ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -9008,6 +9008,9 @@
class  tagMCTreasureResult(Structure):
    Head = tagHead()
    TreasureType = 0    #(BYTE TreasureType)//寻宝类型
    TreasureIndex = 0    #(BYTE TreasureIndex)//寻宝索引
    CostType = 0    #(BYTE CostType)//消耗类型:0-默认仙玉;1-免费次数;2-寻宝道具
    AddMoneyType = 0    #(BYTE AddMoneyType)// 本次寻宝增加的积分货币类型,可能为0
    AddMoneyValue = 0    #(WORD AddMoneyValue)// 本次寻宝增加的积分货币值,可能为0
    AddTreasureLuck = 0    #(WORD AddTreasureLuck)// 本次寻宝增加的幸运值
@@ -9024,6 +9027,9 @@
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TreasureIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.CostType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AddMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AddMoneyValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.AddTreasureLuck,_pos = CommFunc.ReadWORD(_lpData, _pos)
@@ -9036,6 +9042,9 @@
        self.Head.Clear()
        self.Head.Cmd = 0xA3
        self.Head.SubCmd = 0x50
        self.TreasureType = 0
        self.TreasureIndex = 0
        self.CostType = 0
        self.AddMoneyType = 0
        self.AddMoneyValue = 0
        self.AddTreasureLuck = 0
@@ -9047,6 +9056,9 @@
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 1
        length += 1
        length += 1
        length += 2
        length += 2
        length += 2
@@ -9057,6 +9069,9 @@
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.TreasureType)
        data = CommFunc.WriteBYTE(data, self.TreasureIndex)
        data = CommFunc.WriteBYTE(data, self.CostType)
        data = CommFunc.WriteBYTE(data, self.AddMoneyType)
        data = CommFunc.WriteWORD(data, self.AddMoneyValue)
        data = CommFunc.WriteWORD(data, self.AddTreasureLuck)
@@ -9067,6 +9082,9 @@
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                TreasureType:%d,
                                TreasureIndex:%d,
                                CostType:%d,
                                AddMoneyType:%d,
                                AddMoneyValue:%d,
                                AddTreasureLuck:%d,
@@ -9075,6 +9093,9 @@
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.TreasureType,
                                self.TreasureIndex,
                                self.CostType,
                                self.AddMoneyType,
                                self.AddMoneyValue,
                                self.AddTreasureLuck,
@@ -37433,6 +37454,8 @@
                  ("LV", c_ushort),    # 等级,玩家的武将等级或NPC成长等级,等级显示以该值为准
                  ("PosNum", c_ubyte),    # 在本阵容中的站位,从1开始,非主战斗武将为0,如红颜
                  ("AngreXP", c_ushort),    # 当前怒气值
                  ("FightPower", c_int),    # 战力,求余亿部分
                  ("FightPowerEx", c_int),    # 战力,整除亿部分
                  ]
    def __init__(self):
@@ -37456,6 +37479,8 @@
        self.LV = 0
        self.PosNum = 0
        self.AngreXP = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
    def GetLength(self):
@@ -37476,7 +37501,9 @@
                                MaxHPEx:%d,
                                LV:%d,
                                PosNum:%d,
                                AngreXP:%d
                                AngreXP:%d,
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
                                %(
                                self.ObjID,
@@ -37489,7 +37516,9 @@
                                self.MaxHPEx,
                                self.LV,
                                self.PosNum,
                                self.AngreXP
                                self.AngreXP,
                                self.FightPower,
                                self.FightPowerEx
                                )
        return DumpString
@@ -38641,6 +38670,190 @@
#------------------------------------------------------
# B4 32 查看NPC属性结果 #tagSCViewNPCAttrRet
class  tagSCViewNPCAttr(Structure):
    PosNum = 0    #(BYTE PosNum)// 在本阵容中的站位,从1开始
    NPCID = 0    #(DWORD NPCID)// 战斗NPCID,不同的实例ID对应的NPCID可能一样
    HeroID = 0    #(DWORD HeroID)// 武将ID,玩家或NPC均可能有,如果有值则外观相关以该武将为准,否则以NPCID为准
    LV = 0    #(WORD LV)// 等级,玩家的武将等级或NPC成长等级,等级显示以该值为准
    Star = 0    #(BYTE Star)// 星级
    BreakLV = 0    #(BYTE BreakLV)// 突破
    AwakeLV = 0    #(BYTE AwakeLV)// 觉醒
    AttrLen = 0    #(WORD AttrLen)
    AttrMsg = ""    #(String AttrMsg)// 属性信息 {"属性ID":value, ...}
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.PosNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.HeroID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.BreakLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AwakeLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.AttrLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.AttrMsg,_pos = CommFunc.ReadString(_lpData, _pos,self.AttrLen)
        return _pos
    def Clear(self):
        self.PosNum = 0
        self.NPCID = 0
        self.HeroID = 0
        self.LV = 0
        self.Star = 0
        self.BreakLV = 0
        self.AwakeLV = 0
        self.AttrLen = 0
        self.AttrMsg = ""
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 4
        length += 4
        length += 2
        length += 1
        length += 1
        length += 1
        length += 2
        length += len(self.AttrMsg)
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.PosNum)
        data = CommFunc.WriteDWORD(data, self.NPCID)
        data = CommFunc.WriteDWORD(data, self.HeroID)
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteBYTE(data, self.Star)
        data = CommFunc.WriteBYTE(data, self.BreakLV)
        data = CommFunc.WriteBYTE(data, self.AwakeLV)
        data = CommFunc.WriteWORD(data, self.AttrLen)
        data = CommFunc.WriteString(data, self.AttrLen, self.AttrMsg)
        return data
    def OutputString(self):
        DumpString = '''
                                PosNum:%d,
                                NPCID:%d,
                                HeroID:%d,
                                LV:%d,
                                Star:%d,
                                BreakLV:%d,
                                AwakeLV:%d,
                                AttrLen:%d,
                                AttrMsg:%s
                                '''\
                                %(
                                self.PosNum,
                                self.NPCID,
                                self.HeroID,
                                self.LV,
                                self.Star,
                                self.BreakLV,
                                self.AwakeLV,
                                self.AttrLen,
                                self.AttrMsg
                                )
        return DumpString
class  tagSCViewNPCAttrRet(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    ViewNPCID = 0    #(DWORD ViewNPCID)// 指定查看某个NPCID,发0则查看该关卡阵容所有NPC
    NPCCnt = 0    #(BYTE NPCCnt)
    NPCAttrList = list()    #(vector<tagSCViewNPCAttr> NPCAttrList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x32
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ViewNPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.NPCCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.NPCCnt):
            temNPCAttrList = tagSCViewNPCAttr()
            _pos = temNPCAttrList.ReadData(_lpData, _pos)
            self.NPCAttrList.append(temNPCAttrList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x32
        self.MapID = 0
        self.FuncLineID = 0
        self.ViewNPCID = 0
        self.NPCCnt = 0
        self.NPCAttrList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 4
        length += 4
        length += 1
        for i in range(self.NPCCnt):
            length += self.NPCAttrList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteDWORD(data, self.ViewNPCID)
        data = CommFunc.WriteBYTE(data, self.NPCCnt)
        for i in range(self.NPCCnt):
            data = CommFunc.WriteString(data, self.NPCAttrList[i].GetLength(), self.NPCAttrList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                ViewNPCID:%d,
                                NPCCnt:%d,
                                NPCAttrList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.ViewNPCID,
                                self.NPCCnt,
                                "..."
                                )
        return DumpString
m_NAtagSCViewNPCAttrRet=tagSCViewNPCAttrRet()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCViewNPCAttrRet.Head.Cmd,m_NAtagSCViewNPCAttrRet.Head.SubCmd))] = m_NAtagSCViewNPCAttrRet
#------------------------------------------------------
# B5 04 拍卖行新上架拍品 #tagGCAddAuctionItemInfo
class  tagGCAddAuctionItem(Structure):