hxp
2025-12-01 fd46c6afd9024b1739a449786c284461d0394d0b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -21,9 +21,11 @@
import IPY_GameWorld
import ItemControler
import ChPyNetSendPack
import PlayerActivity
import NetPackCommon
import PlayerControl
import PlayerOnline
import PlayerTask
import GameWorld
import ChConfig
@@ -350,6 +352,9 @@
    heroItem.SetUserAttr(ShareDefine.Def_IudetHeroLV, updHeroLV)
    
    PlayerOnline.GetOnlinePlayer(curPlayer).OnHeroItemUpate([itemIndex])
    PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_HeroLVUP, 1)
    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HeroLVUP)
    return
def GetHeroLVMax(heroItem):
@@ -468,6 +473,9 @@
    item.SetUserAttr(ShareDefine.Def_IudetHeroStar, updStar)
    if addStar > 0:
        __DoHeroStarTalentUp(item, addStar)
        PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_HeroStarUP, addStar)
        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HeroStarUP, addStar)
    if isSync:
        heroItem.Sync_Item()
    
@@ -1054,6 +1062,20 @@
        __doHeroBookAct(curPlayer, heroID)
    return
def GetHeroBookActCnt(curPlayer):
    ## 获取武将图鉴已激活数量
    bookCnt = 0
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in range(ipyDataMgr.GetHeroCount()):
        ipyData = ipyDataMgr.GetHeroByIndex(index)
        heroID = ipyData.GetHeroID()
        if not ipyData.GetPlayerCanUse():
            continue
        if not GetHeroBookInitState(curPlayer, heroID):
            continue
        bookCnt += 1
    return bookCnt
def __doHeroBookAct(curPlayer, heroID):
    ## 图鉴激活
    playerID = curPlayer.GetPlayerID()
@@ -1082,6 +1104,8 @@
    Sync_HeroInfo(curPlayer, [heroID])
    
    RefreshLordAttr(curPlayer)
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_HeroBook)
    return
def __doHeroBookStarLVUP(curPlayer, heroID):