| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 29 Buff消失 #tagSCBuffDel
|
| | |
|
| | | class tagSCBuffDel(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int), |
| | | ("BuffID", c_int), |
| | | ("RelatedSkillID", c_int), # 关联的技能ID,一般是主技能ID或由于某个技能释放引起的buff变更
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x29
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x29
|
| | | self.ObjID = 0
|
| | | self.BuffID = 0
|
| | | self.RelatedSkillID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCBuffDel)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 29 Buff消失 //tagSCBuffDel:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d,
|
| | | BuffID:%d,
|
| | | RelatedSkillID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID,
|
| | | self.BuffID,
|
| | | self.RelatedSkillID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCBuffDel=tagSCBuffDel()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCBuffDel.Cmd,m_NAtagSCBuffDel.SubCmd))] = m_NAtagSCBuffDel
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 28 Buff刷新 #tagSCBuffRefresh
|
| | |
|
| | | class tagSCBuffRefresh(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int), # 谁身上的buff
|
| | | ("BuffID", c_int), # buffID,某个obj上的唯一buffID,不同的buffID可能skillID相同
|
| | | ("SkillID", c_int), # 该buff对应技能表ID
|
| | | ("RelatedSkillID", c_int), # 关联的技能ID,一般是主技能ID或由于某个技能释放引起的buff变更
|
| | | ("LastTime", c_int), # 剩余时长毫秒/回合数
|
| | | ("Layer", c_ushort), # 层数,不需要默认0
|
| | | ("OwnerID", c_int), # buff来源者,即施法方
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x28
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x28
|
| | | self.ObjID = 0
|
| | | self.BuffID = 0
|
| | | self.SkillID = 0
|
| | | self.RelatedSkillID = 0
|
| | | self.LastTime = 0
|
| | | self.Layer = 0
|
| | | self.OwnerID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCBuffRefresh)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 28 Buff刷新 //tagSCBuffRefresh:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d,
|
| | | BuffID:%d,
|
| | | SkillID:%d,
|
| | | RelatedSkillID:%d,
|
| | | LastTime:%d,
|
| | | Layer:%d,
|
| | | OwnerID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID,
|
| | | self.BuffID,
|
| | | self.SkillID,
|
| | | self.RelatedSkillID,
|
| | | self.LastTime,
|
| | | self.Layer,
|
| | | self.OwnerID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCBuffRefresh=tagSCBuffRefresh()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCBuffRefresh.Cmd,m_NAtagSCBuffRefresh.SubCmd))] = m_NAtagSCBuffRefresh
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 12 删除恶意攻击玩家 #tagMCDelMaliciousAtkPlayer
|
| | |
|
| | | class tagMCDelMaliciousAtkPlayer(Structure):
|
| | |
| | |
|
| | | m_NAtagMCNPCSkillWarn=tagMCNPCSkillWarn()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCNPCSkillWarn.Head.Cmd,m_NAtagMCNPCSkillWarn.Head.SubCmd))] = m_NAtagMCNPCSkillWarn
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 18 对象属性刷新展示 #tagSCObjPropertyRefreshView
|
| | |
|
| | | class tagSCObjPropertyRefreshView(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int), |
| | | ("RefreshType", c_ushort), # 同0418刷新类型,如血量、怒气
|
| | | ("Value", c_int), # 更新值
|
| | | ("ValueEx", c_int), # 更新值,如果是大数值的此值为整除亿部分
|
| | | ("DiffType", c_ubyte), # 变化类型,0-减少;1-增加
|
| | | ("DiffValue", c_int), # 变化值
|
| | | ("DiffValueEx", c_int), # 变化值,如果是大数值的此值为整除亿部分
|
| | | ("SkillID", c_int), # 使用的技能表ID
|
| | | ("RelatedSkillID", c_int), # 关联的技能ID,一般是主技能ID,非主技能额外触发的为0
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x18
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x18
|
| | | self.ObjID = 0
|
| | | self.RefreshType = 0
|
| | | self.Value = 0
|
| | | self.ValueEx = 0
|
| | | self.DiffType = 0
|
| | | self.DiffValue = 0
|
| | | self.DiffValueEx = 0
|
| | | self.SkillID = 0
|
| | | self.RelatedSkillID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCObjPropertyRefreshView)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 18 对象属性刷新展示 //tagSCObjPropertyRefreshView:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d,
|
| | | RefreshType:%d,
|
| | | Value:%d,
|
| | | ValueEx:%d,
|
| | | DiffType:%d,
|
| | | DiffValue:%d,
|
| | | DiffValueEx:%d,
|
| | | SkillID:%d,
|
| | | RelatedSkillID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID,
|
| | | self.RefreshType,
|
| | | self.Value,
|
| | | self.ValueEx,
|
| | | self.DiffType,
|
| | | self.DiffValue,
|
| | | self.DiffValueEx,
|
| | | self.SkillID,
|
| | | self.RelatedSkillID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCObjPropertyRefreshView=tagSCObjPropertyRefreshView()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCObjPropertyRefreshView.Cmd,m_NAtagSCObjPropertyRefreshView.SubCmd))] = m_NAtagSCObjPropertyRefreshView
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | |
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int),
|
| | | ("KillerObjID", c_int), # 被谁击杀的,可能为0 |
| | | ("SkillID", c_int), # 被什么技能击杀,可能为0 |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x22
|
| | | self.ObjID = 0
|
| | | self.KillerObjID = 0
|
| | | self.SkillID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | DumpString = '''// B4 22 回合战斗对象死亡 //tagMCTurnFightObjDead:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d
|
| | | ObjID:%d,
|
| | | KillerObjID:%d,
|
| | | SkillID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID
|
| | | self.ObjID,
|
| | | self.KillerObjID,
|
| | | self.SkillID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 26 回合战斗标签 #tagSCTurnFightTag
|
| | |
|
| | | class tagSCTurnFightTag(Structure):
|
| | | Head = tagHead()
|
| | | Len = 0 #(BYTE Len)
|
| | | Tag = "" #(String Tag)// 标签,释放技能的标签格式: Skill_objID_skillID,其他标签格式可再扩展
|
| | | Sign = 0 #(BYTE Sign)// 0-标签头;1-标签尾;
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x26
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.Len,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Tag,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
|
| | | self.Sign,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x26
|
| | | self.Len = 0
|
| | | self.Tag = ""
|
| | | self.Sign = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += len(self.Tag)
|
| | | length += 1
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.Len)
|
| | | data = CommFunc.WriteString(data, self.Len, self.Tag)
|
| | | data = CommFunc.WriteBYTE(data, self.Sign)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | Len:%d,
|
| | | Tag:%s,
|
| | | Sign:%d
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.Len,
|
| | | self.Tag,
|
| | | self.Sign
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCTurnFightTag=tagSCTurnFightTag()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightTag.Head.Cmd,m_NAtagSCTurnFightTag.Head.SubCmd))] = m_NAtagSCTurnFightTag
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 27 使用技能 #tagSCUseSkill
|
| | |
|
| | | class tagSCUseSkillHurt(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ObjID", c_int), |
| | | ("AttackTypes", c_int), # 飘血类型汇总,支持多种类型并存,如无视防御且暴击同时被格挡,二进制或运算最终值;0-失败;1-普通;2-回血;5-格挡;6-无视防御;7-暴击;9-闪避
|
| | | ("HurtHP", c_int), # 飘血值,求余亿部分
|
| | | ("HurtHPEx", c_int), # 飘血值,整除亿部分
|
| | | ("CurHP", c_int), # 更新剩余血量,求余亿部分
|
| | | ("CurHPEx", c_int), # 更新剩余血量,整除亿部分
|
| | | ("SuckHP", c_int), # 本次伤害转化的吸血量
|
| | | ("BounceHP", c_int), # 本次伤害反弹的伤害量
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.ObjID = 0
|
| | | self.AttackTypes = 0
|
| | | self.HurtHP = 0
|
| | | self.HurtHPEx = 0
|
| | | self.CurHP = 0
|
| | | self.CurHPEx = 0
|
| | | self.SuckHP = 0
|
| | | self.BounceHP = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCUseSkillHurt)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 27 使用技能 //tagSCUseSkill:
|
| | | ObjID:%d,
|
| | | AttackTypes:%d,
|
| | | HurtHP:%d,
|
| | | HurtHPEx:%d,
|
| | | CurHP:%d,
|
| | | CurHPEx:%d,
|
| | | SuckHP:%d,
|
| | | BounceHP:%d
|
| | | '''\
|
| | | %(
|
| | | self.ObjID,
|
| | | self.AttackTypes,
|
| | | self.HurtHP,
|
| | | self.HurtHPEx,
|
| | | self.CurHP,
|
| | | self.CurHPEx,
|
| | | self.SuckHP,
|
| | | self.BounceHP
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCUseSkill(Structure):
|
| | | Head = tagHead()
|
| | | ObjID = 0 #(DWORD ObjID)
|
| | | PMType = 0 #(BYTE PMType)// 物法类型 0或1-物理;2-法术
|
| | | BattleType = 0 #(BYTE BattleType)// 战斗类型 0-常规;1-连击;2-反击;3-追击
|
| | | CurHP = 0 #(DWORD CurHP)// 释放技能后剩余血量,吸血、反弹可能引起变化,求余亿部分
|
| | | CurHPEx = 0 #(DWORD CurHPEx)// 释放技能后剩余血量,吸血、反弹可能引起变化,整除亿部分
|
| | | SkillID = 0 #(DWORD SkillID)
|
| | | HurtCount = 0 #(BYTE HurtCount)//伤害数目
|
| | | HurtList = list() #(vector<tagSCUseSkillHurt> HurtList)//size = HurtCount
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x27
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.ObjID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.PMType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.BattleType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.CurHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.CurHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.SkillID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.HurtCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.HurtCount):
|
| | | temHurtList = tagSCUseSkillHurt()
|
| | | _pos = temHurtList.ReadData(_lpData, _pos)
|
| | | self.HurtList.append(temHurtList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x27
|
| | | self.ObjID = 0
|
| | | self.PMType = 0
|
| | | self.BattleType = 0
|
| | | self.CurHP = 0
|
| | | self.CurHPEx = 0
|
| | | self.SkillID = 0
|
| | | self.HurtCount = 0
|
| | | self.HurtList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.HurtCount):
|
| | | length += self.HurtList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteDWORD(data, self.ObjID)
|
| | | data = CommFunc.WriteBYTE(data, self.PMType)
|
| | | data = CommFunc.WriteBYTE(data, self.BattleType)
|
| | | data = CommFunc.WriteDWORD(data, self.CurHP)
|
| | | data = CommFunc.WriteDWORD(data, self.CurHPEx)
|
| | | data = CommFunc.WriteDWORD(data, self.SkillID)
|
| | | data = CommFunc.WriteBYTE(data, self.HurtCount)
|
| | | for i in range(self.HurtCount):
|
| | | data = CommFunc.WriteString(data, self.HurtList[i].GetLength(), self.HurtList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | ObjID:%d,
|
| | | PMType:%d,
|
| | | BattleType:%d,
|
| | | CurHP:%d,
|
| | | CurHPEx:%d,
|
| | | SkillID:%d,
|
| | | HurtCount:%d,
|
| | | HurtList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.ObjID,
|
| | | self.PMType,
|
| | | self.BattleType,
|
| | | self.CurHP,
|
| | | self.CurHPEx,
|
| | | self.SkillID,
|
| | | self.HurtCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCUseSkill=tagSCUseSkill()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCUseSkill.Head.Cmd,m_NAtagSCUseSkill.Head.SubCmd))] = m_NAtagSCUseSkill
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B5 04 拍卖行新上架拍品 #tagGCAddAuctionItemInfo
|
| | |
|
| | | class tagGCAddAuctionItem(Structure):
|