ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -25,6 +25,7 @@
import IPY_GameWorld
import DataRecordPack
import PlayerEventCounter
import GameWorldAction
import PlayerViewCache
import PlayerControl
import NetPackCommon
@@ -91,6 +92,9 @@
    LoadDBPlayer()
    PlayerViewCache.LoadRobot()
    PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
    # 检查跨服中心唯一性
    GameWorld.CheckCrossCenterUniquenessErr()
    
    if DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_FamilyTransDataTime):
        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_FamilyTransDataTime, 0)
@@ -332,15 +336,13 @@
    DoCheckNewServerOpen(tick)
    DBDataMgr.OnMinute(curTime)
    DoLogic_GameWorldEvenByTime(tick)
    GameWorldAction.OnProcessGameAction(curTime)
    
    #每5分钟
    if curMinute % 5 == 0:
        OnMinute_5(curTime, tick)
        
    #其他功能逻辑
    #GameWorldActionControl.Dispose_OperationActionState()
    #GameWorldActionControl.Dispose_DailyActionState()
    #GameWorldActionControl.Dispose_FBStateTime()
    PlayerControl.OnMinute(curTime)
    PlayerFamily.OnMinute()
    PlayerOnline.OnMinute()
@@ -365,6 +367,14 @@
    gameWorld.SetGameWorldDict("OnlineCntM", curMinute)
    activePlayerCount = GameWorld.GetPlayerManager().OnlineCount()
    DataRecordPack.DR_OnLinePlayerCount(activePlayerCount) # 总在线
    return
def OnGM_CrossCenterEvent(gmEvent):
    if not GameWorld.IsCrossCenter():
        return
    serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
    if DoLogic_CrossCenterEvent(serverEventValue, gmEvent=gmEvent):
        CrossMgr.SendCrossServerEvent(gmEvent=gmEvent)
    return
def DoLogic_GameWorldEvenByTime(tick):
@@ -457,22 +467,25 @@
    PlayerEventCounter.DoLogic_OnYear(tick)
    return
def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0):
def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0, gmEvent=""):
    ## 收到跨服中心事件同步,如OnDay等
    serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
    if not serverEventValue:
        serverEventValue = centerEventValue
        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CrossCenterEvent, centerEventValue)
        
    if centerServerID:
        GameWorld.Log("处理跨服中心事件值! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
    if serverEventValue == centerEventValue:
        GameWorld.DebugLog("跨服中心事件值不变! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
    if serverEventValue == centerEventValue and not gmEvent:
        if centerServerID:
            GameWorld.Log("本服与跨服中心事件值相同不处理! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
        return
    
    serverEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % serverEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
    centerEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % centerEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
    if centerServerID:
        GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s,gmEvent=%s" % (serverEventValue, centerEventValue, centerServerID, gmEvent))
    else:
        GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s,gmEvent=%s" % (serverEventValue, centerEventValue, gmEvent))
    serverEventTime = GameWorld.ChangeStrToDatetime("%s" % serverEventValue, ChConfig.TYPE_Time_Format_YmdH)
    centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
    
    serverHour = serverEventTime.hour
    serverDay = serverEventTime.day
@@ -491,12 +504,12 @@
    isEvent = False
    
    #OnHour事件
    if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
    if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnHour"):
        isEvent = True
        PlayerEventCounter.DoLogic_CrossCenterOnHour(centerEventValue)
        
    #OnDay事件
    if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
    if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnDay"):
        isEvent = True
        PlayerEventCounter.DoLogic_CrossCenterOnDay(centerEventValue)
        
@@ -512,6 +525,15 @@
    #if serverYear != curTimeYear:
    #    OnYear(tick)
    
    # 游戏服额外处理玩家
    if GameWorld.IsMainServer():
        playerManager = GameWorld.GetPlayerManager()
        for i in xrange(playerManager.OnlineCount()):
            curPlayer = playerManager.OnlineAt(i)
            if not GameWorld.IsNormalPlayer(curPlayer):
                continue
            PlayerEventCounter.PlayerOnCrossCenterEvent(curPlayer, centerEventValue, gmEvent=gmEvent)
    return isEvent
def __CheckIpyDataRecycle(timeNow):