| | |
| | | import IPY_GameWorld
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| | | import DataRecordPack
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| | | import PlayerEventCounter
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| | | import GameWorldAction
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| | | import PlayerViewCache
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| | | import PlayerControl
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| | | import NetPackCommon
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| | |
| | | DoCheckNewServerOpen(tick)
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| | | DBDataMgr.OnMinute(curTime)
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| | | DoLogic_GameWorldEvenByTime(tick)
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| | | GameWorldAction.OnProcessGameAction(curTime)
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| | |
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| | | #每5分钟
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| | | if curMinute % 5 == 0:
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| | | OnMinute_5(curTime, tick)
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| | |
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| | | #其他功能逻辑
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| | | #GameWorldActionControl.Dispose_OperationActionState()
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| | | #GameWorldActionControl.Dispose_DailyActionState()
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| | | #GameWorldActionControl.Dispose_FBStateTime()
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| | | PlayerControl.OnMinute(curTime)
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| | | PlayerFamily.OnMinute()
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| | | PlayerOnline.OnMinute()
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| | |
| | | gameWorld.SetGameWorldDict("OnlineCntM", curMinute)
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| | | activePlayerCount = GameWorld.GetPlayerManager().OnlineCount()
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| | | DataRecordPack.DR_OnLinePlayerCount(activePlayerCount) # 总在线
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| | | return
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| | |
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| | | def OnGM_CrossCenterEvent(gmEvent):
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| | | if not GameWorld.IsCrossCenter():
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| | | return
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| | | serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
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| | | if DoLogic_CrossCenterEvent(serverEventValue, gmEvent=gmEvent):
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| | | CrossMgr.SendCrossServerEvent(gmEvent=gmEvent)
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| | | return
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| | |
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| | | def DoLogic_GameWorldEvenByTime(tick):
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| | |
| | | PlayerEventCounter.DoLogic_OnYear(tick)
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| | | return
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| | |
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| | | def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0):
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| | | def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0, gmEvent=""):
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| | | ## 收到跨服中心事件同步,如OnDay等
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| | | serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
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| | | if not serverEventValue:
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| | | serverEventValue = centerEventValue
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| | | DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CrossCenterEvent, centerEventValue)
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| | |
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| | | if serverEventValue == centerEventValue:
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| | | if serverEventValue == centerEventValue and not gmEvent:
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| | | if centerServerID:
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| | | GameWorld.Log("本服与跨服中心事件值相同不处理! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
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| | | return
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| | |
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| | | if centerServerID:
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| | | GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
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| | | GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s,gmEvent=%s" % (serverEventValue, centerEventValue, centerServerID, gmEvent))
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| | | else:
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| | | GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s" % (serverEventValue, centerEventValue))
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| | | GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s,gmEvent=%s" % (serverEventValue, centerEventValue, gmEvent))
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| | |
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| | | serverEventTime = GameWorld.ChangeStrToDatetime("%s" % serverEventValue, ChConfig.TYPE_Time_Format_YmdH)
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| | | centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
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| | |
| | | isEvent = False
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| | |
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| | | #OnHour事件
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| | | if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
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| | | if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnHour"):
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| | | isEvent = True
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| | | PlayerEventCounter.DoLogic_CrossCenterOnHour(centerEventValue)
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| | |
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| | | #OnDay事件
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| | | if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
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| | | if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnDay"):
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| | | isEvent = True
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| | | PlayerEventCounter.DoLogic_CrossCenterOnDay(centerEventValue)
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| | |
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| | |
| | | #if serverYear != curTimeYear:
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| | | # OnYear(tick)
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| | |
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| | | # 游戏服额外处理玩家
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| | | if GameWorld.IsMainServer():
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | for i in xrange(playerManager.OnlineCount()):
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| | | curPlayer = playerManager.OnlineAt(i)
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| | | if not GameWorld.IsNormalPlayer(curPlayer):
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| | | continue
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| | | PlayerEventCounter.PlayerOnCrossCenterEvent(curPlayer, centerEventValue, gmEvent=gmEvent)
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| | | |
| | | return isEvent
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| | |
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| | | def __CheckIpyDataRecycle(timeNow):
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