| | |
| | | GameWorld.DebugAnswer(curPlayer, "仙盟ID:%s,ServerID:%s" % (familyID, family.GetServerID()))
|
| | | GameWorld.DebugAnswer(curPlayer, "LV:%s,Exp:%s" % (family.GetLV(), family.GetExp()))
|
| | | GameWorld.DebugAnswer(curPlayer, "审核:%s,等级条件:%s,申请数:%s" % (family.GetJoinReview(), family.GetJoinLVMin(), len(family.GetReqJoinPlayerInfo())))
|
| | | GameWorld.DebugAnswer(curPlayer, "徽章:%s" % (family.GetEmblemID()))
|
| | | GameWorld.DebugAnswer(curPlayer, "徽章:%s,%s" % (family.GetEmblemID(), GameWorld.CodeToGbk(family.GetEmblemWord())))
|
| | | GameWorld.DebugAnswer(curPlayer, "总战力:%s,人数:%s" % (family.GetFightPowerTotal(), family.GetCount()))
|
| | | GameWorld.DebugAnswer(curPlayer, "盟主:%s" % (family.GetLeaderID()))
|
| | | for index in range(family.GetCount()):
|
| | |
| | | memberCnt = gmList[4] if len(gmList) > 4 else random.randint(1, 10)
|
| | |
|
| | | FakeFamilyName = GameWorld.GbkToCode("神秘军团")
|
| | | FakeEmblemWord = GameWorld.GbkToCode("神")
|
| | |
|
| | | fackFamilyID = ShareDefine.FackFamilyIDStart
|
| | | fackMemID = ShareDefine.FackPlayerIDStart
|
| | |
| | | fackFamily.SetLV(familyLV)
|
| | | fackFamily.SetFightPowerTotal(familyFightPower)
|
| | | fackFamily.SetEmblemID(1)
|
| | | fackFamily.SetEmblemWord(FakeEmblemWord)
|
| | | fackFamily.SetJoinReview(1) # 设置需要审核
|
| | | fackFamily.SetJoinLVMin(random.randint(0, 1000))
|
| | |
|
| | |
| | | else:
|
| | | memFightPower = avgValue + memCnt / 2 - m
|
| | | memFightPowerTotal -= memFightPower
|
| | | viewCache = PlayerViewCache.FindViewCache(memID, True)
|
| | | viewCache = PlayerViewCache.FindViewCache(memID)
|
| | | viewCache.SetFightPowerTotal(memFightPower)
|
| | | GameWorld.DebugLog(" 仙盟成员: memID=%s,memFightPower=%s,fmLV=%s" % (memID, memFightPower, fmLV))
|
| | | member.RefreshMemberByID(memID)
|