ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -286,7 +286,7 @@
                GameWorld.DebugLog("保底必出最后一档品质: %s,lastColorEquipLucky=%s/%s" % (itemColor, lastColorEquipLucky, lastSureOutNeed))
            else:
                itemColor = GameWorld.GetResultByRandomList(colorRateList)
            if itemColor == lastColor:
            if itemColor == lastColor or not lastSureOutNeed:
                lastColorEquipLucky = 0
            if not itemColor:
                continue