| | |
| | |
|
| | | class tagMCTreasureResult(Structure):
|
| | | Head = tagHead()
|
| | | TreasureType = 0 #(BYTE TreasureType)//寻宝类型
|
| | | TreasureIndex = 0 #(BYTE TreasureIndex)//寻宝索引
|
| | | CostType = 0 #(BYTE CostType)//消耗类型:0-默认仙玉;1-免费次数;2-寻宝道具
|
| | | AddMoneyType = 0 #(BYTE AddMoneyType)// 本次寻宝增加的积分货币类型,可能为0
|
| | | AddMoneyValue = 0 #(WORD AddMoneyValue)// 本次寻宝增加的积分货币值,可能为0
|
| | | AddTreasureLuck = 0 #(WORD AddTreasureLuck)// 本次寻宝增加的幸运值
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| | |
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
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| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
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| | | self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.TreasureIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.CostType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.AddMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
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| | | self.AddMoneyValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
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| | | self.AddTreasureLuck,_pos = CommFunc.ReadWORD(_lpData, _pos)
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| | |
| | | self.Head.Clear()
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| | | self.Head.Cmd = 0xA3
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| | | self.Head.SubCmd = 0x50
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| | | self.TreasureType = 0
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| | | self.TreasureIndex = 0
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| | | self.CostType = 0
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| | | self.AddMoneyType = 0
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| | | self.AddMoneyValue = 0
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| | | self.AddTreasureLuck = 0
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| | |
| | | length = 0
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| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += 2
|
| | | length += 2
|
| | |
| | | def GetBuffer(self):
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| | | data = ''
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| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureType)
|
| | | data = CommFunc.WriteBYTE(data, self.TreasureIndex)
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| | | data = CommFunc.WriteBYTE(data, self.CostType)
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| | | data = CommFunc.WriteBYTE(data, self.AddMoneyType)
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| | | data = CommFunc.WriteWORD(data, self.AddMoneyValue)
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| | | data = CommFunc.WriteWORD(data, self.AddTreasureLuck)
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| | |
| | | def OutputString(self):
|
| | | DumpString = '''
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| | | Head:%s,
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| | | TreasureType:%d,
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| | | TreasureIndex:%d,
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| | | CostType:%d,
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| | | AddMoneyType:%d,
|
| | | AddMoneyValue:%d,
|
| | | AddTreasureLuck:%d,
|
| | |
| | | '''\
|
| | | %(
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| | | self.Head.OutputString(),
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| | | self.TreasureType,
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| | | self.TreasureIndex,
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| | | self.CostType,
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| | | self.AddMoneyType,
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| | | self.AddMoneyValue,
|
| | | self.AddTreasureLuck,
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| | |
| | | ("LV", c_ushort), # 等级,玩家的武将等级或NPC成长等级,等级显示以该值为准
|
| | | ("PosNum", c_ubyte), # 在本阵容中的站位,从1开始,非主战斗武将为0,如红颜
|
| | | ("AngreXP", c_ushort), # 当前怒气值
|
| | | ("FightPower", c_int), # 战力,求余亿部分
|
| | | ("FightPowerEx", c_int), # 战力,整除亿部分
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.LV = 0
|
| | | self.PosNum = 0
|
| | | self.AngreXP = 0
|
| | | self.FightPower = 0
|
| | | self.FightPowerEx = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | MaxHPEx:%d,
|
| | | LV:%d,
|
| | | PosNum:%d,
|
| | | AngreXP:%d
|
| | | AngreXP:%d,
|
| | | FightPower:%d,
|
| | | FightPowerEx:%d
|
| | | '''\
|
| | | %(
|
| | | self.ObjID,
|
| | |
| | | self.MaxHPEx,
|
| | | self.LV,
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| | | self.PosNum,
|
| | | self.AngreXP
|
| | | self.AngreXP,
|
| | | self.FightPower,
|
| | | self.FightPowerEx
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 32 查看NPC属性结果 #tagSCViewNPCAttrRet
|
| | |
|
| | | class tagSCViewNPCAttr(Structure):
|
| | | PosNum = 0 #(BYTE PosNum)// 在本阵容中的站位,从1开始
|
| | | NPCID = 0 #(DWORD NPCID)// 战斗NPCID,不同的实例ID对应的NPCID可能一样
|
| | | HeroID = 0 #(DWORD HeroID)// 武将ID,玩家或NPC均可能有,如果有值则外观相关以该武将为准,否则以NPCID为准
|
| | | LV = 0 #(WORD LV)// 等级,玩家的武将等级或NPC成长等级,等级显示以该值为准
|
| | | Star = 0 #(BYTE Star)// 星级
|
| | | BreakLV = 0 #(BYTE BreakLV)// 突破
|
| | | AwakeLV = 0 #(BYTE AwakeLV)// 觉醒
|
| | | AttrLen = 0 #(WORD AttrLen)
|
| | | AttrMsg = "" #(String AttrMsg)// 属性信息 {"属性ID":value, ...}
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.PosNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.HeroID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Star,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.BreakLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AwakeLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.AttrLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.AttrMsg,_pos = CommFunc.ReadString(_lpData, _pos,self.AttrLen)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.PosNum = 0
|
| | | self.NPCID = 0
|
| | | self.HeroID = 0
|
| | | self.LV = 0
|
| | | self.Star = 0
|
| | | self.BreakLV = 0
|
| | | self.AwakeLV = 0
|
| | | self.AttrLen = 0
|
| | | self.AttrMsg = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 4
|
| | | length += 4
|
| | | length += 2
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | | length += len(self.AttrMsg)
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.PosNum)
|
| | | data = CommFunc.WriteDWORD(data, self.NPCID)
|
| | | data = CommFunc.WriteDWORD(data, self.HeroID)
|
| | | data = CommFunc.WriteWORD(data, self.LV)
|
| | | data = CommFunc.WriteBYTE(data, self.Star)
|
| | | data = CommFunc.WriteBYTE(data, self.BreakLV)
|
| | | data = CommFunc.WriteBYTE(data, self.AwakeLV)
|
| | | data = CommFunc.WriteWORD(data, self.AttrLen)
|
| | | data = CommFunc.WriteString(data, self.AttrLen, self.AttrMsg)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | PosNum:%d,
|
| | | NPCID:%d,
|
| | | HeroID:%d,
|
| | | LV:%d,
|
| | | Star:%d,
|
| | | BreakLV:%d,
|
| | | AwakeLV:%d,
|
| | | AttrLen:%d,
|
| | | AttrMsg:%s
|
| | | '''\
|
| | | %(
|
| | | self.PosNum,
|
| | | self.NPCID,
|
| | | self.HeroID,
|
| | | self.LV,
|
| | | self.Star,
|
| | | self.BreakLV,
|
| | | self.AwakeLV,
|
| | | self.AttrLen,
|
| | | self.AttrMsg
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCViewNPCAttrRet(Structure):
|
| | | Head = tagHead()
|
| | | MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
|
| | | FuncLineID = 0 #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
|
| | | ViewNPCID = 0 #(DWORD ViewNPCID)// 指定查看某个NPCID,发0则查看该关卡阵容所有NPC
|
| | | NPCCnt = 0 #(BYTE NPCCnt)
|
| | | NPCAttrList = list() #(vector<tagSCViewNPCAttr> NPCAttrList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x32
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.ViewNPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.NPCCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.NPCCnt):
|
| | | temNPCAttrList = tagSCViewNPCAttr()
|
| | | _pos = temNPCAttrList.ReadData(_lpData, _pos)
|
| | | self.NPCAttrList.append(temNPCAttrList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x32
|
| | | self.MapID = 0
|
| | | self.FuncLineID = 0
|
| | | self.ViewNPCID = 0
|
| | | self.NPCCnt = 0
|
| | | self.NPCAttrList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 4
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | for i in range(self.NPCCnt):
|
| | | length += self.NPCAttrList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteDWORD(data, self.FuncLineID)
|
| | | data = CommFunc.WriteDWORD(data, self.ViewNPCID)
|
| | | data = CommFunc.WriteBYTE(data, self.NPCCnt)
|
| | | for i in range(self.NPCCnt):
|
| | | data = CommFunc.WriteString(data, self.NPCAttrList[i].GetLength(), self.NPCAttrList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | MapID:%d,
|
| | | FuncLineID:%d,
|
| | | ViewNPCID:%d,
|
| | | NPCCnt:%d,
|
| | | NPCAttrList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.MapID,
|
| | | self.FuncLineID,
|
| | | self.ViewNPCID,
|
| | | self.NPCCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCViewNPCAttrRet=tagSCViewNPCAttrRet()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCViewNPCAttrRet.Head.Cmd,m_NAtagSCViewNPCAttrRet.Head.SubCmd))] = m_NAtagSCViewNPCAttrRet
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B5 04 拍卖行新上架拍品 #tagGCAddAuctionItemInfo
|
| | |
|
| | | class tagGCAddAuctionItem(Structure):
|