ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -90,6 +90,10 @@ if limitOpenDay and serverDay < limitOpenDay and checkServerDay: continue limitManLevel = ipyData.GetLimitManLevel() if limitManLevel and PlayerControl.GetMainLevelPassValue(curPlayer) < limitManLevel: continue # 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环 befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1) if befValue == updValue: