| | |
| | | import PlayerGoldRush
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| | | import NetPackCommon
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| | | import ItemControler
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| | | import PyGameData
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| | | import PlayerTask
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| | | import FBCommon
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| | | import ObjPool
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| | | import PyGameData
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| | |
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| | | # 红颜解锁方式
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| | | (
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| | |
| | | EffType_BootyPer, # 1. 主线战利品上限提高百分比(对所有主线战利品生效) Value:百分比
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| | | EffType_ArenaItemEx, # 2. 演武场挑战胜利,概率额外获得1个物品的概率 TypeValue:物品ID Value:概率
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| | | EffType_TravelEnergy, # 3.游历体力上限增加 Value:增加上限
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| | | EffType_FBZhanchuiAwardPer, # 4.白骨盈野扫荡奖励增加百分比 Value:百分比
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| | | EffType_FBZhanchuiItemEx, # 4.白骨盈野扫荡额外物品奖励 TypeValue:物品ID Value:数量
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| | | ) = range(1, 1 + 4)
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| | |
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| | | def OnPlayerLogin(curPlayer):
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| | |
| | | return
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| | |
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| | | elif unlockWay == UnlockWay_TravelCnt:
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| | | travelCnt = 0
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| | | travelCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TravelCnt)
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| | | needTravelCnt = unlockNeedCnt
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| | | if travelCnt < needTravelCnt:
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| | | GameWorld.DebugLog("激活红颜所需游历次数不足! beautyID=%s,travelCnt=%s < %s" % (beautyID, travelCnt, needTravelCnt), playerID)
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