| | |
| | | from ServerClientShareDefine import *
|
| | | import ConfigParser
|
| | | import IpyGameDataPY
|
| | | import PlayerCoin
|
| | | #import IPY_GameWorld
|
| | | #from Config import (DBConfig,)
|
| | | DBConfig = __import__('Config.DBConfig')
|
| | |
| | | import inspect
|
| | | from Collections.CollectionDefine import *
|
| | | import binascii
|
| | | # from GMToolLogicProcess import ProjSpecialProcess
|
| | | from GMToolLogicProcess import ProjSpecialProcess
|
| | | from Common import (CommFunc, mylog, CommFuncEx)
|
| | | import PegasusCollectorProxy
|
| | | import shutil
|
| | |
| | |
|
| | | return
|
| | |
|
| | | def onSecondProcess(self):
|
| | | '''子类实现 - 每秒处理'''
|
| | | if not self.Connected:
|
| | | return
|
| | | if self.IsMergeServer():
|
| | | pass
|
| | | else:
|
| | | self.OnQueryRechargeByLoop()
|
| | | return
|
| | | |
| | | def loadDBPlayerIDMap(self):
|
| | | ## 加载本服玩家映射关系
|
| | | col = self.db[UCN_DBPlayer]
|
| | |
| | | return
|
| | |
|
| | | def findDBPlayer(self, playerID):
|
| | | '''根据玩家ID查找dbPlayer
|
| | | @return: None or tagDBPlayer
|
| | | '''
|
| | | col = self.db[UCN_DBPlayer]
|
| | | dbPlayer = DataServerPlayerData.tagDBPlayer()
|
| | | dbPlayer.IsDeleted = 0
|
| | | if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
|
| | | return
|
| | | return dbPlayer
|
| | | |
| | | def findDBPlayerByName(self, playerName, backDBPlayer=False):
|
| | | '''根据玩家名查找dbPlayer
|
| | | @param backDBPlayer: 可指定返回 tagDBPlayer 实例,默认false,直接返回db数据字典
|
| | | @return: None or db数据字典{k:v, ...} or tagDBPlayer
|
| | | '''
|
| | | collection = self.db[UCN_DBPlayer]
|
| | | rec = collection.find_one({'PlayerName':fix_incomingText(playerName), 'IsDeleted':0})
|
| | | if not rec:
|
| | | return
|
| | | if backDBPlayer:
|
| | | dbPlayer = DataServerPlayerData.tagDBPlayer()
|
| | | dbPlayer.readRecord(rec)
|
| | | return dbPlayer
|
| | | return rec
|
| | | |
| | | def findDBPlayerByAccID(self, accID, backDBPlayer=False):
|
| | | '''根据玩家账号查找dbPlayer
|
| | | @param backDBPlayer: 可指定返回 tagDBPlayer 实例,默认false,直接返回db数据字典
|
| | | @return: None or db数据字典{k:v, ...} or tagDBPlayer
|
| | | '''
|
| | | collection = self.db[UCN_DBPlayer]
|
| | | rec = collection.find_one({'AccID':fix_incomingText(accID), 'IsDeleted':0})
|
| | | if not rec:
|
| | | return
|
| | | if backDBPlayer:
|
| | | dbPlayer = DataServerPlayerData.tagDBPlayer()
|
| | | dbPlayer.readRecord(rec)
|
| | | return dbPlayer
|
| | | return rec
|
| | | |
| | | def updateDBPlayerName(self, playerID, newName):
|
| | | ## 根据玩家ID更新dbPlayer的玩家名,一般是改名用
|
| | | col = self.db[UCN_DBPlayer]
|
| | | dbPlayer = DataServerPlayerData.tagDBPlayer()
|
| | | if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
|
| | | return
|
| | | dbPlayer.PlayerName = newName
|
| | | return dbPlayer.adoUpdateC(col)
|
| | |
|
| | | def requestLogicProcess(self, pack):
|
| | | db = self.db
|
| | |
| | |
|
| | | mylog.debug("begin process request type = %d"%requestType)
|
| | |
|
| | | if requestType == CommonDefine.gstCrossServerToServerPack:
|
| | | oFuncGrade = self.GetFuncGrade('gstCrossServerToServerPack')
|
| | | oFuncGrade.Start()
|
| | | self.OnCrossServerToServerPack(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | |
|
| | | if requestType == CommonDefine.gstGMToolCommand:
|
| | | oFuncGrade = self.GetFuncGrade('gstGMToolCommand')
|
| | | oFuncGrade.Start()
|
| | | self.OnGMToolCommand(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | |
|
| | |
|
| | | if requestType == CommonDefine.gstGeneralDBOper:
|
| | | oFuncGrade = self.GetFuncGrade('gstGeneralDBOper')
|
| | | oFuncGrade.Start()
|
| | |
| | | oFuncGrade.End()
|
| | | return True
|
| | |
|
| | | if requestType == CommonDefine.gstMergeQueryRegisterResult:
|
| | | oFuncGrade = self.GetFuncGrade('gstMergeQueryRegisterResult')
|
| | | oFuncGrade.Start()
|
| | | self.OnMergeQueryRegisterResult(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | | |
| | | if requestType == CommonDefine.gstMergeRegisterPlayer:
|
| | | oFuncGrade = self.GetFuncGrade('gstMergeRegisterPlayer')
|
| | | oFuncGrade.Start()
|
| | | self.OnMergeRegisterPlayerByCache(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | | |
| | | if requestType == CommonDefine.gstMergePlayerData:
|
| | | oFuncGrade = self.GetFuncGrade('gstMergePlayerData')
|
| | | oFuncGrade.Start()
|
| | | self.OnMergeChildToCenterPlayerData(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | |
|
| | | if requestType == CommonDefine.gstQueryNewGuyCardState:
|
| | | oFuncGrade = self.GetFuncGrade("gstQueryNewGuyCardState")
|
| | |
| | | self.OnInsertImpeach(db, pack)
|
| | | oFuncGrade.End()
|
| | | return True
|
| | | |
| | | if requestType == CommonDefine.gstGMToolCmdUserDBRequest:
|
| | | oFuncGrade = self.GetFuncGrade("gstGMToolCmdUserDBRequest")
|
| | | oFuncGrade.Start() |
| | | self.OnGMToolCmdUserDBRequest(db, pack) |
| | | oFuncGrade.End() |
| | | return True
|
| | | if requestType == CommonDefine.gstMergerChildToCenter:
|
| | | oFuncGrade = self.GetFuncGrade("gstMergerChildToCenter")
|
| | | oFuncGrade.Start() |
| | | self.OnMergerChildToCenter(db, pack) |
| | | oFuncGrade.End() |
| | | return True
|
| | | |
| | |
|
| | | if requestType == CommonDefine.gstPrepareCreateRole:
|
| | | oFuncGrade = self.GetFuncGrade("gstPrepareCreateRole")
|
| | |
| | | self.packSend(sessionID, 0, 0, CommonDefine.atMergeLogic, MMORPGPack.stGame,
|
| | | MMORPGPack.stData, sendPack.GetBuffer())
|
| | |
|
| | | def OnPlayerLogin(self, curPlayer):
|
| | | ProjSpecialProcess.GMCmdPlayerLogin(curPlayer)
|
| | | return
|
| | | |
| | | def OnCrossServerToServerPack(self, db, pack):
|
| | |
|
| | | if CommonDefine.IsDebug():
|
| | | import binascii
|
| | | mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
|
| | | |
| | | try:
|
| | | recvPack = MergeServerRecvProtocol.tagLPStringData()
|
| | | recvPack.ReadData(pack.getBuffer())
|
| | | NetPackCommon.RecCrossServerNetPack(recvPack.Data)
|
| | | except:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnCrossServerToServerPack Catch a unexpetcted exception, error = %s"%traceback.format_exc())
|
| | | mylog.error(msg)
|
| | |
|
| | |
|
| | |
|
| | | def OnGMToolCommand(self, db, pack):
|
| | |
|
| | | if CommonDefine.IsDebug():
|
| | | import binascii
|
| | | mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
|
| | | |
| | | try:
|
| | | ProjSpecialProcess.OnGMToolCommand(pack)
|
| | | except:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnGMToolCommand Catch a unexpetcted exception, error = %s"%traceback.format_exc())
|
| | | mylog.error(msg)
|
| | |
|
| | |
|
| | | def OnGeneralDBOper(self, db, pack):
|
| | | buf = pack.getBuffer()
|
| | | recvPack = RecvPackProtocol.tagGDGameServerGeneralDBOper()
|
| | |
| | | + gmIPData + rolePetData + petSkillData + roleNormalDictData + roleDienstgradData+battleFormationData
|
| | |
|
| | |
|
| | |
|
| | | # 查询返回0/1 代表是否成功
|
| | | def OnMergeQueryRegisterResult(self, db, pack): |
| | | g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
|
| | | buf = pack.getBuffer()
|
| | | #len = pack.getLength()
|
| | | recvPack = MergeServerRecvProtocol.tagLPQueryRegisterResult()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | accID = recvPack.AccID.strip(chr(0))
|
| | | mylog.debug('accID = %s.'%(accID))
|
| | | |
| | | clientSessionID = pack.getSessionID()
|
| | | client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
|
| | | if not client:
|
| | | mylog.warning('client not found!sessionID = %s'%(clientSessionID))
|
| | | return
|
| | |
|
| | |
|
| | | sendPack = MergeServerSendProtocol.tagMPQueryRegisterResult()
|
| | | sendPack.Type = CommonDefine.dgMergeQueryNewAccount
|
| | | if g_mergeRegisterPlayerDict.get(accID, []): |
| | | sendPack.Result = 0
|
| | | self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
|
| | | MMORPGPack.stNoSense, sendPack.GetBuffer())
|
| | | mylog.warning('query failed!spec = %s'%accID)
|
| | | return
|
| | | sendPack.Result = 1
|
| | | sendPack.Account = accID
|
| | | sendPack.AccountLen = len(accID)
|
| | | sendPack.Pwd = ""
|
| | | sendPack.PwdLen = 0
|
| | | self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
|
| | | MMORPGPack.stNoSense, sendPack.GetBuffer())
|
| | | |
| | | |
| | | def OnMergeRegisterPlayerByCache(self, db, pack):
|
| | | ''' 缓存跨服玩家上传数据信息 |
| | | 目前账号、玩家ID、角色名均已确保唯一,故无需再重新生成新的账号及角色信息
|
| | | 直接接收更新缓存即可,玩家登陆跨服服务器时直接从缓存数据中解析角色数据,从而节省db存取步骤
|
| | | '''
|
| | | g_mergeRegisterPlayerDict = PyGameData.g_mergeRegisterPlayerDict
|
| | | try:
|
| | | buf = pack.getBuffer()
|
| | | recvPack = MergeServerRecvProtocol.tagLPRegisterPlayer()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | #mylog.debug('pack = %s'%(binascii.b2a_hex(buf)))
|
| | | |
| | | loginResultPack = MergeServerSendProtocol.tagMPRegisterPlayerResult()
|
| | | loginResultPack.Type = CommonDefine.dgMergeRegisterResult
|
| | | |
| | | #玩家地图数据,和下线保存包 SavePlayerMapServerDataEx 一致 |
| | | playerData = recvPack.Data
|
| | | playerRec = DataServerPlayerData.tagDBPlayer()
|
| | | pos = 0
|
| | | dbPlayerReadLen = playerRec.readData(playerData, pos, len(playerData))
|
| | | if -1 == dbPlayerReadLen:
|
| | | #数据异常,长度不足
|
| | | #回复失败
|
| | | loginResultPack.Result = 0
|
| | | loginResultPack.ErrorMsg = 'Player data length not enough!'
|
| | | loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
|
| | | self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
|
| | | MMORPGPack.stNoSense, loginResultPack.GetBuffer())
|
| | | mylog.warning('player data too short!')
|
| | | return
|
| | | |
| | | if playerRec.PlayerID == 0:
|
| | | loginResultPack.Result = 0
|
| | | loginResultPack.ErrorMsg = 'Player data error!'
|
| | | loginResultPack.ErrorMsgLen = len(loginResultPack.ErrorMsg)
|
| | | self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
|
| | | MMORPGPack.stNoSense, loginResultPack.GetBuffer())
|
| | | mylog.warning('player data error!')
|
| | | return
|
| | | |
| | | clientSessionID = pack.getSessionID()
|
| | | client = MergeProxyClientMgr.getMergeProxyClientMgr().findClientBySessionID(clientSessionID)
|
| | | if not client:
|
| | | mylog.warning('client not found!sessionID = %s'%(clientSessionID))
|
| | | return
|
| | | groupID = client.groupID
|
| | | |
| | | playerID = playerRec.PlayerID
|
| | | accID = playerRec.AccID.lower().strip(chr(0))
|
| | | |
| | | playerName = playerRec.PlayerName.strip()
|
| | | |
| | | #成功,返回新帐号密码
|
| | | loginResultPack.Result = 1
|
| | | loginResultPack.Account = accID
|
| | | loginResultPack.AccountLen = len(accID)
|
| | | loginResultPack.Pwd = ""
|
| | | loginResultPack.PwdLen = 0
|
| | | self.packSend(pack.getSessionID(), pack.getPackHead().sessionID, 0, CommonDefine.atMergeLogic, MMORPGPack.stNoSense,
|
| | | MMORPGPack.stNoSense, loginResultPack.GetBuffer())
|
| | | |
| | | mylog.info('player %s accID=%s, playerID=%s, %s register PK ok!'%(groupID, accID, playerID, playerName))
|
| | | g_mergeRegisterPlayerDict[accID] = [time(), 0, recvPack, groupID] # 更新跨服玩家数据缓存
|
| | | except Exception, e:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_175, "OnMergeRegisterPlayer error %s!traceback = %s, pack = %s"%(e, traceback.format_exc(), binascii.b2a_hex(buf)))
|
| | | mylog.error(msg)
|
| | | except:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_176, "OnMergeRegisterPlayer error!traceback = %s, pack = %s"%(traceback.format_exc(), binascii.b2a_hex(buf)))
|
| | | mylog.error(msg)
|
| | | return
|
| | | |
| | |
|
| | | def OnFinishRecharge(self, db, pack):
|
| | | # map完成兑换,假设此处没有回复,则此单变成丢单,暂由人工维护
|
| | | # 若真频繁发生则改为上线恢复
|
| | | try:
|
| | | buf = pack.getBuffer()
|
| | | packLen = pack.getLength()
|
| | | recvPack = RecvPackProtocol.tagMDFinishRecharge()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | orderID = recvPack.OrderID.strip(chr(0))
|
| | | mylog.debug('OnFinishRecharge ...%s'%orderID)
|
| | | |
| | | col = db[UCN_PayInfo]
|
| | | result = col.find({"OrderID":orderID})
|
| | | return
|
| | | # try:
|
| | | # buf = pack.getBuffer()
|
| | | # packLen = pack.getLength()
|
| | | # recvPack = RecvPackProtocol.tagMDFinishRecharge()
|
| | | # pos = 0
|
| | | # recvPack.ReadData(buf, pos)
|
| | | # orderID = recvPack.OrderID.strip(chr(0))
|
| | | # mylog.debug('OnFinishRecharge ...%s'%orderID)
|
| | | # |
| | | # col = db[UCN_PayInfo]
|
| | | # result = col.find({"OrderID":orderID})
|
| | | # |
| | | # if not result or result.count() == 0:
|
| | | # # 没有充值订单
|
| | | # return
|
| | | # |
| | | # curTime = datetime.datetime.today()
|
| | | # curTimeStr = str(curTime)
|
| | | # curTimeStr = curTimeStr.split(".")[0]
|
| | | # col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
|
| | | # |
| | | # mylog.debug('OnFinishRecharge OrderID = %s'%(orderID))
|
| | | #
|
| | | # return
|
| | | # except Exception, e:
|
| | | # msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
|
| | | # mylog.error(msg)
|
| | | # except:
|
| | | # msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
|
| | | # mylog.error(msg)
|
| | | # return
|
| | | |
| | | def OnQueryRechargeByLoop(self):
|
| | | '''定时处理充值订单兑换' 每秒处理一次
|
| | | 充值流程
|
| | | 客户端支付商品 -> 平台回调游戏中心服务器 -> 游戏服务器插入订单tagPayInfo
|
| | | 商品兑换旧流程:
|
| | | curPlayer.SendDBQueryRecharge() -> gstQueryRecharge -> OnQueryRecharge -> 【GameServerRefresh.PushRecharge】 -> PlayerCoin.PlayerCoinToGold ->
|
| | | -> curPlayer.SendDBFinishRecharge(orderID) -> gstFinishRecharge -> OnFinishRecharge
|
| | | 发起方式:
|
| | | 1. 游戏服务器每秒轮询未处理的订单进行兑换商品 -> MT_GetCoinReqs -> curPlayer.SendDBQueryRecharge()
|
| | | 2. A8 06 查询充值结果 #tagCMQueryRecharge -> curPlayer.SendDBQueryRecharge()
|
| | |
|
| | | if not result or result.count() == 0:
|
| | | # 没有充值订单
|
| | | 商品兑换新流程:
|
| | | 1. 游戏服务器每秒轮询未处理的订单进行兑换商品 -> 直接调用 PlayerCoin.OnDBPushRecharge -> 直接更新订单 IsProcess
|
| | | 2. 废弃, A8 06 查询充值结果 #tagCMQueryRecharge,只使用后端轮询即可,后续有问题再补充优化
|
| | | '''
|
| | | PayRechargeCount = 5 # 单次处理条数
|
| | | if PayRechargeCount <= 0:
|
| | | return
|
| | | if not PyGameData.g_onlineAccIDList:
|
| | | return
|
| | | if PyGameData.g_ctgOrderIDList:
|
| | | GameWorld.DebugLog("还有正在处理兑换商品的充值订单! %s" % PyGameData.g_ctgOrderIDList)
|
| | | return
|
| | | try:
|
| | | col = self.db[UCN_PayInfo]
|
| | | spec = {'AccID':{'$in':PyGameData.g_onlineAccIDList}, 'IsProcess':0}
|
| | | fields = {"_id":0, "AccID":1, "OrderID":1, "OrderInfo":1, "OrderAmount":1}
|
| | | result = col.find(spec, fields).limit(PayRechargeCount)
|
| | | if not result or not result.count():
|
| | | # 没有在线玩家未兑换的充值订单
|
| | | return
|
| | |
|
| | | curTime = datetime.datetime.today()
|
| | | curTimeStr = str(curTime)
|
| | | curTimeStr = curTimeStr.split(".")[0]
|
| | | col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
|
| | |
|
| | | mylog.debug('OnFinishRecharge OrderID = %s'%(orderID))
|
| | |
|
| | | return
|
| | | except Exception, e:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
|
| | | mylog.error(msg)
|
| | | for billInfo in result:
|
| | | accID = fix_outgoingText(billInfo['AccID'])
|
| | | orderID = fix_outgoingText(billInfo['OrderID'])
|
| | | orderInfo = fix_outgoingText(billInfo['OrderInfo'])
|
| | | orderAmount = billInfo['OrderAmount']
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByAccID(accID)
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | GameWorld.Log("充值兑换商品时玩家不在线! accID=%s,orderAmount=%s,orderInfo=%s,orderID=%s" % (accID, orderAmount, orderInfo, orderID))
|
| | | continue
|
| | | if orderID in PyGameData.g_ctgOrderIDList:
|
| | | continue
|
| | | PyGameData.g_ctgOrderIDList.append(orderID)
|
| | | # 直接设置为已处理,订单如果实际异常未到账的情况由人工补偿处理
|
| | | col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
|
| | | PlayerCoin.OnDBPushRecharge(curPlayer, orderID, orderInfo, orderAmount)
|
| | | |
| | | except:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
|
| | | msg = error.formatMsg('error', error.ERROR_NO_170, "traceback = %s" % (traceback.format_exc()))
|
| | | mylog.error(msg)
|
| | | |
| | | PyGameData.g_ctgOrderIDList = []
|
| | | return
|
| | | |
| | |
|
| | | def OnQueryRecharge(self, db, pack):
|
| | | # map查询新的充值订单, 查询充值表
|
| | | try:
|
| | | buf = pack.getBuffer()
|
| | | packLen = pack.getLength()
|
| | | recvPack = RecvPackProtocol.tagMDQueryRecharge()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | account = recvPack.Account.strip(chr(0))
|
| | | mylog.debug('OnQueryRecharge ...%s'%account)
|
| | | |
| | | col = db[UCN_PayInfo]
|
| | | result = col.find({'AccID':account, 'IsProcess':0, 'EndOrderTime':0})
|
| | | |
| | | if not result or result.count() == 0:
|
| | | # 没有充值订单
|
| | | return
|
| | | |
| | | # 一单一单发
|
| | | # 先设置IsProcess为1兑换中,等回复结果在真正完成订单
|
| | | billInfo = result[0]
|
| | | |
| | | sendPack = SendPackProtocol.tagDMRechargePush()
|
| | | sendPack.Type = CommonDefine.dgDBToMapServer
|
| | | sendPack.SubType = CommonDefine.gmReChargePush
|
| | | sendPack.OrderID = fix_outgoingText(billInfo['OrderID'])
|
| | | sendPack.OrderIDLen = len(sendPack.OrderID)
|
| | | sendPack.OrderInfo = fix_outgoingText(billInfo['OrderInfo'])
|
| | | sendPack.OrderInfoLen = len(sendPack.OrderInfo)
|
| | | sendPack.Money = int(billInfo['OrderAmount'])
|
| | | sendPack.Extras = fix_outgoingText(billInfo['Extras'])
|
| | | sendPack.ExtrasLen = len(sendPack.Extras)
|
| | | |
| | | col.update({"OrderID":sendPack.OrderID}, {"$set":{"IsProcess":1}})
|
| | | |
| | | self.sendString(pack, sendPack.GetBuffer())
|
| | | mylog.debug('OnQueryRecharge OrderID = %s'%(sendPack.OrderID))
|
| | | #mylog.debug('send %s'%sendPack.OutputString())
|
| | | return
|
| | | except Exception, e:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
|
| | | mylog.error(msg)
|
| | | except:
|
| | | msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
|
| | | mylog.error(msg)
|
| | | |
| | | # 暂废弃
|
| | | return
|
| | | # try:
|
| | | # buf = pack.getBuffer()
|
| | | # packLen = pack.getLength()
|
| | | # recvPack = RecvPackProtocol.tagMDQueryRecharge()
|
| | | # pos = 0
|
| | | # recvPack.ReadData(buf, pos)
|
| | | # account = recvPack.Account.strip(chr(0))
|
| | | # mylog.debug('OnQueryRecharge ...%s'%account)
|
| | | # |
| | | # col = db[UCN_PayInfo]
|
| | | # result = col.find({'AccID':account, 'IsProcess':0, 'EndOrderTime':0})
|
| | | # |
| | | # if not result or result.count() == 0:
|
| | | # # 没有充值订单
|
| | | # return
|
| | | # |
| | | # # 一单一单发
|
| | | # # 先设置IsProcess为1兑换中,等回复结果在真正完成订单
|
| | | # billInfo = result[0]
|
| | | # |
| | | # sendPack = SendPackProtocol.tagDMRechargePush()
|
| | | # sendPack.Type = CommonDefine.dgDBToMapServer
|
| | | # sendPack.SubType = CommonDefine.gmReChargePush
|
| | | # sendPack.OrderID = fix_outgoingText(billInfo['OrderID'])
|
| | | # sendPack.OrderIDLen = len(sendPack.OrderID)
|
| | | # sendPack.OrderInfo = fix_outgoingText(billInfo['OrderInfo'])
|
| | | # sendPack.OrderInfoLen = len(sendPack.OrderInfo)
|
| | | # sendPack.Money = int(billInfo['OrderAmount'])
|
| | | # sendPack.Extras = fix_outgoingText(billInfo['Extras'])
|
| | | # sendPack.ExtrasLen = len(sendPack.Extras)
|
| | | # |
| | | # col.update({"OrderID":sendPack.OrderID}, {"$set":{"IsProcess":1}})
|
| | | # |
| | | # self.sendString(pack, sendPack.GetBuffer())
|
| | | # mylog.debug('OnQueryRecharge OrderID = %s'%(sendPack.OrderID))
|
| | | # #mylog.debug('send %s'%sendPack.OutputString())
|
| | | # return
|
| | | # except Exception, e:
|
| | | # msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
|
| | | # mylog.error(msg)
|
| | | # except:
|
| | | # msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
|
| | | # mylog.error(msg)
|
| | | # |
| | | # return
|
| | |
|
| | | def OnQueryNewGuyCardState(self, db, pack):
|
| | | try:
|
| | |
| | | DataDumper.DumpData(GlobalFunctions.getAppPath(), 'UserLogs\\SaveFailDump', '%s.mdat'%playerID, saveData)
|
| | |
|
| | |
|
| | | if accID in PyGameData.g_onlineAccIDList:
|
| | | PyGameData.g_onlineAccIDList.remove(accID)
|
| | | |
| | | # 玩家下线恢复充值兑换中的订单,IsProcee为1,但endtime为空的情况
|
| | | self.RevoverBillProcess(db, accID)
|
| | | #self.RevoverBillProcess(db, accID)
|
| | | mylog.info("onSaveMapServerPlayerData result = %s, playerID = %s"%(result, playerID))
|
| | |
|
| | | # 下线成功入库后同步移动玩家备档备份文件夹
|
| | |
| | | return
|
| | |
|
| | | # 玩家下线恢复充值兑换中的订单,IsProcee为1,但endtime为空的情况
|
| | | def RevoverBillProcess(self, db, accID):
|
| | | try:
|
| | | if not accID:
|
| | | return
|
| | | account = accID.strip(chr(0))
|
| | | col = db[UCN_PayInfo]
|
| | | result = col.find({'AccID':account, 'IsProcess':1, 'EndOrderTime':0})
|
| | | |
| | | if not result or result.count() == 0:
|
| | | # 没有充值订单
|
| | | return
|
| | | |
| | | # 一单一单 恢复
|
| | | billInfo = result[0]
|
| | | orderID = billInfo['OrderID']
|
| | | col.update({"OrderID":orderID}, {"$set":{"IsProcess":0}})
|
| | |
|
| | | mylog.debug('RevoverBillProcess success...%s'%orderID)
|
| | | except:
|
| | | mylog.error("RevoverBillProcess error %s"%traceback.format_exc())
|
| | | # def RevoverBillProcess(self, db, accID):
|
| | | # try:
|
| | | # if not accID:
|
| | | # return
|
| | | # account = accID.strip(chr(0))
|
| | | # col = db[UCN_PayInfo]
|
| | | # result = col.find({'AccID':account, 'IsProcess':1, 'EndOrderTime':0})
|
| | | # |
| | | # if not result or result.count() == 0:
|
| | | # # 没有充值订单
|
| | | # return
|
| | | # |
| | | # for billInfo in result:
|
| | | # orderID = billInfo['OrderID']
|
| | | # col.update({"OrderID":orderID}, {"$set":{"IsProcess":0}})
|
| | | # mylog.debug('RevoverBillProcess success...%s'%orderID)
|
| | | # except:
|
| | | # mylog.error("RevoverBillProcess error %s"%traceback.format_exc())
|
| | |
|
| | | def SavePlayerMapServerData(self, db, saveData):
|
| | | playerRec = DataServerPlayerData.tagDBPlayer()
|
| | |
| | | #===================================================================
|
| | |
|
| | | #if "@test@" in accountRec.ACCID or "@yun@" in accountRec.ACCID or accountRec.RegIP == "127.0.0.1":
|
| | | if CommonDefine.IsDebug() or accountRec.RegIP == "127.0.0.1":
|
| | | if CommonDefine.IsDebug() or accountRec.RegIP == "127.0.0.1" or CommonDefine.IsInsideLogin():
|
| | | #debug内部服务器不验证token, 脱机挂玩家不验证
|
| | | mylog.debug('iner no check')
|
| | | pass
|
| | |
| | | sendPack.MapID = GameWorld.GetGameWorld().GetMapID()
|
| | | mylog.info('gstPlayerDetail Send OnCreate accid = %s'%(accountRec.ACCID))
|
| | | NetPackCommon.SendPyPackToMapServerSelf(sendPack.GetBuffer(), sendPack.GetLength())
|
| | |
|
| | | |
| | | if authAccID not in PyGameData.g_onlineAccIDList:
|
| | | PyGameData.g_onlineAccIDList.append(authAccID)
|
| | | return True
|
| | |
|
| | | def sendOKString(self, type, fromPacket, buf):
|
| | |
| | | DBPlayerRecData = DataServerPlayerData.tagDBPlayerRecData()
|
| | | data += DBPlayerRecData.adoQueryAll(collection)
|
| | | mylog.debug("tagDBPlayerRecData ok")
|
| | |
|
| | | collection = db[UCN_DBPyMineAreaAward]
|
| | | DBPyMineAreaAward = DataServerPlayerData.tagDBPyMineAreaAward()
|
| | | data += DBPyMineAreaAward.adoQueryAll(collection)
|
| | | mylog.debug("tagDBPyMineAreaAward ok")
|
| | | |
| | | collection = db[UCN_DBPyMineAreaRecord]
|
| | | DBPyMineAreaRecord = DataServerPlayerData.tagDBPyMineAreaRecord()
|
| | | data += DBPyMineAreaRecord.adoQueryAll(collection)
|
| | | mylog.debug("tagDBPyMineAreaRecord ok")
|
| | | |
| | | collection = db[UCN_DBPyMineAreaItem]
|
| | | DBPyMineAreaItem = DataServerPlayerData.tagDBPyMineAreaItem()
|
| | | data += DBPyMineAreaItem.adoQueryAll(collection)
|
| | | mylog.debug("tagDBPyMineAreaItem ok")
|
| | |
|
| | | collection = db[UCN_DBPyCouple]
|
| | | DBPyCouple = DataServerPlayerData.tagDBPyCouple()
|
| | |
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeam, DataServerPlayerData.tagDBPyFuncTeam, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeamMem, DataServerPlayerData.tagDBPyFuncTeamMem, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPlayerRecData, DataServerPlayerData.tagDBPlayerRecData, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaAward, DataServerPlayerData.tagDBPyMineAreaAward, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaRecord, DataServerPlayerData.tagDBPyMineAreaRecord, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaItem, DataServerPlayerData.tagDBPyMineAreaItem, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCouple, DataServerPlayerData.tagDBPyCouple, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyUnNotifyLoveGiftRec, DataServerPlayerData.tagDBPyUnNotifyLoveGiftRec, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCharmValueRec, DataServerPlayerData.tagDBPyCharmValueRec, db)
|
| | |
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeam, DataServerPlayerData.tagDBPyFuncTeam, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyFuncTeamMem, DataServerPlayerData.tagDBPyFuncTeamMem, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPlayerRecData, DataServerPlayerData.tagDBPlayerRecData, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaAward, DataServerPlayerData.tagDBPyMineAreaAward, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaRecord, DataServerPlayerData.tagDBPyMineAreaRecord, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyMineAreaItem, DataServerPlayerData.tagDBPyMineAreaItem, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCouple, DataServerPlayerData.tagDBPyCouple, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyUnNotifyLoveGiftRec, DataServerPlayerData.tagDBPyUnNotifyLoveGiftRec, db)
|
| | | gameDataReadPos = self.savegameServerWorldData(decompressGameData, gameDataReadPos, UCN_DBPyCharmValueRec, DataServerPlayerData.tagDBPyCharmValueRec, db)
|
| | |
| | | for i in xrange(0, recCnt):
|
| | | rec.clear()
|
| | | readLen = rec.readData(data, pos, len(data))
|
| | | rec.dumpString()
|
| | | if -1 == readLen:
|
| | | mylog.error('%s.%s readData failed, index = %s'%(self.__class__.__name_, inspect.stack()[0][3], i) )
|
| | | raise CommonDefine.ShortBuf(collectionName) #如果读取出错,后面全错了
|
| | |
| | | mylog.error(msg)
|
| | | return False
|
| | | return True
|
| | | def OnGMToolCmdUserDBRequest(self,db, pack):
|
| | | # try:
|
| | | # ProjSpecialProcess.OnGMToolCmdUserDBRequest(db,pack)
|
| | | # except:
|
| | | # msg = error.formatMsg('error', error.ERROR_NO_172, "OnGMToolCmdUserDBRequest Catch a unexpetcted exception, error = %s"%traceback.format_exc())
|
| | | # mylog.error(msg)
|
| | | # return False
|
| | | return True
|
| | | def OnMergerChildToCenter(self,db, pack):
|
| | | mylog.debug('OnMergerChildToCenter in')
|
| | | # #伪装来源,便于回包
|
| | | # pack.getPackHead().srcSvrType = MMORPGPack.stGame |
| | | # pack.getPackHead().type = CommonDefine.dgMergerChildToCenter |
| | | #获取发包参数
|
| | | ServerMgr = MongoDBServer.getServerMgr()
|
| | | sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
|
| | | SessionID = 0
|
| | | PoolIndex = -1
|
| | |
|
| | | #读取数据
|
| | | buf = pack.getBuffer() |
| | | recvPack = MergeServerRecvProtocol.tagLPStringData()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | #转发数据到GameServer |
| | | sendPack = SendPackProtocol.tagDGMergerChildToGameStringData()
|
| | | sendPack.Type = CommonDefine.dgMergerChildToCenter
|
| | | sendPack.DataLen = recvPack.DataLen
|
| | | sendPack.Data = recvPack.Data
|
| | | |
| | | ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
|
| | | CommonDefine.atInner,
|
| | | MMORPGPack.stGame, MMORPGPack.stData, |
| | | sendPack.GetBuffer())
|
| | | mylog.debug('OnMergerChildToCenter sendString toGameServer %s'%recvPack.Data)
|
| | | return True
|
| | |
|
| | |
|
| | |
|
| | | def OnMergeChildToCenterPlayerData(self,db, pack):
|
| | | mylog.debug('OnMergeChildToCenterPlayerData in')
|
| | | #伪装来源,便于回包
|
| | | #获取发包参数
|
| | | ServerMgr = MongoDBServer.getServerMgr()
|
| | | sendViaSessionID = ServerMgr.getClientSessionIDByName("CenterGate",0)
|
| | | SessionID = 0
|
| | | PoolIndex = -1
|
| | |
|
| | | #读取数据
|
| | | buf = pack.getBuffer() |
| | | recvPack = MergeServerRecvProtocol.tagLPPlayerData()
|
| | | pos = 0
|
| | | recvPack.ReadData(buf, pos)
|
| | | #转发数据到MapServer |
| | | sendPack = SendPackProtocol.tagDMMergePlayerData()
|
| | | sendPack.Type = CommonDefine.dgDBToMapServer
|
| | | sendPack.SubType = CommonDefine.gmMergePlayerData
|
| | | sendPack.DataLen = recvPack.DataLen
|
| | | sendPack.Data = recvPack.Data
|
| | | sendPack.PlayerID = recvPack.PlayerID
|
| | | |
| | | ServerMgr.packSendBySessionID(sendViaSessionID, SessionID, PoolIndex,
|
| | | CommonDefine.atInner,
|
| | | MMORPGPack.stRoute, MMORPGPack.stData, |
| | | sendPack.GetBuffer())
|
| | | mylog.debug('OnMergeChildToCenterPlayerData sendString toMapServer %s'%([recvPack.PlayerID, sendPack.DataLen,]))
|
| | | return True
|
| | |
|
| | |
|
| | | #导出单玩家数据
|