ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -333,57 +333,69 @@
                        ("BYTE", "SkillExCnt", 0),
                        ),
                "Dienstgrad":(
                        ("DWORD", "ID", 1),
                        ("WORD", "Type", 0),
                        ("DWORD", "ExpireTime", 0),
                        ("list", "LightType", 0),
                        ("list", "LightAttribute", 0),
                        ("list", "Skills", 0),
                        ("DWORD", "InitFightPower", 0),
                "Title":(
                        ("DWORD", "TitleID", 1),
                        ("DWORD", "ExpireMinutes", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "TitleStarUp":(
                        ("DWORD", "TitleID", 1),
                        ("BYTE", "TitleStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                "Model":(
                        ("DWORD", "ModelID", 1),
                        ("DWORD", "ExpireMinutes", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "PlayerFace":(
                        ("DWORD", "FaceID", 1),
                        ("BYTE", "UnlockDefault", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ("DWORD", "CustomPlayerID", 0),
                        ("list", "LightAttrType", 0),
                        ("list", "LightAttrValue", 0),
                        ("DWORD", "LightFightPower", 0),
                        ),
                "PlayerFaceStar":(
                        ("DWORD", "FaceID", 1),
                        ("BYTE", "FaceStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "PlayerFacePic":(
                        ("DWORD", "FacePicID", 1),
                        ("BYTE", "UnlockDefault", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ("list", "LightAttrType", 0),
                        ("list", "LightAttrValue", 0),
                        ("DWORD", "LightFightPower", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "PlayerFacePicStar":(
                        ("DWORD", "FacePicID", 1),
                        ("BYTE", "FacePicStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                "ChatBox":(
                        ("BYTE", "BoxID", 1),
                        ("DWORD", "ExpireMinutes", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "SkillMatch":(
@@ -1009,16 +1021,6 @@
                        ("BYTE", "ADCntMax", 0),
                        ("list", "ADAwardItemList", 0),
                        ("DWORD", "ADMapID", 0),
                        ),
                "FBGeneralTrain":(
                        ("DWORD", "DataMapID", 1),
                        ("BYTE", "LineID", 1),
                        ("WORD", "LVLimit", 0),
                        ("WORD", "RealmLimit", 0),
                        ("DWORD", "BossNPCID", 0),
                        ("list", "OtherNPCIDList", 0),
                        ("list", "PassAwardItemList", 0),
                        ),
                "DailyAction":(
@@ -1798,25 +1800,6 @@
                "FunctionForecast":(
                        ("DWORD", "FuncID", 1),
                        ("dict", "Award", 0),
                        ),
                "ChatBubbleBox":(
                        ("BYTE", "BoxID", 1),
                        ("WORD", "NeedLV", 0),
                        ("BYTE", "NeedVIPLVGift", 0),
                        ("BYTE", "UnlockDefault", 0),
                        ("DWORD", "ExpireMinutes", 0),
                        ("list", "LightAttrType", 0),
                        ("list", "LightAttrValue", 0),
                        ("DWORD", "LightFightPower", 0),
                        ),
                "ChatBubbleBoxStar":(
                        ("BYTE", "BoxID", 1),
                        ("BYTE", "BoxStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                        ),
                "EmojiPack":(
@@ -2933,32 +2916,40 @@
    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
# 称号表
class IPY_Dienstgrad():
class IPY_Title():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetID(self): return self.attrTuple[0] # 头衔id DWORD
    def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
    def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
    def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
    def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
    def GetSkills(self): return self.attrTuple[5] # 被动技能 list
    def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD
    def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 称号升星表
class IPY_TitleStarUp():
# 形象表
class IPY_Model():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
    def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
    def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 头像表
class IPY_PlayerFace():
@@ -2968,25 +2959,15 @@
        return
        
    def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
    def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
    def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
    def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
    def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD
# 头像升星表
class IPY_PlayerFaceStar():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
    def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 头像框表
class IPY_PlayerFacePic():
@@ -2996,24 +2977,33 @@
        return
        
    def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
    def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
    def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
    def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 头像框升星表
class IPY_PlayerFacePicStar():
# 气泡表
class IPY_ChatBox():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
    def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
    def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 技能搭配表
class IPY_SkillMatch():
@@ -3959,21 +3949,6 @@
    def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
    def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
    def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD
# 副本通用养成表
class IPY_FBGeneralTrain():
    def __init__(self):
        self.attrTuple = None
        return
    def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
    def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
    def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
    def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
    def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
    def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
    def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
# 日常活动表
class IPY_DailyAction():
@@ -5128,35 +5103,6 @@
        
    def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
    def GetAward(self): return self.attrTuple[1] # 属性类型 dict
# 聊天气泡表
class IPY_ChatBubbleBox():
    def __init__(self):
        self.attrTuple = None
        return
    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
    def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
    def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
    def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
    def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
    def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
    def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
    def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD
# 聊天气泡升星表
class IPY_ChatBubbleBoxStar():
    def __init__(self):
        self.attrTuple = None
        return
    def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
    def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
# 表情包表
class IPY_EmojiPack():
@@ -6363,12 +6309,11 @@
        self.__LoadFileData("MainChapter", onlyCheck)
        self.__LoadFileData("MainLevel", onlyCheck)
        self.__LoadFileData("NPCLineup", onlyCheck)
        self.__LoadFileData("Dienstgrad", onlyCheck)
        self.__LoadFileData("TitleStarUp", onlyCheck)
        self.__LoadFileData("Title", onlyCheck)
        self.__LoadFileData("Model", onlyCheck)
        self.__LoadFileData("PlayerFace", onlyCheck)
        self.__LoadFileData("PlayerFaceStar", onlyCheck)
        self.__LoadFileData("PlayerFacePic", onlyCheck)
        self.__LoadFileData("PlayerFacePicStar", onlyCheck)
        self.__LoadFileData("ChatBox", onlyCheck)
        self.__LoadFileData("SkillMatch", onlyCheck)
        self.__LoadFileData("RolePoint", onlyCheck)
        self.__LoadFileData("LingQiAttr", onlyCheck)
@@ -6433,7 +6378,6 @@
        self.__LoadFileData("FBLine", onlyCheck)
        self.__LoadFileData("Tianzi", onlyCheck)
        self.__LoadFileData("ADAward", onlyCheck)
        self.__LoadFileData("FBGeneralTrain", onlyCheck)
        self.__LoadFileData("DailyAction", onlyCheck)
        self.__LoadFileData("EquipGSParam", onlyCheck)
        self.__LoadFileData("Success", onlyCheck)
@@ -6509,8 +6453,6 @@
        self.__LoadFileData("ActWishingWell", onlyCheck)
        self.__LoadFileData("WishingWell", onlyCheck)
        self.__LoadFileData("FunctionForecast", onlyCheck)
        self.__LoadFileData("ChatBubbleBox", onlyCheck)
        self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
        self.__LoadFileData("EmojiPack", onlyCheck)
        self.__LoadFileData("ActRechargePrize", onlyCheck)
        self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
@@ -6968,19 +6910,19 @@
        self.CheckLoadData("NPCLineup")
        return self.ipyNPCLineupCache[index]
    def GetDienstgradCount(self):
        self.CheckLoadData("Dienstgrad")
        return self.ipyDienstgradLen
    def GetDienstgradByIndex(self, index):
        self.CheckLoadData("Dienstgrad")
        return self.ipyDienstgradCache[index]
    def GetTitleCount(self):
        self.CheckLoadData("Title")
        return self.ipyTitleLen
    def GetTitleByIndex(self, index):
        self.CheckLoadData("Title")
        return self.ipyTitleCache[index]
    def GetTitleStarUpCount(self):
        self.CheckLoadData("TitleStarUp")
        return self.ipyTitleStarUpLen
    def GetTitleStarUpByIndex(self, index):
        self.CheckLoadData("TitleStarUp")
        return self.ipyTitleStarUpCache[index]
    def GetModelCount(self):
        self.CheckLoadData("Model")
        return self.ipyModelLen
    def GetModelByIndex(self, index):
        self.CheckLoadData("Model")
        return self.ipyModelCache[index]
    def GetPlayerFaceCount(self):
        self.CheckLoadData("PlayerFace")
@@ -6989,13 +6931,6 @@
        self.CheckLoadData("PlayerFace")
        return self.ipyPlayerFaceCache[index]
    def GetPlayerFaceStarCount(self):
        self.CheckLoadData("PlayerFaceStar")
        return self.ipyPlayerFaceStarLen
    def GetPlayerFaceStarByIndex(self, index):
        self.CheckLoadData("PlayerFaceStar")
        return self.ipyPlayerFaceStarCache[index]
    def GetPlayerFacePicCount(self):
        self.CheckLoadData("PlayerFacePic")
        return self.ipyPlayerFacePicLen
@@ -7003,12 +6938,12 @@
        self.CheckLoadData("PlayerFacePic")
        return self.ipyPlayerFacePicCache[index]
    def GetPlayerFacePicStarCount(self):
        self.CheckLoadData("PlayerFacePicStar")
        return self.ipyPlayerFacePicStarLen
    def GetPlayerFacePicStarByIndex(self, index):
        self.CheckLoadData("PlayerFacePicStar")
        return self.ipyPlayerFacePicStarCache[index]
    def GetChatBoxCount(self):
        self.CheckLoadData("ChatBox")
        return self.ipyChatBoxLen
    def GetChatBoxByIndex(self, index):
        self.CheckLoadData("ChatBox")
        return self.ipyChatBoxCache[index]
    def GetSkillMatchCount(self):
        self.CheckLoadData("SkillMatch")
@@ -7457,13 +7392,6 @@
    def GetADAwardByIndex(self, index):
        self.CheckLoadData("ADAward")
        return self.ipyADAwardCache[index]
    def GetFBGeneralTrainCount(self):
        self.CheckLoadData("FBGeneralTrain")
        return self.ipyFBGeneralTrainLen
    def GetFBGeneralTrainByIndex(self, index):
        self.CheckLoadData("FBGeneralTrain")
        return self.ipyFBGeneralTrainCache[index]
    def GetDailyActionCount(self):
        self.CheckLoadData("DailyAction")
@@ -7989,20 +7917,6 @@
    def GetFunctionForecastByIndex(self, index):
        self.CheckLoadData("FunctionForecast")
        return self.ipyFunctionForecastCache[index]
    def GetChatBubbleBoxCount(self):
        self.CheckLoadData("ChatBubbleBox")
        return self.ipyChatBubbleBoxLen
    def GetChatBubbleBoxByIndex(self, index):
        self.CheckLoadData("ChatBubbleBox")
        return self.ipyChatBubbleBoxCache[index]
    def GetChatBubbleBoxStarCount(self):
        self.CheckLoadData("ChatBubbleBoxStar")
        return self.ipyChatBubbleBoxStarLen
    def GetChatBubbleBoxStarByIndex(self, index):
        self.CheckLoadData("ChatBubbleBoxStar")
        return self.ipyChatBubbleBoxStarCache[index]
    def GetEmojiPackCount(self):
        self.CheckLoadData("EmojiPack")