ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py
@@ -43,7 +43,7 @@
    openLV = GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_Talent)
    setTalentPoint = 0
    for lv in xrange(openLV, curLV+1):
        lvIpyData = PlayerControl.GetPlayerLVIpyData(lv)
        lvIpyData = None #PlayerControl.GetPlayerLVIpyData(lv)
        addTalentPoint = lvIpyData.GetTalentPoint() if lvIpyData else 0
        setTalentPoint += addTalentPoint
    curFreeSkillPoint = GetGreatMasterFreeSkillPoint(curPlayer)