ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -3655,21 +3655,6 @@
            return
        
        # 回合制怪不通知,统一由 // B4 24 回合战斗初始化 #tagSCTurnFightInit
        # 使用bt版本开发测试暂时留着,方便测试,正式需删除通知
        if turnFight.curPlayer:
            clientPack = ChNetSendPack.tagNPCAppear()
            clientPack.ObjID = objID
            clientPack.NPCID = curNPC.GetNPCID()
            clientPack.NPCHP = curNPC.GetHP()
            clientPack.NPCHPEx = curNPC.GetHPEx()
            clientPack.MaxHP = curNPC.GetMaxHP()
            clientPack.MaxHPEx = curNPC.GetMaxHPEx()
            clientPack.CurLV = curNPC.GetCurLV()
            clientPack.PosX = curNPC.GetPosX()
            clientPack.PosY = curNPC.GetPosY()
            clientPack.Speed = curNPC.GetSpeed()
            NetPackCommon.SendFakePack(turnFight.curPlayer, clientPack)
        return
    
    #---------------------------------------------------------------------