ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuffs/BuffAtkType_1001.py
@@ -26,10 +26,10 @@
    hurtValue, hurtTypes = TurnSkill.CalcHurtHP(turnFight, attacker, defender, curSkill, skillValue, skillPer, damageoftime=1)
    return [hurtValue % ChConfig.Def_PerPointValue, hurtValue / ChConfig.Def_PerPointValue, hurtTypes]
def DoBuffProcess(turnFight, batObj, curBuff):
def DoBuffProcess(turnFight, batObj, curBuff, **kwargs):
    ## 执行单次逻辑
    hurtValue = curBuff.GetValue1() + curBuff.GetValue2() * ChConfig.Def_PerPointValue # 单次伤害
    hurtTypes = curBuff.GetValue3()
    TurnSkill.DoDOTAttack(turnFight, batObj, curBuff, hurtValue, hurtTypes)
    TurnSkill.DoDOTAttack(turnFight, batObj, curBuff, hurtValue, hurtTypes, **kwargs)
    return