| | |
| | | if not gmList:
|
| | | GameWorld.DebugAnswer(curPlayer, "重置主线: MainLevel 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置主线: MainLevel 章节 关卡 波")
|
| | | GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 击杀数")
|
| | | GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 战锤数")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置战利: MainLevel b 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置战利: MainLevel b 战利品ID 已掉落个数")
|
| | | return
|
| | |
| | | value = gmList[0]
|
| | |
|
| | | if value == "d":
|
| | | killCnt = gmList[1] if len(gmList) > 1 else 1
|
| | | GameLogic_MainLevel.GMTestKillDrop(curPlayer, killCnt)
|
| | | unXiantao = gmList[1] if len(gmList) > 1 else 1
|
| | | GameLogic_MainLevel.GMTestKillDrop(curPlayer, unXiantao)
|
| | | return
|
| | |
|
| | | if value == "b":
|