| | |
| | | def GetGMServerIDList(curPlayer):
|
| | | ## 获取命令额外发送到其他服务器,如跨服
|
| | | crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
|
| | | GameWorld.DebugAnswer(curPlayer, "本服公会互通跨服ID:%s" % crossServerID)
|
| | | if crossServerID:
|
| | | GameWorld.DebugAnswer(curPlayer, "本服公会已互通跨服ID:%s" % crossServerID)
|
| | | return [crossServerID]
|
| | | GameWorld.DebugAnswer(curPlayer, "本服公会未互通")
|
| | | return []
|
| | |
|
| | | def OnExecCross(crossPlayer, gmList):
|
| | | ## 跨服执行命令
|
| | | playerID = crossPlayer.GetPlayerID()
|
| | | familyMgr = DBDataMgr.GetFamilyMgr()
|
| | | familyID = familyMgr.GetPlayerFamilyID(playerID)
|
| | | zoneID = familyMgr.GetFamilyZoneID(familyID)
|
| | | GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
|
| | | OnExec(crossPlayer, gmList)
|
| | | return
|
| | |
|
| | | def OnExec(curPlayer, gmList):
|
| | | ## 游戏服执行命令
|
| | |
|
| | | isMainServer = GameWorld.IsMainServer()
|
| | | if not gmList:
|
| | | if GameWorld.IsCrossServer():
|
| | | if not isMainServer:
|
| | | return
|
| | | GameWorld.DebugAnswer(curPlayer, "-----%s-----" % GameWorld.GetCurrentDataTimeStr())
|
| | | GameWorld.DebugAnswer(curPlayer, "创建假人公会: CreatFamily 个数 [总战力 ServerID 等级 成员数 是否审核 官职限制]")
|
| | | GameWorld.DebugAnswer(curPlayer, "删除假人公会: CreatFamily 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "输出公会列表: CreatFamily pl [条数 从第x名]")
|
| | |
| | | GameWorld.DebugAnswer(curPlayer, "添加公会成员: CreatFamily m 人数 [公会ID]")
|
| | | return
|
| | |
|
| | | if isMainServer:
|
| | | crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
|
| | | if crossServerID:
|
| | | # 本服公会已互通不再执行本服命令
|
| | | return
|
| | | |
| | | crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(curPlayer.GetPlayerID())
|
| | | if not crossPlayer:
|
| | | return
|
| | |
|
| | | if GameWorld.IsCrossServer():
|
| | | playerID = crossPlayer.GetPlayerID()
|
| | | familyMgr = DBDataMgr.GetFamilyMgr()
|
| | | familyID = familyMgr.GetPlayerFamilyID(playerID)
|
| | | zoneID = familyMgr.GetFamilyZoneID(familyID)
|
| | | GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
|
| | | |
| | | value1 = gmList[0]
|
| | | if value1 == "pl":
|
| | | __printFamilyList(crossPlayer, gmList)
|