| | |
| | | #------------------------------------------------------------------------------
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| | | """Version = 2016-03-24 17:00"""
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| | | #---------------------------------------------------------------------
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| | | import IPY_GameWorld
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| | | import ChConfig
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| | | import PlayerControl
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| | | import GameWorld
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| | | import SkillShell
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| | | import SkillCommon
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| | | import BuffSkill
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| | | import ItemCommon
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| | | import DataRecordPack
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| | | import ShareDefine
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| | | import EventShell
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| | | #---------------------------------------------------------------------
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| | | #全局变量
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| | | #---------------------------------------------------------------------
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| | |
| | |
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| | | DataRecordPack.DR_LearnORUPSkill(curPlayer, skillTypeID, 0)
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| | | ItemCommon.DelItem(curPlayer, curItem, 1, True, "SkillBook", {"SkillID":skillTypeID})
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| | | |
| | | EventShell.EventRespons_LearnSkill(curPlayer, skillTypeID)
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| | | #是被动技能要重刷属性
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| | | #if SkillCommon.isPassiveBuffSkill(bookSkill):
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| | | # BuffSkill.DoAddBuff(curPlayer, SkillCommon.GetBuffType(bookSkill), bookSkill, tick, [], curPlayer)
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| | | |
| | | PlayerControl.PlayerControl(curPlayer).RefreshSkillFightPowerEx(skillTypeID, 0)
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| | | return True
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| | |
|