ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
@@ -37,7 +37,9 @@
    ''' 触发被动效果,可能触发技能、buff,需根据优先级触发
    '''
    if not batObj.IsAlive():
        if triggerWay not in ChConfig.DeadCanTriggerWayList:
        if triggerWay in ChConfig.DeadCanTriggerWayList or (connSkill and connSkill.GetBatType() == ChConfig.TurnBattleType_Enhance):
            pass # 死亡状态下可触发的被动
        else:
            return
    passiveEffMgr = batObj.GetPassiveEffManager()
    effInfoList = passiveEffMgr.GetPassiveEffByTrigger(triggerWay, connSkill, connSkillTypeID, connBuff)
@@ -174,6 +176,7 @@
            callFunc = GameWorld.GetExecFunc(PassiveTrigger, "%s.%s" % (pyName, "GetHappenValue"))
            if not callFunc:
                continue
            kwargs["turnFight"] = turnFight
            value = callFunc(atkObj, defObj, effect, effSkill, effBuff, connSkill, **kwargs)
            if value is None:
                continue