| | |
| | | WORD DefInheritPer; //防御继承
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| | | WORD HPInheritPer; //生命继承
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| | | dict BatAttrDict; //其他战斗属性字典 {"属性ID":值, ...}
|
| | | list FetterIDList; //羁绊ID列表
|
| | | };
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| | |
|
| | | //武将星级天赋表
|
| | |
| | | {
|
| | | WORD _FetterID; //羁绊ID
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| | | list HeroIDList; // 武将ID组合列表
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| | | list AttrIDList; // 属性ID列表
|
| | | list AttrValueList; // 属性值列表
|
| | | };
|
| | |
|
| | | //阵容光环表
|
| | | struct HeroLineupHalo
|
| | | {
|
| | | WORD _Country; //国家
|
| | | BYTE NeedHeroCount; // 所需武将数
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| | | list AttrIDList; // 属性ID列表
|
| | | list AttrValueList; // 属性值列表
|
| | | };
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| | |
| | | DWORD _Quality; //品质
|
| | | DWORD _HeroLV; //武将等级
|
| | | list UPCostItem; // 升级到下级消耗道具
|
| | | };
|
| | |
|
| | | //属性条目表
|
| | | struct PlayerAttr
|
| | | {
|
| | | DWORD _AttrID; //属性ID
|
| | | char Parameter; //属性名、参数名
|
| | | };
|
| | |
|
| | | //主线章节表
|
| | |
| | | {
|
| | | WORD _LV; //玩家等级
|
| | | DWORD Exp; //升级所需经验
|
| | | BYTE TalentPoint; //等级获得的天赋点
|
| | | DWORD ReExp; //等级经验效率(second)
|
| | | DWORD ReMaxHP; //生命
|
| | | DWORD ReAtk; //攻击
|
| | | DWORD ReDef; //防御
|
| | | DWORD ReHit; //命中
|
| | | DWORD ReMiss; //闪避
|
| | | DWORD ReAtkSpeed; //攻速
|
| | | DWORD ReSkillAtkRate; //技能伤害比例
|
| | | DWORD ReDamagePer; //增加伤害
|
| | | DWORD ReDamReduce; //减少伤害
|
| | | DWORD ReIgnoreDefRate; //无视防御比例
|
| | | DWORD ReLuckyHitRate; //会心一击率
|
| | | DWORD ReLuckyHit; //会心一击伤害
|
| | | DWORD ReBleedDamage; //流血伤害增加
|
| | | DWORD ReIceAtk; //真实伤害
|
| | | DWORD ReIceDef; //真实抵御
|
| | | DWORD RePetAtk; //灵宠攻击
|
| | | DWORD RePetSkillAtkRate; //灵宠技能
|
| | | DWORD RePetDamPer; //灵宠伤害增加
|
| | | DWORD ReFinalHurt; //固定伤害增加
|
| | | DWORD ReFinalHurtReduce; //固定伤害减少
|
| | | DWORD RePotionReply; //血瓶恢复量
|
| | | DWORD RePotionCD; //ѪƿCD
|
| | | DWORD AttackEff; //挂机效率
|
| | | DWORD ReFightPower; //战斗力
|
| | | DWORD IceLodeFightPower; //冰晶矿脉扫荡战斗力
|
| | | DWORD MaxHP; //生命
|
| | | DWORD Atk; //攻击
|
| | | DWORD Def; //防御
|
| | | };
|
| | |
|
| | | //特殊地图玩家属性公式表
|