ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -20,13 +20,10 @@ import GameWorldProcess import CrossRealmPlayer import DataRecordPack import IpyGameDataPY import PlayerSuccess import ReadChConfig import ShareDefine import PyGameData import FBCommon import GameMap import GameObj import random @@ -551,8 +548,6 @@ #注册玩家离开副本时间 gameFBMgr.SetPlayerLogoffTick(0) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID]) if gameFBMgr.HaveFBPlayer(curPlayerID): #已经注册了这个玩家, 不清除已注册的玩家的字典信息