| | |
| | | import DataRecordPack
|
| | | import NetPackCommon
|
| | | import IpyGameDataPY
|
| | | import PlayerGubao
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| | | import ShareDefine
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| | | import PlayerTask
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| | | import PlayerMail
|
| | |
| | | def __onFBTianzi(curPlayer):
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| | | PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_FBTianzi)
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBTianzi, 1)
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| | | PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Tianzi, 1)
|
| | | return
|
| | |
|
| | | def SyncTianziInfo(curPlayer, lineID=None, bossID=None):
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| | |
| | | PlayerMail.SendMailByKey("TianziBillboardAward", playerID, awardList, paramList)
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| | |
|
| | | GameWorld.Log(" 奖励玩家名次信息: %s" % orderPlayerIDDict)
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| | | |
| | | billBoard.ClearData() # 每日结算奖励后重置榜单
|
| | | return
|