| | |
| | | #Def_Effect_PetSoul = 5504 #宠物满魂
|
| | | #Def_Effect_PetItemAddExp = 2006 #给宠物经验道具
|
| | | #Def_Effect_EnergyItem = 2600 #精力药剂
|
| | | #Def_Effect_BuyBackpack = 1144 #开启背包(n行)的物品效果ID
|
| | | #Def_Effect_BuyWarehouse = 1145 #开启仓库(n行)的物品效果ID
|
| | | #Def_Effect_PetRewashSkill = 5506 #重洗技能
|
| | | #Def_Effect_AddStarItemNormal = 1157 #普通升星物品效果ID
|
| | | #Def_Effect_AddStarItemHighLevel = 1158 #高级升星物品效果ID
|
| | |
| | | Def_Effect_Add_FreePoint_2 = 1169
|
| | | #添加玩家属性分配点
|
| | | Def_Effect_Add_FreePoint_3 = 1185
|
| | | #任务传送令
|
| | | Def_Item_Effect_MissionMove = 2001
|
| | | #鱼竿
|
| | | Def_Item_Effect_FishTool = 2000
|
| | | #坐骑进阶
|
| | |
| | | #写死的任务ID
|
| | | #新手任务
|
| | | Def_MissionID_FirstLogin = 1
|
| | | Def_ConvoyTruckMissionID = 2401 # 护送镖车任务ID
|
| | | Def_ArrestMissionID = 8000 # 悬赏任务ID
|
| | | #---------------------------------------------------------------------
|
| | | #写死的XMLID
|
| | |
| | | Def_SkillID_JoinExam = -1 # 答题Buff
|
| | | Def_SkillID_ActionWuDi = -1 # 活动无敌Buff
|
| | | Def_SkillID_ZhenQiRestore = -1 # 真气恢复加成BUFF
|
| | | Def_SkillID_TruckAiMode = 20100 # 镖车AI模式BUFF
|
| | | Def_SkillTypeID_EfficientBattle = -1 #高效战斗类型ID,高效战斗buffID:49001~49008
|
| | | Def_SkillTypeID_EfficientSit = -1 #高效练功类型ID
|
| | | Def_SkillID_XuanTianZhenYan = -1 # 玄天真言
|
| | |
| | | #流向记录变更最小金币值(小于该值的暂不记录, 仅限金币)
|
| | | Def_DRRecord_Min_Silver = 500000
|
| | | Def_LargeTrade_Silver = 1000 * 1000
|
| | | #主角交易栏最大格数
|
| | | Def_PlayerTradeMaxItemCount = 20
|
| | | #登陆初始储物柜格子数
|
| | | Def_PackCnt_Fashion = 1
|
| | | #登陆初始武器时装格子数
|
| | |
| | | ShareDefine.Def_Transport_Mission : Def_Transport_Type_Mission, # 任务传送
|
| | | }
|
| | |
|
| | | Def_MoveToTruck_Cost = 1000 #传送至镖车的花费
|
| | | #---------------------购买仓库空间费用------------------------
|
| | | Def_BuyWarehouse_Type = 1 # 购买仓库费用类型(金子)
|
| | | Def_BuyWarehouse_Cost = 99 # 购买仓库每等级的费用
|
| | | #---------------------购买背包空间费用------------------------
|
| | | Def_BuyItemPack_Type = 1 # 购买背包费用类型(金子)
|
| | | Def_BuyItemPack_Cost = 149 # 购买背包每等级的费用
|
| | | #---------------------------------------------------------------------
|
| | | #---------------------进度条------------------------
|
| | | #挖宝进度条时间为5秒
|
| | | Def_DigMaxTime = 5000
|
| | |
| | |
|
| | | #0:发呆状态, 1:移动, 2:死亡, 3:攻击
|
| | | Def_NstNull, Def_NstMoving, Def_NstDead, Def_NstAttack = range(4)
|
| | |
|
| | | #任务系统杀怪掉落任务道具公式
|
| | | Def_Event_Drop_Formula = "max(rate,(maxItem-curItemCount)/(maxMonsterCount+1-curMonsterCount),(baseDropCount-curItemCount)/max(1,(dropMonsterCount+1-curMonsterCount)))"
|
| | | #每日任务的奖励公式
|
| | | Def_Day_Event_Exp_Reward_Formula = "baseExp"
|
| | | #墓地医生扣费公式
|
| | | Def_Helth_Money_Formula = "(2 - curHP/float(maxHP) - curMP/float(maxMP))*3*pow(lv, 1.2)"
|
| | | #任务镖车系统
|
| | | #骠车受到攻击的时候, 通知玩家的间隔
|
| | | Def_TruckNotifyToOwnerTick = 5000
|
| | | #镖车毁坏金钱奖励百分数
|
| | | Def_Day_Event_Truck_Destroy_Money = 0.2
|
| | | #镖车毁坏经验奖励百分数
|
| | | Def_Day_Event_Truck_Destroy_Exp = 0.8
|
| | | #镖车损坏,返回百分比押金
|
| | | Def_Day_Event_Truck_Destroy_Deposit = 0.2
|
| | | #镖车和人物的距离,移动
|
| | | Def_PlayerTurckBeginMoveDist = 1
|
| | | #判定镖车在事件范围内的距离
|
| | | Def_PlayerTruckEventDist = 10
|
| | | #镖车跟随
|
| | | Def_PlayerTruckMoveDist = Def_Screen_Area
|
| | | #人镖合一的距离
|
| | | Def_PlayerTruckCarryerDist = Def_Screen_Area
|
| | |
|
| | | #---------------------------家族定义----------------------------
|
| | |
|
| | | Def_Player_RequestAddFamilyMaxCnt = 200 #玩家申请加入家族的最大数量 (目前无限制 配个大的数值)
|
| | |
|
| | | #-------------------------------#副本相关#------------------------
|
| | | #创角新手村地图ID列表
|
| | |
| | | 180000, #获得地图经验3分钟一次
|
| | | 10000 , #家族战排期查询时间间隔 1分一次
|
| | |
|
| | | 2000 , #镖车查询和传送同CD10秒一次
|
| | | 2000 , #传送至镖车CD10秒一次
|
| | | 2000 , #设置镖车模式2秒一次
|
| | | 500 , #查看商城信息0.5秒一次
|
| | | 30000 , #自动查询玩家点券数目CD30秒
|
| | | 5000 , #副本帮助界面 5秒
|
| | |
| | | TYPE_Player_Tick_GiveMapExp, #获得活动地图经验
|
| | | TYPE_Player_Tick_QueryFamilyWar, #家族战排期查询
|
| | |
|
| | | TYPE_Player_Tick_QueryTruckPos, #镖车查询CD时间
|
| | | TYPE_Player_Tick_MoveToTruckPos, #传送至镖车时间
|
| | | TYPE_Player_Tick_SetTruckMode, #设置镖车模式
|
| | | TYPE_Player_Tick_WatchStoreInfo, #查看商城的时间间隔
|
| | | TYPE_Player_Tick_QueryCoinCount, #查询玩家点券数目
|
| | | TYPE_Player_Tick_FBHelp, #副本帮助界面
|
| | |
| | |
|
| | | TYPE_Map_Tick_Count = len( TYPE_Map_Tick_Time )
|
| | | #---------------------------------------------------------------------
|
| | | #玩家Buff字典
|
| | | Def_Player_ProBuff_TruckSpeedUp = 'TruckSpeedUp' #镖车速度加速
|
| | |
|
| | | #对象(玩家,NPC)的行为字典
|
| | | Def_Obj_ActState_ClientAct = "Oper_ClientActState" # 客户端动作限制
|
| | |
| | | Def_Obj_ActState_ClientSkill = "Oper_ClientSkillActState" # 客户端技能限制
|
| | | Def_Obj_ActState_ServerSkill = "Oper_ServerSkillActState" # 服务端技能限制
|
| | |
|
| | | #玩家使用回城,包裹索引字典
|
| | | Def_Use_Item_303_Index = "use_item_303_index" |
| | | #---------------------------------------------------------------------
|
| | | #玩家视野(09/05/06 修改为静态)
|
| | | Def_PlayerSight_Default = 18 #玩家视野默认
|
| | |
| | |
|
| | | TYPE_NPC_Tick_Count = len(TYPE_NPC_Tick_Time)
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | #特殊任务状态定义: |
| | | #0 : 未接
|
| | | #-1: 已完成
|
| | | #-2: 骠车丢失
|
| | | #-3: 骠车被打烂
|
| | | #-4: 任务未达到可接状态
|
| | | #-5: 任务可提交
|
| | | #任务状态定义
|
| | | Def_Mission_State_NoAccept = 0 #未接
|
| | | Def_Mission_State_Over = -1
|
| | | Def_Mission_State_LoseTruck = -2
|
| | | Def_Mission_State_BreakTruck = -3
|
| | | Def_Mission_State_UnMission = -4
|
| | | Def_Mission_State_CanComplete = -5
|
| | | #------------------------------------------------------------
|
| | | #物品栏定义
|
| | | #数据中的装备位置和程序中的装备位置对照表
|
| | |
| | | 'GY_GM_Offline_UnBind' : { 1 : True , 2 : True , 3 : True , 4 : True , 5 : True } , #脱机工具-解封玩家
|
| | | 'GY_GM_Offline_ViewUnBind' : { 1 : True , 2 : True , 3 : True , 4 : True , 5 : True } , #脱机工具-查询玩家
|
| | | }
|
| | |
|
| | | #脱机GM工具索引表
|
| | | GMTool_Offline_IndexCount = 11
|
| | | (
|
| | | GMTool_Offline_None , #无意义
|
| | | GMTool_Offline_Compose , #合成
|
| | | GMTool_Offline_StarLV , #升星
|
| | | GMTool_Offline_AutoBuyStarLV , #自动购买精致升星石
|
| | | GMTool_Offline_HealthReborn , #原地健康复活 (目前有用)
|
| | | GMTool_Offline_IdentifyAgain , #鉴定再来一次
|
| | | GMTool_Offline_Mission , #任务消耗 (目前有用)
|
| | | GMTool_Offline_FarRepair , #远程修理 (目前有用)
|
| | | GMTool_Offline_ForgeFaBao , #法宝提炼
|
| | | GMTool_Offline_WorldTransfer, #世界传送 (目前有用,包括任务、小地图)
|
| | | GMTool_Offline_AutoBuyGoldSpeaker, #自动购买金喇叭 (目前有用)
|
| | | ) = range( 0 , GMTool_Offline_IndexCount )
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | #请求类型(需要和GameServer中的一致)
|
| | |
| | |
|
| | | Def_KillValue_Notoriety = 1 # 杀人恶名值增1
|
| | | Def_BeKilledValue_Notoriety = 2 # 被杀恶名值减2
|
| | |
|
| | | #---获取威望类型记录---
|
| | | (
|
| | | Def_AddPrestige_DayMission, #每日任务
|
| | | Def_AddPrestige_Mission, #任务接口
|
| | | Def_AddPrestige_FamilyBattle, #家族争霸战
|
| | | Def_AddPrestige_Family, #家族战
|
| | | Def_AddPrestige_Kill, #中立杀人
|
| | | Def_AddPrestige_GM, #GM
|
| | | Def_AddPrestige_Sacrifice, #帮会上香
|
| | | Def_AddPrestige_Cards, #卡牌
|
| | | Def_AddPrestige_JXD, #将星殿排行
|
| | | Def_AddPrestige_Item, #物品
|
| | | Def_AddPrestige_Arrest, #家族悬赏
|
| | | Def_AddPrestige_Truck, #镖车
|
| | | Def_AddPrestige_GloryWar, #荣耀之战
|
| | | Def_AddPrestige_JLD, #九龙殿
|
| | | Def_AddPrestige_Familys, #战盟战
|
| | | Def_AddPrestige_MYDHZ, #命运夺魂战/地精夺宝
|
| | | Def_AddPrestige_GiveFlower, #赠送鲜花
|
| | | Def_AddPrestige_NPC, #NPC给予
|
| | | ) = range(1, 18+1)
|
| | |
|
| | | #---减少威望类型记录---
|
| | | (
|
| | | Def_SubPrestige_BeKilled, #被杀
|
| | | Def_SubPrestige_DayUse, #每日消耗
|
| | | Def_SubPrestige_GM, #GM
|
| | | |
| | | ) = range(1, 3+1)
|
| | |
|
| | | #---双倍经验记录---
|
| | | (
|
| | |
| | | Def_Player_Dict_PlayerFromPID = "PlayerFromPID" # pid
|
| | | Def_Player_Dict_Account_Type = "account_type" # account_type
|
| | | Def_Player_Dict_FirstLogin = "FirstLogin" # 首登标记 0-未首登; 1-首登过
|
| | | Def_Player_Dict_RealLoginOK = "RealLoginOK" # 真正登录成功标记
|
| | | Def_GuideStateKeyCount = 8 # 引导状态key最大个数
|
| | | Def_Player_Dict_GuideState = "GuideState_%s" # 引导状态记录,参数为key个数编号
|
| | | Def_Player_Dict_VersionFix = "VersionFix_%s" # 版本修正标记,参数为key个数编号, 支持n个版本修正标记,每个key支持31个
|
| | |
| | | Def_Player_Dict_GameFuncAwardState = "GameFuncAwardState_%s" # 服务端功能开启领奖状态; 参数, key编号
|
| | | Def_Player_Dict_MissionFinish = "MissionFinish_%s" # 任务是否完成; 参数, 任务ID, 只会记录部分需要记录的任务ID
|
| | | Def_Player_Dict_FamilyArrestAwardState = "ArrestAwardState_103" # 家族悬赏奖励领取情况
|
| | | Def_Player_Dict_OtherDayLogin = "OtherDayLogin_105" # 非同一天二次登陆
|
| | | Def_Player_Dict_LoginValid = "LoginValid_106" # 新增有效登陆标记
|
| | | Def_Player_Dict_RequestAddFamilyCnt = "RequestAddFamilyCnt_107" # 已申请加入家族的个数
|
| | | Def_Player_Dict_RequestAddFamilyID = "AddFamilyID%s_108" # 申请加入的家族ID, %s为第几个
|
| | | Def_Player_Dict_LastFamilyID = "LastFamilyID" # 记录玩家上一个家族ID
|
| | |
| | | Def_Player_Dict_ActivityValueDay = "ActivityValueDay_117" #每日活跃值
|
| | | Def_Player_Dict_GiveActivityAward = "GiveActivityAward_118" #每日活跃值奖励领取
|
| | | Def_Player_CrazyBilling_VIP_Coin = "CrazyBillingVIPCoin_119" # 扶持账号真实充值
|
| | | Def_Player_Dict_LoginType = "LoginType_122" # 玩家登入方式
|
| | | Def_Player_Dict_TruckRefreshTotalCnt = "TruckRTCnt" # 玩家总刷新镖车等级次数
|
| | | Def_Player_Dict_FreeRefurbishTruckCnt = "FreeRefurbishTruckCnt" # 当日已免费刷新镖车等级次数
|
| | | Def_Player_Dict_TruckLV = "TruckLV_137" # 可召唤镖车等级
|
| | | Def_Player_Dict_DestroyTruckCnt = "DestroyTruckCnt_138" # 劫镖次数
|
| | | Def_Player_Dict_AutoTruck = "AutoTruck_139" # 是否自动运镖中
|
| | | Def_Player_Dict_CommonNewGuyCardState = "CommonNGCard_%s" # 通用新手卡使用记录, 参数为key编号, 二进制位存储
|
| | | Def_Player_Dict_IDNewGuyCardState = "IDNGCard_%s" # 绑定账号新手卡使用记录, 参数为key编号, 二进制位存储
|
| | | Def_Player_Dict_UseNewGuyCardState = "NGCardState_%s" # 是否使用过某类型的新手卡,参数为key编号, 二进制位存储
|
| | | Def_Player_Dict_UseMediaCardState = "MediaCardState_%s" # 按位存储是否使用过某类型的媒体卡,参数为key编号, 二进制位存储
|
| | | Def_Player_Dict_UseNewGuyCardNum = "NGCardNum_%s" # 使用过某类型的新手卡的次数, 卡类型, 十进制位存储
|
| | | Def_Player_Dict_PawnTruckLV = "PawnTruckLV_144" # 当前押镖的镖车等级
|
| | | Def_Player_Dict_KillPlayerAddPrestige = "KillPlayerAddPrestige_147" # 杀人每日获得威望
|
| | | Def_Player_Dict_RandCoinAward = "RandCoinAward_148" # 每日任意充值奖励给予
|
| | | Def_Player_Dict_DeadTime = "PlayerDeadTime_149" #玩家死亡时间
|
| | |
| | | #-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
|
| | | Def_Cost_RefreshArrestTask, # 刷新悬赏任务
|
| | | Def_Cost_OffLineExp, # 兑换离线经验
|
| | | Def_Cost_RefreshTruck, # 刷新镖车
|
| | | Def_Cost_FinishTruck, # 完成镖车
|
| | | Def_Cost_RefreshTimeShop, # 刷新神秘商店
|
| | | Def_Cost_OpenNoble, # 开通贵族
|
| | | Def_Cost_Warehouse, # 仓库
|
| | |
| | | Def_Cost_Trade, # 交易
|
| | | Def_Cost_Rename, # 改名
|
| | | Def_Cost_SkillLvUp, # 技能升级
|
| | | ) = range(2000, 2000 + 69)
|
| | | ) = range(2000, 2000 + 67)
|
| | |
|
| | | Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
|
| | |
|
| | |
| | | Def_Cost_UseSpeaker:"UseSpeaker",
|
| | | Def_Cost_Revive:"Revive",
|
| | | Def_Cost_FBEncourage:"FBEncourage",
|
| | | Def_Cost_RefreshTruck:"RefreshTruck",
|
| | | Def_Cost_FinishTruck:"FinishTruck",
|
| | | Def_Cost_RefreshArrestTask:"RefreshArrestTask",
|
| | | Def_Cost_RefreshTimeShop:"RefreshTimeShop",
|
| | | Def_Cost_ResetGreatMasterSkill:"ResetTalentSkill",
|
| | |
| | | Def_GiveMoney_BossFirstKill, # Boss首杀
|
| | | Def_GiveMoney_21,
|
| | | Def_GiveMoney_Trade, # 交易
|
| | | Def_GiveMoney_Truck, # 运镖
|
| | | Def_GiveMoney_23,
|
| | | Def_GiveMoney_FreeGoods, # 极品白拿
|
| | | Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
|
| | | Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
|
| | |
| | | Def_GiveMoney_CollectNPC:"CollectNPC",
|
| | | Def_GiveMoney_BossFirstKill:"BossFirstKill",
|
| | | Def_GiveMoney_Trade:"Trade",
|
| | | Def_GiveMoney_Truck:"Truck",
|
| | | Def_GiveMoney_FreeGoods:"FreeGoods",
|
| | | Def_GiveMoney_BindJadeWheel:"BindJadeWheel",
|
| | | Def_GiveMoney_GatherSoulDecompose:"GatherSoulDecompose",
|