ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -105,8 +105,6 @@ #被攻击玩家进入战斗状态 AttackCommon.OnNPCHitPlayer(curNormalNPC, curTagPlayer, tick) AttackCommon.SetPlayerBattleState(curTagPlayer, tick) #触发被动buff #AttackCommon.DefenderSpringBuff(curTagPlayer, tick, BaseAttack.GetIsSuperHit()) else: #通知玩家 if curTagPlayer.GetMapID() != ChConfig.Def_FBMapID_XMZZ: