ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -37,29 +37,11 @@
import ChItem
import GameLogic_Tianzi
import PlayerGoldInvest
import PlayerActCollectWords
import PlayerActTotalRecharge
import PlayerActGodGift
import PlayerActFamilyCTGAssist
import PlayerActManyDayRecharge
import PlayerActSingleRecharge
import PlayerActGrowupBuy
import PlayerActTurntable
import PlayerActBuyOne
import PlayerSpringSale
import PlayerFeastLogin
import PlayerFeastWish
import PlayerActTask
import PlayerActYunshi
import PlayerActLunhuidian
import PlayerActBuyCountGift
import PlayerActLoginNew
import PlayerActLogin
import PlayerFlashGiftbag
import PlayerDailyGiftbag
import PlayerOfflineSupport
import PlayerLuckyTreasure
import PlayerFlashSale
import PlayerWishingWell
import PlayerTreasure
import PlayerZhanling
@@ -95,15 +77,6 @@
    
    # 其他跨服功能
    
    # 游戏服额外处理玩家
    if GameWorld.IsMainServer():
        playerManager = GameWorld.GetPlayerManager()
        for i in xrange(playerManager.OnlineCount()):
            curPlayer = playerManager.OnlineAt(i)
            if not GameWorld.IsNormalPlayer(curPlayer):
                continue
            PlayerOnCrossCenterEvent(curPlayer, centerEventValue)
    PlayerBillboard.OnDay(centerEventValue)
    return
@@ -232,7 +205,7 @@
    return
#--------------------------------------------------------
def PlayerOnCrossCenterEvent(curPlayer, centerEventValue=0):
def PlayerOnCrossCenterEvent(curPlayer, centerEventValue=0, gmEvent=""):
    ## 跨服中心过天
    if not centerEventValue:
        centerEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
@@ -241,11 +214,11 @@
        playerEventValue = centerEventValue
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
        
    if playerEventValue == centerEventValue:
    if playerEventValue == centerEventValue and not gmEvent:
        return
    
    centerEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % centerEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
    playerEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % playerEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
    centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
    playerEventTime = GameWorld.ChangeStrToDatetime("%s" % playerEventValue, ChConfig.TYPE_Time_Format_YmdH)
    
    center_Day = centerEventTime.day
    center_Month = centerEventTime.month
@@ -257,7 +230,7 @@
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnCrossEvent, centerEventValue)
    
    if (center_Day != player_Day or center_Month != player_Month or center_Year != player_Year):
    if (center_Day != player_Day or center_Month != player_Month or center_Year != player_Year or gmEvent == "GMOnDay"):
        PlayerCrossCenterOnDay(curPlayer, centerEventValue)
        
    return
@@ -273,9 +246,10 @@
def PlayerOnDay(curPlayer):
    #记录玩家字典值,待初始化后执行
    if not curPlayer.GetGameServerInitOK():
        GameServerRefresh.Set_PlayerGameServerInitOK_OnDay(curPlayer , 1)
        return
    #GameServer已废弃,不再验证
    #if not curPlayer.GetGameServerInitOK():
    #    GameServerRefresh.Set_PlayerGameServerInitOK_OnDay(curPlayer , 1)
    #    return
    
    ondayValue = __Get_Can_OnDay(curPlayer)
    if not ondayValue:
@@ -398,9 +372,10 @@
#  @remarks 函数详细说明.
def PlayerOnWeek(curPlayer):
    #记录玩家字典值,待初始化后执行
    if not curPlayer.GetGameServerInitOK():
        GameServerRefresh.Set_PlayerGameServerInitOK_OnWeek(curPlayer , 1)
        return
    #GameServer已废弃,不再验证
    #if not curPlayer.GetGameServerInitOK():
    #    GameServerRefresh.Set_PlayerGameServerInitOK_OnWeek(curPlayer , 1)
    #    return
    
    onWeekValue = __Get_Can_OnWeek(curPlayer)
    if not onWeekValue:
@@ -455,9 +430,10 @@
#  @remarks 函数详细说明.
def PlayerOnMonth(curPlayer):
    #记录玩家字典值,待初始化后执行
    if not curPlayer.GetGameServerInitOK():
        GameServerRefresh.Set_PlayerGameServerInitOK_OnMonth(curPlayer , 1)
        return
    #GameServer已废弃,不再验证
    #if not curPlayer.GetGameServerInitOK():
    #    GameServerRefresh.Set_PlayerGameServerInitOK_OnMonth(curPlayer , 1)
    #    return
    
    onMonthValue = __Get_Can_OnMonth(curPlayer)
    if not onMonthValue:
@@ -495,9 +471,10 @@
#  @remarks 函数详细说明.
def PlayerOnYear(curPlayer):
    #记录玩家字典值,待初始化后执行
    if not curPlayer.GetGameServerInitOK():
        GameServerRefresh.Set_PlayerGameServerInitOK_OnYear(curPlayer , 1)
        return
    #GameServer已废弃,不再验证
    #if not curPlayer.GetGameServerInitOK():
    #    GameServerRefresh.Set_PlayerGameServerInitOK_OnYear(curPlayer , 1)
    #    return
    
    curPlayerID = curPlayer.GetPlayerID()
    
@@ -519,9 +496,10 @@
#  @remarks 函数详细说明.
def PlayerOnHour(curPlayer):
    #记录玩家字典值,待初始化后执行
    if not curPlayer.GetGameServerInitOK():
        GameServerRefresh.Set_PlayerGameServerInitOK_OnHour(curPlayer , 1)
        return
    #GameServer已废弃,不再验证
    #if not curPlayer.GetGameServerInitOK():
    #    GameServerRefresh.Set_PlayerGameServerInitOK_OnHour(curPlayer , 1)
    #    return
    
    curPlayerID = curPlayer.GetPlayerID()
    
@@ -904,93 +882,8 @@
                PlayerControl.SetCoupleInfo(playerID, coupleInfo)
            return
        
        if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
            keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
            actionName = key[len(keyHead):]
            actInfo = eval(msgValue)
            actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
            if actionName in ShareDefine.MultiActNumOperationActNameList:
                if not actNum:
                    GameWorld.ErrLog('MultiActNumOperation can not found actNum. actionName=%s,msg = %s' % (actionName, msg))
                    return
                if actionName not in PyGameData.g_operationActionDict:
                    PyGameData.g_operationActionDict[actionName] = {}
                PyGameData.g_operationActionDict[actionName][actNum] = actInfo
            else:
                PyGameData.g_operationActionDict[actionName] = actInfo
            if actionName == ShareDefine.OperationActionName_ExpRate:
                PlayerControl.RefreshOperationAction_ExpRate()
            elif actionName == ShareDefine.OperationActionName_TotalRecharge:
                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_GodGift:
                PlayerActGodGift.RefreshGodGiftActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_ManyDayRecharge:
                PlayerActManyDayRecharge.RefreshManyDayRechargeActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_SingleRecharge:
                PlayerActSingleRecharge.RefreshSingleRechargeActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_Turntable:
                PlayerActTurntable.RefreshTurntableActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_SpringSale:
                PlayerSpringSale.RefreshSpringSaleActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
                PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_DailyGiftbag:
                PlayerDailyGiftbag.RefreshDailyGiftbagActionInfo()
            elif actionName == ShareDefine.OperationActionName_BuyOne:
                PlayerActBuyOne.RefreshBuyOneActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_FamilyCTGAssist:
                PlayerActFamilyCTGAssist.RefreshFamilyCTGAssistActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_FlashSale:
                PlayerFlashSale.RefreshflashSaleActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_WishingWell:
                PlayerWishingWell.RefreshWishingWellAction()
            elif actionName == ShareDefine.OperationActionName_CollectWords:
                PlayerActCollectWords.RefreshActCollectWordsInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_BuyCountGift:
                PlayerActBuyCountGift.RefreshBuyCountGiftActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_ActTask:
                PlayerActTask.RefreshActTaskActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_Yunshi:
                PlayerActYunshi.RefreshActYunshiActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_Lunhuidian:
                PlayerActLunhuidian.RefreshActLunhuidianActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_LoginAward:
                PlayerActLogin.RefreshOperationAction_LoginAward()
            elif actionName == ShareDefine.OperationActionName_ActLoginNew:
                PlayerActLoginNew.RefreshActLoginActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_FeastLogin:
                PlayerFeastLogin.RefreshFeastLoginActionInfo()
            elif actionName == ShareDefine.OperationActionName_FeastWish:
                PlayerFeastWish.RefreshFeastWishActionInfo()
            elif actionName == ShareDefine.OperationActionName_LuckyTreasure:
                PlayerLuckyTreasure.RefreshLuckyTreasureAction()
            elif actionName == ShareDefine.OperationActionName_GrowupBuy:
                PlayerActGrowupBuy.RefreshGrowupBuyActionInfo()
        if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
            # 运营活动改为通过 GameWorldAction.OnMapOperationActionRefresh 触发刷新
            return
        
        if key.startswith(ShareDefine.Def_Notify_WorldKey_CrossActInfo[:-2]):