| | |
| | | family = familyMgr.GetAt(index)
|
| | | if not family:
|
| | | continue
|
| | | familyID = family.GetID()
|
| | | #familyID = family.GetID()
|
| | | lvMin = family.GetJoinLVMin()
|
| | | if lvMin and realmLV < lvMin:
|
| | | GameWorld.DebugLog(" 官职不足的不处理! familyID=%s,lvMin=%s" % (familyID, lvMin), playerID)
|
| | | #GameWorld.DebugLog(" 官职不足的不处理! familyID=%s,lvMin=%s" % (familyID, lvMin), playerID)
|
| | | continue
|
| | | if family.GetJoinReview():
|
| | | GameWorld.DebugLog(" 需要审核的不处理! familyID=%s" % familyID, playerID)
|
| | | #GameWorld.DebugLog(" 需要审核的不处理! familyID=%s" % familyID, playerID)
|
| | | continue
|
| | | MemberMax = GetFamilySetting(family.GetLV(), "MemberMax")
|
| | | if family.GetCount() >= MemberMax:
|
| | | GameWorld.DebugLog(" 成员已满的不处理! familyID=%s" % familyID, playerID)
|
| | | #GameWorld.DebugLog(" 成员已满的不处理! familyID=%s" % familyID, playerID)
|
| | | continue
|
| | |
|
| | | #直接加入
|