ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGreatMaster.py
@@ -43,7 +43,7 @@ openLV = GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_Talent) setTalentPoint = 0 for lv in xrange(openLV, curLV+1): lvIpyData = PlayerControl.GetPlayerLVIpyData(lv) lvIpyData = None #PlayerControl.GetPlayerLVIpyData(lv) addTalentPoint = lvIpyData.GetTalentPoint() if lvIpyData else 0 setTalentPoint += addTalentPoint curFreeSkillPoint = GetGreatMasterFreeSkillPoint(curPlayer)