ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_SummonNPC.py
@@ -30,6 +30,7 @@ import GameWorld import PlayerControl import SkillShell import TurnAttack import GameObj #--------------------------------------------------------------------- @@ -155,6 +156,8 @@ #防守方召唤兽死亡 if GameObj.GetHP(curTagSummon) <= 0: if TurnAttack.SetTurnObjKilled(curTagSummon, curSummonNPC): return curTagSummonNPCControl = NPCCommon.NPCControl(curTagSummon) #召唤兽死亡 curTagSummonNPCControl.SetKilled()