| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 24 阵容信息 #tagSCLineupInfo
|
| | |
|
| | | class tagSCLineup(Structure):
|
| | | LineupID = 0 #(BYTE LineupID)// 阵容ID
|
| | | ShapeType = 0 #(BYTE ShapeType)// 阵型
|
| | | HeroCnt = 0 #(BYTE HeroCnt)
|
| | | HeroItemIndexList = list() #(vector<WORD> HeroItemIndexList)// 所在武将背包索引+1列表 [站位1物品索引+1, 站位2, ...],站位无武将时为0
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.LineupID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.HeroCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.HeroCnt):
|
| | | value,_pos=CommFunc.ReadWORD(_lpData,_pos)
|
| | | self.HeroItemIndexList.append(value)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.LineupID = 0
|
| | | self.ShapeType = 0
|
| | | self.HeroCnt = 0
|
| | | self.HeroItemIndexList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2 * self.HeroCnt
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.LineupID)
|
| | | data = CommFunc.WriteBYTE(data, self.ShapeType)
|
| | | data = CommFunc.WriteBYTE(data, self.HeroCnt)
|
| | | for i in range(self.HeroCnt):
|
| | | data = CommFunc.WriteWORD(data, self.HeroItemIndexList[i])
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | LineupID:%d,
|
| | | ShapeType:%d,
|
| | | HeroCnt:%d,
|
| | | HeroItemIndexList:%s
|
| | | '''\
|
| | | %(
|
| | | self.LineupID,
|
| | | self.ShapeType,
|
| | | self.HeroCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCLineupInfo(Structure):
|
| | | Head = tagHead()
|
| | | LineupCnt = 0 #(BYTE LineupCnt)
|
| | | LineupList = list() #(vector<tagSCLineup> LineupList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x24
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.LineupCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.LineupCnt):
|
| | | temLineupList = tagSCLineup()
|
| | | _pos = temLineupList.ReadData(_lpData, _pos)
|
| | | self.LineupList.append(temLineupList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x24
|
| | | self.LineupCnt = 0
|
| | | self.LineupList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 1
|
| | | for i in range(self.LineupCnt):
|
| | | length += self.LineupList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.LineupCnt)
|
| | | for i in range(self.LineupCnt):
|
| | | data = CommFunc.WriteString(data, self.LineupList[i].GetLength(), self.LineupList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | LineupCnt:%d,
|
| | | LineupList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.LineupCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCLineupInfo=tagSCLineupInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCLineupInfo.Head.Cmd,m_NAtagSCLineupInfo.Head.SubCmd))] = m_NAtagSCLineupInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
|
| | |
|
| | | class tagMCNotifyPlayerMove(Structure):
|