ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -105,8 +105,6 @@
        #被攻击玩家进入战斗状态
        AttackCommon.OnNPCHitPlayer(curNormalNPC, curTagPlayer, tick)
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
        #触发被动buff
        #AttackCommon.DefenderSpringBuff(curTagPlayer, tick, BaseAttack.GetIsSuperHit())
    else:
        #通知玩家
        if curTagPlayer.GetMapID() != ChConfig.Def_FBMapID_XMZZ: