hxp
4 天以前 ec68dabc97521a7706344e7d038e9f08462f4fe8
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -42,6 +42,7 @@
        GameWorld.DebugAnswer(curPlayer, "位置: 1~6号位")
        GameWorld.DebugAnswer(curPlayer, "属性ID: 6-攻,7-防,8-HPMax,9-HP,12-怒")
        GameWorld.DebugAnswer(curPlayer, "测试战斗: TurnFight f 是否满技能 [武将ID ...]")
        GameWorld.DebugAnswer(curPlayer, "测试战斗: TurnFight fp [playerID]")
        return
    
    value = msgList[0]
@@ -55,6 +56,9 @@
        __printInfo(curPlayer, msgList)
    elif value == "f":
        __doFightTest(curPlayer, msgList)
    elif value == "fp":
        costTime = TurnAttack.GMTestPVP(curPlayer, msgList[1] if len(msgList) > 1 else 0)
        GameWorld.DebugAnswer(curPlayer, "GMTestPVP: %s" % costTime)
    elif value > 0 and value != ChConfig.Def_FBMapID_Main:
        __reqTurnFight(curPlayer, msgList)
    return
@@ -235,8 +239,15 @@
            GameWorld.DebugAnswer(curPlayer, "--- %s%s" % (objName, "" if batObj.IsAlive() else " [被击杀]"))
            GameWorld.DebugAnswer(curPlayer, "HP:%s/%s" % (batObj.GetHP(), batObj.GetMaxHP()))
            GameWorld.DebugAnswer(curPlayer, "攻:%s,防:%s,怒:%s" % (batObj.GetAtk(), batObj.GetDef(), batObj.GetXP()))
            attrStr = ""
            attrDict = batObj.GetBatAttrDict()
            GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrDict)
            attrIDList = attrDict.keys()
            attrIDList.sort()
            for attrID in attrIDList:
                attrValue = attrDict[attrID]
                if attrValue:
                    attrStr += "%s=%s;" % (attrID, attrValue)
            GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrStr)
            skillMgr = batObj.GetSkillManager()
            skillIDList = skillMgr.GetSkillIDList()
            GameWorld.DebugAnswer(curPlayer, "技能: %s,%s" % (len(skillIDList), skillIDList))