| | |
| | | GameWorld.DebugAnswer(curPlayer, "本服公会未互通")
|
| | | return []
|
| | |
|
| | | def OnExec(curPlayer, msgList):
|
| | | |
| | | isMainServer = GameWorld.IsMainServer()
|
| | | def OnExecCross(crossPlayer, msgList):
|
| | | if not msgList:
|
| | | if not isMainServer:
|
| | | return
|
| | | GameWorld.DebugAnswer(curPlayer, "-----%s-----" % GameWorld.GetCurrentDataTimeStr())
|
| | | GameWorld.DebugAnswer(curPlayer, "重置公会珍宝阁: Zhenbaoge 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置今日状态值: Zhenbaoge d")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置退公会时间: Zhenbaoge ft x分钟前")
|
| | | GameWorld.DebugAnswer(curPlayer, "新增假砍价数据: Zhenbaoge 次数 [随机A值 至B值]")
|
| | | GameWorld.DebugAnswer(curPlayer, "AB值没有填则按常规砍价价格计算")
|
| | | return
|
| | | |
| | | crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(curPlayer.GetPlayerID())
|
| | | if not crossPlayer:
|
| | | return
|
| | | |
| | | familyID = crossPlayer.GetFamilyID()
|
| | | if not familyID:
|
| | | GameWorld.DebugAnswer(crossPlayer, "没有仙盟")
|
| | | return
|
| | | value1 = msgList[0]
|
| | | |
| | | # 默认本服执行的
|
| | | if value1 == "d":
|
| | | if not isMainServer:
|
| | | return
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyZhenbaogeCut, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyZhenbaogeBuy, 0)
|
| | | PlayerFamilyZhenbaoge.Sync_ZhenbaogeInfo(curPlayer)
|
| | | GameWorld.DebugAnswer(curPlayer, "重置珍宝阁玩家今日状态OK")
|
| | | return
|
| | | |
| | | elif value1 == "ft":
|
| | | if not isMainServer:
|
| | | return
|
| | | minutes = msgList[1] if len(msgList) > 1 else 0
|
| | | leaveFamilyTimeEx = int(time.time()) - minutes * 60
|
| | | PlayerControl.SetLeaveFamilyTimeEx(curPlayer, leaveFamilyTimeEx)
|
| | | GameWorld.DebugAnswer(curPlayer, "设置退仙盟时间:%s" % GameWorld.ChangeTimeNumToStr(leaveFamilyTimeEx))
|
| | | return
|
| | | |
| | | if isMainServer:
|
| | | crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
|
| | | if crossServerID:
|
| | | if GameWorld.IsMainServer() and DBDataMgr.GetFamilyMgr().GetCurCrossServerID():
|
| | | # 本服公会已互通不再执行本服命令
|
| | | return
|
| | |
|
| | | # 本服、跨服通用
|
| | | familyID = crossPlayer.GetFamilyID()
|
| | | familyMgr = DBDataMgr.GetFamilyMgr()
|
| | | curFamily = familyMgr.FindFamily(familyID)
|
| | | if not curFamily:
|
| | |
| | | zoneID = familyMgr.GetFamilyZoneID(familyID)
|
| | | GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
|
| | |
|
| | | value1 = msgList[0]
|
| | | if value1 == 0:
|
| | | PlayerFamilyZhenbaoge.OnZhenbaogeReset(curFamily)
|
| | | GameWorld.DebugAnswer(crossPlayer, "重置仙盟珍宝阁OK")
|
| | | GameWorld.DebugAnswer(crossPlayer, "重置公会珍宝阁OK")
|
| | | return
|
| | |
|
| | | #添加假砍价
|
| | |
| | | nowPrice = PlayerFamilyZhenbaoge.GetFAPriceFinal(gActionData)
|
| | | GameWorld.DebugAnswer(crossPlayer, "添加假砍价数:%s,总砍价数:%s,当前价格:%s" % (fackCount, familyAction.Count() - 1, nowPrice))
|
| | | return
|
| | |
|
| | | def OnExec(curPlayer, msgList):
|
| | | |
| | | if not msgList:
|
| | | GameWorld.DebugAnswer(curPlayer, "-----%s-----" % GameWorld.GetCurrentDataTimeStr())
|
| | | GameWorld.DebugAnswer(curPlayer, "重置公会珍宝阁: Zhenbaoge 0")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置今日状态值: Zhenbaoge d")
|
| | | GameWorld.DebugAnswer(curPlayer, "设置退公会时间: Zhenbaoge ft x分钟前")
|
| | | GameWorld.DebugAnswer(curPlayer, "新增假砍价数据: Zhenbaoge 次数 [随机A值 至B值]")
|
| | | GameWorld.DebugAnswer(curPlayer, "AB值没有填则按常规砍价价格计算")
|
| | | return
|
| | | |
| | | crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(curPlayer.GetPlayerID())
|
| | | if not crossPlayer:
|
| | | return
|
| | | |
| | | value1 = msgList[0]
|
| | | |
| | | # 默认本服执行的
|
| | | if value1 == "d":
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyZhenbaogeCut, 0)
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyZhenbaogeBuy, 0)
|
| | | PlayerFamilyZhenbaoge.Sync_ZhenbaogeInfo(curPlayer)
|
| | | GameWorld.DebugAnswer(curPlayer, "重置珍宝阁玩家今日状态OK")
|
| | | return
|
| | | |
| | | elif value1 == "ft":
|
| | | minutes = msgList[1] if len(msgList) > 1 else 0
|
| | | leaveFamilyTimeEx = int(time.time()) - minutes * 60
|
| | | PlayerControl.SetLeaveFamilyTimeEx(curPlayer, leaveFamilyTimeEx)
|
| | | GameWorld.DebugAnswer(curPlayer, "设置退公会时间:%s" % GameWorld.ChangeTimeNumToStr(leaveFamilyTimeEx))
|
| | | return
|
| | | |
| | | OnExecCross(crossPlayer, msgList)
|
| | | return
|