | # NPC成长表 |
| | | class IPY_NPCStronger(): |
| | |
| | | def GetCalcType(self): return self.attrTuple[13] # 计算方式 BYTE
|
| | | def GetSkillPer(self): return self.attrTuple[14] # 技能万分比 WORD
|
| | | def GetSkillValue(self): return self.attrTuple[15] # 技能固定值 DWORD
|
| | | def GetHappenRate(self): return self.attrTuple[16] # 释放或添加几率 WORD
|
| | | def GetEffectID1(self): return self.attrTuple[17] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
|
| | | def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
|
| | | def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
|
| | | def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
|
| | | def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
|
| | | def GetCurBuffState(self): return self.attrTuple[31] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
|
| | | def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
|
| | | def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
|
| | | def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char |
| | | def GetHurtAtkPerMax(self): return self.attrTuple[16] # 最大万分比,限制最终伤害不超过攻击力万分率 DWORD
|
| | | def GetHappenRate(self): return self.attrTuple[17] # 释放或添加几率 WORD
|
| | | def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetCoolDownTime(self): return self.attrTuple[30] # 技能冷却时间 WORD
|
| | | def GetBuffStateLimit(self): return self.attrTuple[31] # Buff状态限制组 WORD
|
| | | def GetCurBuffState(self): return self.attrTuple[32] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[33] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[34] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[35] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[36] # Buff叠加规则 DWORD
|
| | | def GetDispersedLimit(self): return self.attrTuple[37] # 驱散限制 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[38] # 技能战斗力 DWORD
|
| | | def GetSkillMotionName(self): return self.attrTuple[39] # 技能动作名 char |
| | | |
| | | # 武将表 |
| | | class IPY_Hero(): |
| | |
| | | |
| | | def GetHeroID(self): return self.attrTuple[0] # 英雄ID DWORD
|
| | | def GetName(self): return self.attrTuple[1] # 名称 char
|
| | | def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
|
| | | def GetQuality(self): return self.attrTuple[3] # 品质 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[6] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
|
| | | def GetRecruitBySelf(self): return self.attrTuple[14] # 招募需要本体 BYTE |
| | | def GetPlayerCanUse(self): return self.attrTuple[2] # 玩家可用 BYTE
|
| | | def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
|
| | | def GetQuality(self): return self.attrTuple[4] # 品质 BYTE
|
| | | def GetAtkDistType(self): return self.attrTuple[5] # 远近类型;1-近战;2-远程 BYTE
|
| | | def GetSex(self): return self.attrTuple[6] # 性别;1-男,2-女 BYTE
|
| | | def GetJob(self): return self.attrTuple[7] # ְҵ BYTE
|
| | | def GetSkinIDList(self): return self.attrTuple[8] # 皮肤ID列表 list
|
| | | def GetNormalSkillID(self): return self.attrTuple[9] # 普攻技能ID DWORD
|
| | | def GetAngerSkillID(self): return self.attrTuple[10] # 怒气技能ID DWORD
|
| | | def GetAtkInheritPer(self): return self.attrTuple[11] # 攻击继承 WORD
|
| | | def GetDefInheritPer(self): return self.attrTuple[12] # 防御继承 WORD
|
| | | def GetHPInheritPer(self): return self.attrTuple[13] # 生命继承 WORD
|
| | | def GetBatAttrDict(self): return self.attrTuple[14] # 其他战斗属性字典 {"属性ID":值, ...} dict
|
| | | def GetFetterIDList(self): return self.attrTuple[15] # 羁绊ID列表 list
|
| | | def GetRecruitBySelf(self): return self.attrTuple[16] # 招募需要本体 BYTE
|
| | | def GetSpecialty(self): return self.attrTuple[17] # 武将特长 BYTE |
| | | |
| | | # 武将星级天赋表 |
| | | class IPY_HeroTalent(): |
| | |
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE |
| | | |
| | | # 称号表 |
| | | class IPY_Dienstgrad(): |
| | | class IPY_Title(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 头衔id DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
|
| | | def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
|
| | | def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetSkills(self): return self.attrTuple[5] # 被动技能 list
|
| | | def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 称号升星表 |
| | | class IPY_TitleStarUp(): |
| | | # 形象表 |
| | | class IPY_Model(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
|
| | | def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像表 |
| | | class IPY_PlayerFace(): |
| | |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD |
| | | |
| | | # 头像升星表 |
| | | class IPY_PlayerFaceStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框表 |
| | | class IPY_PlayerFacePic(): |
| | |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框升星表 |
| | | class IPY_PlayerFacePicStar(): |
| | | # 气泡表 |
| | | class IPY_ChatBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 技能搭配表 |
| | | class IPY_SkillMatch(): |
| | |
| | | return |
| | | |
| | | def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
|
| | | def GetGubaoType(self): return self.attrTuple[1] # 古宝分类 BYTE
|
| | | def GetGubaoQuality(self): return self.attrTuple[2] # 古宝品质 BYTE
|
| | | def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
|
| | | def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE |
| | | def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
|
| | | def GetUnlockItemID(self): return self.attrTuple[2] # 解锁所需物品ID DWORD
|
| | | def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
|
| | | def GetBaseAttrIDList(self): return self.attrTuple[4] # 基础属性ID列表 list
|
| | | def GetBaseAttrValueList(self): return self.attrTuple[5] # 基础属性初始值 list
|
| | | def GetBaseAttrPerStarAddList(self): return self.attrTuple[6] # 基础属性每星成长 list
|
| | | def GetSpecEffType(self): return self.attrTuple[7] # 特殊效果类型 BYTE
|
| | | def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
|
| | | def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
|
| | | def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
|
| | | def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
|
| | | def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD |
| | | |
| | | # 古宝共鸣属性表 |
| | | class IPY_GubaoResonanceAttr(): |
| | |
| | | def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
|
| | | def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list |
| | | |
| | | # 古宝升星表 |
| | | # 古宝品质升星表 |
| | | class IPY_GubaoStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
|
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
|
| | | def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarUPNeedQualityPiece(self): return self.attrTuple[3] # 升下一星额外所需品质碎片 [[品质,个数], ...] list
|
| | | def GetStarAttrIDList(self): return self.attrTuple[4] # 累计总属性ID列表 list
|
| | | def GetStarAttrValueList(self): return self.attrTuple[5] # 累计总属性值列表 list
|
| | | def GetStarEffIDList(self): return self.attrTuple[6] # 星级特殊效果ID列表 list |
| | | |
| | | # 古宝特殊效果表 |
| | | class IPY_GubaoEffAttr(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoEffID(self): return self.attrTuple[0] # 古宝特殊效果ID DWORD
|
| | | def GetGubaoEffType(self): return self.attrTuple[1] # 效果类型 BYTE
|
| | | def GetEffCond(self): return self.attrTuple[2] # 条件 DWORD
|
| | | def GetEffCond2(self): return self.attrTuple[3] # 条件2 DWORD
|
| | | def GetEffCond3(self): return self.attrTuple[4] # 条件3 DWORD
|
| | | def GetIsPer(self): return self.attrTuple[5] # 是否百分比提升 BYTE
|
| | | def GetEffFuncAttrIDList(self): return self.attrTuple[6] # 提升指定功能属性ID列表 list
|
| | | def GetEffAttrID(self): return self.attrTuple[7] # 直接增加属性类型 DWORD
|
| | | def GetEffAttrValue(self): return self.attrTuple[8] # 提升属性值 DWORD
|
| | | def GetEffItemAwardList(self): return self.attrTuple[9] # 领取物品列表 list |
| | | def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
|
| | | def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # 古宝品质升级表 |
| | | class IPY_GubaoLV(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoType(self): return self.attrTuple[0] # 古宝分类 BYTE
|
| | | def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
|
| | | def GetGubaoLV(self): return self.attrTuple[2] # 古宝等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[3] # 升级所需物品 [[物品ID,个数], ...] list
|
| | | def GetLVAttrTypeList(self): return self.attrTuple[4] # 等级属性类型列表 list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[5] # 等级属性值列表 list |
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list |
| | | |
| | | # 神通表 |
| | | class IPY_Shentong(): |
| | |
| | | def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
|
| | | def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict |
| | | |
| | | # 仙盟科技表 |
| | | class IPY_FamilyTech(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTechID(self): return self.attrTuple[0] # 科技ID*1000+等级 DWORD
|
| | | def GetAttrType(self): return self.attrTuple[1] # 属性类型 BYTE
|
| | | def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
|
| | | def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
|
| | | def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD |
| | | |
| | | # NPC掉落表 |
| | | class IPY_NPCDropItem(): |
| | | |
| | |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
|
| | | def GetDayTimes(self): return self.attrTuple[1] # 每日可挑战次数, 0为不限制 BYTE
|
| | | def GetDayResetType(self): return self.attrTuple[2] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
|
| | | def GetWeekTimes(self): return self.attrTuple[3] # 每周可挑战次数, 0为不限制 BYTE
|
| | | def GetWeekResetType(self): return self.attrTuple[4] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
|
| | | def GetRewardRate(self): return self.attrTuple[5] # 评级奖励比例 list
|
| | | def GetBuyTimesVIPPriID(self): return self.attrTuple[6] # 购买次数VIP权限ID DWORD
|
| | | def GetExtraTimesVIPPriID(self): return self.attrTuple[7] # 额外次数VIP权限ID DWORD
|
| | | def GetExtraTimesMWPriID(self): return self.attrTuple[8] # 额外次数法宝权限ID DWORD
|
| | | def GetGuardPick(self): return self.attrTuple[9] # 该地图守护是否能拾取 BYTE
|
| | | def GetOfflineTime(self): return self.attrTuple[10] # 离线多久退出副本(秒) WORD
|
| | | def GetFBPoint(self): return self.attrTuple[11] # 副本过关仙缘币 WORD
|
| | | def GetHelpPoint(self): return self.attrTuple[12] # 助战仙缘币(0代表不可助战) WORD
|
| | | def GetDayHelpCountMax(self): return self.attrTuple[13] # 每日手动助战获得仙缘币次数(非镜像) BYTE |
| | | def GetDayTimes(self): return self.attrTuple[1] # 每日免费次数, 0为不限制 BYTE
|
| | | def GetPayCntMax(self): return self.attrTuple[2] # 额外付费次数 BYTE
|
| | | def GetPayMoneyType(self): return self.attrTuple[3] # 消耗货币类型 BYTE
|
| | | def GetPayMoneyValues(self): return self.attrTuple[4] # 消耗货币值列表 list |
| | | |
| | | # 副本功能线路表 |
| | | # 副本表 |
| | | class IPY_FBLine(): |
| | | |
| | | def __init__(self): |
| | |
| | | |
| | | def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
|
| | | def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
|
| | | def GetMapID(self): return self.attrTuple[2] # 场景地图ID DWORD
|
| | | def GetLVLimitMin(self): return self.attrTuple[3] # 最低等级限制, 0为不限制 WORD
|
| | | def GetLVLimitMax(self): return self.attrTuple[4] # 最高等级限制, 0为不限制 WORD
|
| | | def GetTicketID(self): return self.attrTuple[5] # 门票ID DWORD
|
| | | def GetTicketCostCnt(self): return self.attrTuple[6] # 门票消耗数信息 list
|
| | | def GetTicketPrice(self): return self.attrTuple[7] # 门票单价(不能用钱抵的配0) WORD
|
| | | def GetSweepLVLimit(self): return self.attrTuple[8] # 扫荡等级限制, 0为不限制 WORD
|
| | | def GetSweepItemID(self): return self.attrTuple[9] # 扫荡所需道具ID DWORD
|
| | | def GetSweepCostCnt(self): return self.attrTuple[10] # 扫荡所需道具个数 BYTE
|
| | | def GetEnterPosInfo(self): return self.attrTuple[11] # 进入坐标信息 eval
|
| | | def GetStepTime(self): return self.attrTuple[12] # 阶段时间 eval
|
| | | def GetRefreshNPC(self): return self.attrTuple[13] # 标试点刷怪配置 eval
|
| | | def GetGradeInfo(self): return self.attrTuple[14] # 评级规则 eval
|
| | | def GetRewardInfo(self): return self.attrTuple[15] # 奖励信息 eval |
| | | def GetLVLimitMin(self): return self.attrTuple[2] # 最低等级限制, 0为不限制 WORD
|
| | | def GetPassAwardList(self): return self.attrTuple[3] # 过关奖励 list
|
| | | def GetSweepAwardList(self): return self.attrTuple[4] # 扫荡奖励 list
|
| | | def GetLineupIDList(self): return self.attrTuple[5] # 阵容ID列表 list
|
| | | def GetNPCLV(self): return self.attrTuple[6] # NPC等级 WORD
|
| | | def GetDifficulty(self): return self.attrTuple[7] # 难度系数 float |
| | | |
| | | # 副本通用养成表 |
| | | class IPY_FBGeneralTrain(): |
| | | # 天子考验 |
| | | class IPY_Tianzi(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
|
| | | def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
|
| | | def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
|
| | | def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
|
| | | def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
|
| | | def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list |
| | | def GetBossID(self): return self.attrTuple[0] # DWORD
|
| | | def GetHPNum(self): return self.attrTuple[1] # BYTE
|
| | | def GetAtk(self): return self.attrTuple[2] # DWORD
|
| | | def GetDef(self): return self.attrTuple[3] # DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[4] # DWORD
|
| | | def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
|
| | | def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list |
| | | |
| | | # 日常活动表 |
| | | class IPY_DailyAction(): |
| | | # 广告奖励表 |
| | | class IPY_ADAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
|
| | | def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
|
| | | def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
|
| | | def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
|
| | | def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
|
| | | def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
|
| | | def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
|
| | | def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
|
| | | def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
|
| | | def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
|
| | | def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
|
| | | def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
|
| | | def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE |
| | | def GetADID(self): return self.attrTuple[0] # DWORD
|
| | | def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
|
| | | def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
|
| | | def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD |
| | | |
| | | # 装备评分属性系数表 |
| | | class IPY_EquipGSParam(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
|
| | | def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
|
| | | def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
|
| | | def GetMoney(self): return self.attrTuple[7] # 金钱 dict
|
| | | def GetExp(self): return self.attrTuple[8] # 经验 DWORD
|
| | | def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
|
| | | def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
|
| | | def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
|
| | | def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD |
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 通天令等级表 |
| | | class IPY_TongTianLV(): |
| | |
| | | def GetUnLockSkill(self): return self.attrTuple[4] # 解锁的技能 list
|
| | | def GetPowerEx(self): return self.attrTuple[5] # 额外固定战力 DWORD |
| | | |
| | | # 连续签到奖励表 |
| | | class IPY_ContineSignAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetContineDay(self): return self.attrTuple[0] # 连续签到天数 BYTE
|
| | | def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
|
| | | def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
|
| | | def GetItemNum(self): return self.attrTuple[3] # 物品奖励最小值 list
|
| | | def GetJobItemList(self): return self.attrTuple[4] # 职业物品列表 list |
| | | |
| | | # 签到奖励表 |
| | | class IPY_SignAward(): |
| | | class IPY_SignIn(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetRewardID(self): return self.attrTuple[0] # 奖励ID BYTE
|
| | | def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
|
| | | def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
|
| | | def GetVipLv(self): return self.attrTuple[3] # vip等级 BYTE
|
| | | def GetOrdinaryNum(self): return self.attrTuple[4] # 奖励物品数量 list
|
| | | def GetVipMultiple(self): return self.attrTuple[5] # 奖励倍率 BYTE |
| | | def GetSignDay(self): return self.attrTuple[0] # 签到天 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[1] # 奖励列表 list |
| | | |
| | | # VIP礼包表 |
| | | class IPY_VIPAward(): |
| | |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
|
| | | def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
|
| | | def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
|
| | | def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
|
| | | def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
|
| | | def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
|
| | | def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
|
| | | def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
|
| | | def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
|
| | | def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
|
| | | def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
|
| | | def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
|
| | | def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
|
| | | def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
|
| | | def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
|
| | | def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
|
| | | def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char |
| | | def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
|
| | | def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
|
| | | def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
|
| | | def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
|
| | | def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
|
| | | def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD |
| | | |
| | | # 限时特惠表 |
| | | class IPY_ActSpringSale(): |
| | |
| | | def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
|
| | | def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list |
| | | |
| | | # 任务列表 |
| | | class IPY_TaskList(): |
| | | # 每日任务表 |
| | | class IPY_DailyTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
|
| | | def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
|
| | | def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
|
| | | def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
|
| | | def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE |
| | | |
| | | # 日常任务表 |
| | | class IPY_DailyQuest(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
|
| | | def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
|
| | | def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
|
| | | def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
|
| | | def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
|
| | | def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD |
| | | |
| | | # 日常活跃奖励表 |
| | | # 每日活跃奖励表 |
| | | class IPY_DailyLivenessReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
|
| | | def GetItemID(self): return self.attrTuple[3] # 物品ID list
|
| | | def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
|
| | | def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list |
| | | |
| | | # 日常活跃放置表 |
| | | class IPY_ActivityPlaceReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
|
| | | def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
|
| | | def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
|
| | | def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
|
| | | def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...] 物品ID支持0 list
|
| | | def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
|
| | | def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...] 物品ID支持0 list |
| | | def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
|
| | | def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # BOSS信息表 |
| | | class IPY_BOSSInfo(): |
| | |
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 仙盟活跃表 |
| | | class IPY_FamilyActivity(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetUnLockFuncID(self): return self.attrTuple[1] # 解锁功能ID WORD
|
| | | def GetTotalActivityTime(self): return self.attrTuple[2] # 总次数 BYTE
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 增加活跃需要次数 WORD
|
| | | def GetSingleActiveValue(self): return self.attrTuple[4] # 每轮增加活跃积分 WORD |
| | | |
| | | # 仙盟红包表 |
| | | class IPY_FamilyRedPack(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
|
| | | def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
|
| | | def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
|
| | | def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE |
| | | |
| | | # 节日红包每日成就表 |
| | | class IPY_ActFeastRedPacketSucc(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
|
| | | def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | | |
| | |
| | | def GetProtectTime(self): return self.attrTuple[3] # 保护时间, 毫秒 DWORD
|
| | | def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
|
| | | def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE |
| | | |
| | | # 副本鼓舞表 |
| | | class IPY_FbEncourage(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.attrTuple[0] # 地图ID DWORD
|
| | | def GetInspireType(self): return self.attrTuple[1] # 鼓舞类型 BYTE
|
| | | def GetInspireMaxLV(self): return self.attrTuple[2] # 鼓舞等级限制 WORD
|
| | | def GetMoneyCount(self): return self.attrTuple[3] # 单次消耗金钱数量 char |
| | | |
| | | # 地图标试点NPC刷新 |
| | | class IPY_MapRefreshNPC(): |
| | |
| | | def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
|
| | | def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict |
| | | |
| | | # 七天在线奖励表新 |
| | | class IPY_OnlineAwardNew(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
|
| | | def GetStageTime(self): return self.attrTuple[1] # 阶段所需时间(分钟) list
|
| | | def GetReward(self): return self.attrTuple[2] # 奖励 {"索引":[[物品ID,个数],...], ...} dict |
| | | |
| | | # 七天限时特惠表 |
| | | class IPY_SpringSale(): |
| | | |
| | |
| | | def GetIsAuctionItem(self): return self.attrTuple[3] # 是否拍品 BYTE |
| | | |
| | | # 首充表 |
| | | class IPY_FirstGold(): |
| | | class IPY_FirstCharge(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDay(self): return self.attrTuple[0] # 首充第几天 BYTE
|
| | | def GetJobItemInfo(self): return self.attrTuple[1] # 职业物品奖励 {"职业":[[物品ID,个数], ...], ...} dict
|
| | | def GetCommItemList(self): return self.attrTuple[2] # 通用物品奖励 [[物品ID,个数], ...] list |
| | | def GetFirstID(self): return self.attrTuple[0] # 首充ID BYTE
|
| | | def GetNeedCTGID(self): return self.attrTuple[1] # 所需充值ID WORD
|
| | | def GetAwardListDay1(self): return self.attrTuple[2] # 第1天奖励 [[物品ID,个数,装备定制ID], ...] list
|
| | | def GetAwardListDay2(self): return self.attrTuple[3] # 第2天奖励 [[物品ID,个数,装备定制ID], ...] list
|
| | | def GetAwardListDay3(self): return self.attrTuple[4] # 第3天奖励 [[物品ID,个数,装备定制ID], ...] list |
| | | |
| | | # 等级奖励表 |
| | | class IPY_LVAward(): |
| | |
| | | def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | |
| | | def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
|
| | | def GetAward(self): return self.attrTuple[1] # 属性类型 dict |
| | | |
| | | # 聊天气泡表 |
| | | class IPY_ChatBubbleBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
|
| | | def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
|
| | | def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD |
| | | |
| | | # 聊天气泡升星表 |
| | | class IPY_ChatBubbleBoxStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | |
| | | # 表情包表 |
| | | class IPY_EmojiPack(): |
| | |
| | | def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 神秘商店表 |
| | | class IPY_MysteryShop(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
|
| | | def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD |
| | | |
| | | # 装备位背包索引映射表 |
| | | class IPY_EquipPlaceIndexMap(): |
| | | |
| | |
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
|
| | | def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD |
| | | |
| | | # 仙盟捐献表 |
| | | class IPY_FamilyDonate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDonateType(self): return self.attrTuple[0] # 捐献类型 BYTE
|
| | | def GetDailyCnt(self): return self.attrTuple[1] # 每日次数 BYTE
|
| | | def GetMoneyType(self): return self.attrTuple[2] # 消耗货币类型 BYTE
|
| | | def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 仙盟珍宝阁砍价表 |
| | | class IPY_FamilyZhenbaogeCut(): |
| | | |
| | |
| | | def GetType(self): return self.attrTuple[0] # 按装备位对应类型查找 BYTE
|
| | | def GetStar(self): return self.attrTuple[1] # 装备星数 BYTE
|
| | | def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD |
| | | |
| | | # 副本Buff表 |
| | | class IPY_FBBuyBuff(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetMapId(self): return self.attrTuple[0] # DWORD
|
| | | def GetMoneyCnt(self): return self.attrTuple[1] # 仙玉数量 WORD
|
| | | def GetBuffID(self): return self.attrTuple[2] # BuffID DWORD
|
| | | def GetBuffCD(self): return self.attrTuple[3] # 间隔时间s WORD |
| | | |
| | | # 技能升级表 |
| | | class IPY_SkillElement(): |
| | |
| | | def GetAwardID(self): return self.attrTuple[0] # 奖励ID 1~n BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[1] # 物品奖励[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 战令表 |
| | | # 战令表/基金 |
| | | class IPY_Zhanling(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | |
| | | # 历练秘笈 |
| | | class IPY_LLMJ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
|
| | | def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
|
| | | def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
|
| | | def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
|
| | | def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
|
| | | def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD |
| | | |
| | | # 淘金营地表 |
| | | class IPY_GoldRushCamp(): |
| | |
| | | self.__LoadFileData("MainChapter", onlyCheck)
|
| | | self.__LoadFileData("MainLevel", onlyCheck)
|
| | | self.__LoadFileData("NPCLineup", onlyCheck)
|
| | | self.__LoadFileData("Dienstgrad", onlyCheck)
|
| | | self.__LoadFileData("TitleStarUp", onlyCheck)
|
| | | self.__LoadFileData("Title", onlyCheck)
|
| | | self.__LoadFileData("Model", onlyCheck)
|
| | | self.__LoadFileData("PlayerFace", onlyCheck)
|
| | | self.__LoadFileData("PlayerFaceStar", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePic", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePicStar", onlyCheck)
|
| | | self.__LoadFileData("ChatBox", onlyCheck)
|
| | | self.__LoadFileData("SkillMatch", onlyCheck)
|
| | | self.__LoadFileData("RolePoint", onlyCheck)
|
| | | self.__LoadFileData("LingQiAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
|
| | | self.__LoadFileData("GubaoResonance", onlyCheck)
|
| | | self.__LoadFileData("GubaoStar", onlyCheck)
|
| | | self.__LoadFileData("GubaoEffAttr", onlyCheck)
|
| | | self.__LoadFileData("GubaoLV", onlyCheck)
|
| | | self.__LoadFileData("Shentong", onlyCheck)
|
| | | self.__LoadFileData("ShentongLV", onlyCheck)
|
| | |
| | | self.__LoadFileData("EquipSuitAttr", onlyCheck)
|
| | | self.__LoadFileData("WingRefineAttr", onlyCheck)
|
| | | self.__LoadFileData("WingRefineExp", onlyCheck)
|
| | | self.__LoadFileData("FamilyTech", onlyCheck)
|
| | | self.__LoadFileData("NPCDropItem", onlyCheck)
|
| | | self.__LoadFileData("RuneTower", onlyCheck)
|
| | | self.__LoadFileData("ChinMap", onlyCheck)
|
| | | self.__LoadFileData("FBFunc", onlyCheck)
|
| | | self.__LoadFileData("FBLine", onlyCheck)
|
| | | self.__LoadFileData("FBGeneralTrain", onlyCheck)
|
| | | self.__LoadFileData("DailyAction", onlyCheck)
|
| | | self.__LoadFileData("Tianzi", onlyCheck)
|
| | | self.__LoadFileData("ADAward", onlyCheck)
|
| | | self.__LoadFileData("EquipGSParam", onlyCheck)
|
| | | self.__LoadFileData("Success", onlyCheck)
|
| | | self.__LoadFileData("TongTianLV", onlyCheck)
|
| | | self.__LoadFileData("TongTianTask", onlyCheck)
|
| | | self.__LoadFileData("Treasure", onlyCheck)
|
| | | self.__LoadFileData("TreasureUp", onlyCheck)
|
| | | self.__LoadFileData("ContineSignAward", onlyCheck)
|
| | | self.__LoadFileData("SignAward", onlyCheck)
|
| | | self.__LoadFileData("SignIn", onlyCheck)
|
| | | self.__LoadFileData("VIPAward", onlyCheck)
|
| | | self.__LoadFileData("AuctionItem", onlyCheck)
|
| | | self.__LoadFileData("VipPrivilege", onlyCheck)
|
| | | self.__LoadFileData("Store", onlyCheck)
|
| | | self.__LoadFileData("ActSpringSale", onlyCheck)
|
| | | self.__LoadFileData("TaskList", onlyCheck)
|
| | | self.__LoadFileData("DailyQuest", onlyCheck)
|
| | | self.__LoadFileData("DailyTask", onlyCheck)
|
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("ActivityPlaceReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("FamilyActivity", onlyCheck)
|
| | | self.__LoadFileData("FamilyRedPack", onlyCheck)
|
| | | self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("FbEncourage", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | | self.__LoadFileData("ResourcesBack", onlyCheck)
|
| | |
| | | self.__LoadFileData("OSCBillRankAward", onlyCheck)
|
| | | self.__LoadFileData("OSCBillTagAward", onlyCheck)
|
| | | self.__LoadFileData("LoginDayAward", onlyCheck)
|
| | | self.__LoadFileData("OnlineAwardNew", onlyCheck)
|
| | | self.__LoadFileData("SpringSale", onlyCheck)
|
| | | self.__LoadFileData("OrderInfo", onlyCheck)
|
| | | self.__LoadFileData("CTG", onlyCheck)
|
| | | self.__LoadFileData("CTGSelectItem", onlyCheck)
|
| | | self.__LoadFileData("FirstGold", onlyCheck)
|
| | | self.__LoadFileData("FirstCharge", onlyCheck)
|
| | | self.__LoadFileData("LVAward", onlyCheck)
|
| | | self.__LoadFileData("Invest", onlyCheck)
|
| | | self.__LoadFileData("XBXZ", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActWishingWell", onlyCheck)
|
| | | self.__LoadFileData("WishingWell", onlyCheck)
|
| | | self.__LoadFileData("FunctionForecast", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBox", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
|
| | | self.__LoadFileData("EmojiPack", onlyCheck)
|
| | | self.__LoadFileData("ActRechargePrize", onlyCheck)
|
| | | self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
|
| | |
| | | self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
|
| | | self.__LoadFileData("MysteryShop", onlyCheck)
|
| | | self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
|
| | | self.__LoadFileData("EquipShenAttr", onlyCheck)
|
| | | self.__LoadFileData("EquipShenEvolve", onlyCheck)
|
| | |
| | | self.__LoadFileData("EquipPlusEvolve", onlyCheck)
|
| | | self.__LoadFileData("Family", onlyCheck)
|
| | | self.__LoadFileData("FamilyEmblem", onlyCheck)
|
| | | self.__LoadFileData("FamilyDonate", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenfa", onlyCheck)
|
| | | self.__LoadFileData("ItemWashMax", onlyCheck)
|
| | | self.__LoadFileData("FBBuyBuff", onlyCheck)
|
| | | self.__LoadFileData("SkillElement", onlyCheck)
|
| | | self.__LoadFileData("LingGenEffect", onlyCheck)
|
| | | self.__LoadFileData("LoveGift", onlyCheck)
|
| | |
| | | self.__LoadFileData("Xiangong", onlyCheck)
|
| | | self.__LoadFileData("TiandaoTree", onlyCheck)
|
| | | self.__LoadFileData("TreeLV", onlyCheck)
|
| | | self.__LoadFileData("LLMJ", onlyCheck)
|
| | | self.__LoadFileData("GoldRushCamp", onlyCheck)
|
| | | self.__LoadFileData("GoldRushWorker", onlyCheck)
|
| | | self.__LoadFileData("GoldRushItem", onlyCheck)
|
| | |
| | |
|
| | | def __StrToList(self, strValue):
|
| | | setList = []
|
| | | if ("[" in strValue and "]" in strValue) or ("(" in strValue and ")" in strValue):
|
| | | if ChConfig.Def_Str_Montant in strValue: # |分割的优先
|
| | | for value in strValue.split(ChConfig.Def_Str_Montant):
|
| | | if value.isdigit():
|
| | | value = int(value)
|
| | | elif (value.startswith("[") and value.endswith("]")) or (value.startswith("(") and value.endswith(")")):
|
| | | value = eval(value)
|
| | | else:
|
| | | try:
|
| | | value = float(value)
|
| | | except:
|
| | | pass
|
| | | setList.append(value)
|
| | | if setList:
|
| | | setList = tuple(setList)
|
| | | elif (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
|
| | | setList = eval(strValue)
|
| | | elif strValue in ["0", "-", ""]:
|
| | | pass
|
| | | elif strValue.isdigit():
|
| | | setList = (int(strValue),)
|
| | | else:
|
| | | for value in strValue.split(ChConfig.Def_Str_Montant):
|
| | | if value.isdigit():
|
| | | value = int(value)
|
| | | setList.append(value)
|
| | | if setList:
|
| | | setList = tuple(setList)
|
| | | return setList
|
| | |
|
| | | |
| | |
| | | self.CheckLoadData("NPCLineup") |
| | | return self.ipyNPCLineupCache[index]
|
| | | |
| | | def GetDienstgradCount(self): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradLen
|
| | | def GetDienstgradByIndex(self, index): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradCache[index]
|
| | | def GetTitleCount(self): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleLen
|
| | | def GetTitleByIndex(self, index): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleCache[index]
|
| | | |
| | | def GetTitleStarUpCount(self): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpLen
|
| | | def GetTitleStarUpByIndex(self, index): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpCache[index]
|
| | | def GetModelCount(self): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelLen
|
| | | def GetModelByIndex(self, index): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelCache[index]
|
| | | |
| | | def GetPlayerFaceCount(self): |
| | | self.CheckLoadData("PlayerFace") |
| | |
| | | self.CheckLoadData("PlayerFace") |
| | | return self.ipyPlayerFaceCache[index]
|
| | | |
| | | def GetPlayerFaceStarCount(self): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarLen
|
| | | def GetPlayerFaceStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarCache[index]
|
| | | |
| | | def GetPlayerFacePicCount(self): |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicLen
|
| | |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicCache[index]
|
| | | |
| | | def GetPlayerFacePicStarCount(self): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarLen
|
| | | def GetPlayerFacePicStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarCache[index]
|
| | | def GetChatBoxCount(self): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxLen
|
| | | def GetChatBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxCache[index]
|
| | | |
| | | def GetSkillMatchCount(self): |
| | | self.CheckLoadData("SkillMatch") |
| | |
| | | self.CheckLoadData("GubaoStar") |
| | | return self.ipyGubaoStarCache[index]
|
| | | |
| | | def GetGubaoEffAttrCount(self): |
| | | self.CheckLoadData("GubaoEffAttr") |
| | | return self.ipyGubaoEffAttrLen
|
| | | def GetGubaoEffAttrByIndex(self, index): |
| | | self.CheckLoadData("GubaoEffAttr") |
| | | return self.ipyGubaoEffAttrCache[index]
|
| | | |
| | | def GetGubaoLVCount(self): |
| | | self.CheckLoadData("GubaoLV") |
| | | return self.ipyGubaoLVLen
|
| | |
| | | self.CheckLoadData("WingRefineExp") |
| | | return self.ipyWingRefineExpCache[index]
|
| | | |
| | | def GetFamilyTechCount(self): |
| | | self.CheckLoadData("FamilyTech") |
| | | return self.ipyFamilyTechLen
|
| | | def GetFamilyTechByIndex(self, index): |
| | | self.CheckLoadData("FamilyTech") |
| | | return self.ipyFamilyTechCache[index]
|
| | | |
| | | def GetNPCDropItemCount(self): |
| | | self.CheckLoadData("NPCDropItem") |
| | | return self.ipyNPCDropItemLen
|
| | |
| | | self.CheckLoadData("FBLine") |
| | | return self.ipyFBLineCache[index]
|
| | | |
| | | def GetFBGeneralTrainCount(self): |
| | | self.CheckLoadData("FBGeneralTrain") |
| | | return self.ipyFBGeneralTrainLen
|
| | | def GetFBGeneralTrainByIndex(self, index): |
| | | self.CheckLoadData("FBGeneralTrain") |
| | | return self.ipyFBGeneralTrainCache[index]
|
| | | def GetTianziCount(self): |
| | | self.CheckLoadData("Tianzi") |
| | | return self.ipyTianziLen
|
| | | def GetTianziByIndex(self, index): |
| | | self.CheckLoadData("Tianzi") |
| | | return self.ipyTianziCache[index]
|
| | | |
| | | def GetDailyActionCount(self): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionLen
|
| | | def GetDailyActionByIndex(self, index): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionCache[index]
|
| | | def GetADAwardCount(self): |
| | | self.CheckLoadData("ADAward") |
| | | return self.ipyADAwardLen
|
| | | def GetADAwardByIndex(self, index): |
| | | self.CheckLoadData("ADAward") |
| | | return self.ipyADAwardCache[index]
|
| | | |
| | | def GetEquipGSParamCount(self): |
| | | self.CheckLoadData("EquipGSParam") |
| | |
| | | self.CheckLoadData("TreasureUp") |
| | | return self.ipyTreasureUpCache[index]
|
| | | |
| | | def GetContineSignAwardCount(self): |
| | | self.CheckLoadData("ContineSignAward") |
| | | return self.ipyContineSignAwardLen
|
| | | def GetContineSignAwardByIndex(self, index): |
| | | self.CheckLoadData("ContineSignAward") |
| | | return self.ipyContineSignAwardCache[index]
|
| | | |
| | | def GetSignAwardCount(self): |
| | | self.CheckLoadData("SignAward") |
| | | return self.ipySignAwardLen
|
| | | def GetSignAwardByIndex(self, index): |
| | | self.CheckLoadData("SignAward") |
| | | return self.ipySignAwardCache[index]
|
| | | def GetSignInCount(self): |
| | | self.CheckLoadData("SignIn") |
| | | return self.ipySignInLen
|
| | | def GetSignInByIndex(self, index): |
| | | self.CheckLoadData("SignIn") |
| | | return self.ipySignInCache[index]
|
| | | |
| | | def GetVIPAwardCount(self): |
| | | self.CheckLoadData("VIPAward") |
| | |
| | | self.CheckLoadData("ActSpringSale") |
| | | return self.ipyActSpringSaleCache[index]
|
| | | |
| | | def GetTaskListCount(self): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListLen
|
| | | def GetTaskListByIndex(self, index): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListCache[index]
|
| | | |
| | | def GetDailyQuestCount(self): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestLen
|
| | | def GetDailyQuestByIndex(self, index): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestCache[index]
|
| | | def GetDailyTaskCount(self): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskLen
|
| | | def GetDailyTaskByIndex(self, index): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskCache[index]
|
| | | |
| | | def GetDailyLivenessRewardCount(self): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | |
| | | def GetDailyLivenessRewardByIndex(self, index): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | | return self.ipyDailyLivenessRewardCache[index]
|
| | | |
| | | def GetActivityPlaceRewardCount(self): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardLen
|
| | | def GetActivityPlaceRewardByIndex(self, index): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardCache[index]
|
| | | |
| | | def GetBOSSInfoCount(self): |
| | | self.CheckLoadData("BOSSInfo") |
| | |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetFamilyActivityCount(self): |
| | | self.CheckLoadData("FamilyActivity") |
| | | return self.ipyFamilyActivityLen
|
| | | def GetFamilyActivityByIndex(self, index): |
| | | self.CheckLoadData("FamilyActivity") |
| | | return self.ipyFamilyActivityCache[index]
|
| | | |
| | | def GetFamilyRedPackCount(self): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackLen
|
| | | def GetFamilyRedPackByIndex(self, index): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackCache[index]
|
| | | |
| | | def GetActFeastRedPacketSuccCount(self): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccLen
|
| | | def GetActFeastRedPacketSuccByIndex(self, index): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | | return self.ipyNPCShowLen
|
| | | def GetNPCShowByIndex(self, index): |
| | | self.CheckLoadData("NPCShow") |
| | | return self.ipyNPCShowCache[index]
|
| | | |
| | | def GetFbEncourageCount(self): |
| | | self.CheckLoadData("FbEncourage") |
| | | return self.ipyFbEncourageLen
|
| | | def GetFbEncourageByIndex(self, index): |
| | | self.CheckLoadData("FbEncourage") |
| | | return self.ipyFbEncourageCache[index]
|
| | | |
| | | def GetMapRefreshNPCCount(self): |
| | | self.CheckLoadData("MapRefreshNPC") |
| | |
| | | self.CheckLoadData("LoginDayAward") |
| | | return self.ipyLoginDayAwardCache[index]
|
| | | |
| | | def GetOnlineAwardNewCount(self): |
| | | self.CheckLoadData("OnlineAwardNew") |
| | | return self.ipyOnlineAwardNewLen
|
| | | def GetOnlineAwardNewByIndex(self, index): |
| | | self.CheckLoadData("OnlineAwardNew") |
| | | return self.ipyOnlineAwardNewCache[index]
|
| | | |
| | | def GetSpringSaleCount(self): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleLen
|
| | |
| | | self.CheckLoadData("CTGSelectItem") |
| | | return self.ipyCTGSelectItemCache[index]
|
| | | |
| | | def GetFirstGoldCount(self): |
| | | self.CheckLoadData("FirstGold") |
| | | return self.ipyFirstGoldLen
|
| | | def GetFirstGoldByIndex(self, index): |
| | | self.CheckLoadData("FirstGold") |
| | | return self.ipyFirstGoldCache[index]
|
| | | def GetFirstChargeCount(self): |
| | | self.CheckLoadData("FirstCharge") |
| | | return self.ipyFirstChargeLen
|
| | | def GetFirstChargeByIndex(self, index): |
| | | self.CheckLoadData("FirstCharge") |
| | | return self.ipyFirstChargeCache[index]
|
| | | |
| | | def GetLVAwardCount(self): |
| | | self.CheckLoadData("LVAward") |
| | |
| | | def GetFunctionForecastByIndex(self, index): |
| | | self.CheckLoadData("FunctionForecast") |
| | | return self.ipyFunctionForecastCache[index]
|
| | | |
| | | def GetChatBubbleBoxCount(self): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxLen
|
| | | def GetChatBubbleBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxCache[index]
|
| | | |
| | | def GetChatBubbleBoxStarCount(self): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarLen
|
| | | def GetChatBubbleBoxStarByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarCache[index]
|
| | | |
| | | def GetEmojiPackCount(self): |
| | | self.CheckLoadData("EmojiPack") |
| | |
| | | self.CheckLoadData("CrossActCTGBillboardOrder") |
| | | return self.ipyCrossActCTGBillboardOrderCache[index]
|
| | | |
| | | def GetMysteryShopCount(self): |
| | | self.CheckLoadData("MysteryShop") |
| | | return self.ipyMysteryShopLen
|
| | | def GetMysteryShopByIndex(self, index): |
| | | self.CheckLoadData("MysteryShop") |
| | | return self.ipyMysteryShopCache[index]
|
| | | |
| | | def GetEquipPlaceIndexMapCount(self): |
| | | self.CheckLoadData("EquipPlaceIndexMap") |
| | | return self.ipyEquipPlaceIndexMapLen
|
| | |
| | | self.CheckLoadData("FamilyEmblem") |
| | | return self.ipyFamilyEmblemCache[index]
|
| | | |
| | | def GetFamilyDonateCount(self): |
| | | self.CheckLoadData("FamilyDonate") |
| | | return self.ipyFamilyDonateLen
|
| | | def GetFamilyDonateByIndex(self, index): |
| | | self.CheckLoadData("FamilyDonate") |
| | | return self.ipyFamilyDonateCache[index]
|
| | | |
| | | def GetFamilyZhenbaogeCutCount(self): |
| | | self.CheckLoadData("FamilyZhenbaogeCut") |
| | | return self.ipyFamilyZhenbaogeCutLen
|
| | |
| | | def GetItemWashMaxByIndex(self, index): |
| | | self.CheckLoadData("ItemWashMax") |
| | | return self.ipyItemWashMaxCache[index]
|
| | | |
| | | def GetFBBuyBuffCount(self): |
| | | self.CheckLoadData("FBBuyBuff") |
| | | return self.ipyFBBuyBuffLen
|
| | | def GetFBBuyBuffByIndex(self, index): |
| | | self.CheckLoadData("FBBuyBuff") |
| | | return self.ipyFBBuyBuffCache[index]
|
| | | |
| | | def GetSkillElementCount(self): |
| | | self.CheckLoadData("SkillElement") |
| | |
| | | self.CheckLoadData("TreeLV") |
| | | return self.ipyTreeLVCache[index]
|
| | | |
| | | def GetLLMJCount(self): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJLen
|
| | | def GetLLMJByIndex(self, index): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJCache[index]
|
| | | |
| | | def GetGoldRushCampCount(self): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampLen
|