ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -360,6 +360,7 @@ self._value1 = 0 # 值需要通知前端,开发时注意20亿问题 self._value2 = 0 self._value3 = 0 self._isCopy = 0 # 是否复制的buff return def onRelease(self): @@ -392,6 +393,8 @@ def SetValue2(self, value): self._value2 = value def GetValue3(self): return self._value3 def SetValue3(self, value): self._value3 = value def GetIsCopy(self): return self._isCopy def SetIsCopy(self, isCopy): self._isCopy = isCopy class BuffManager(): ## 战斗对象buff管理器