ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -17484,6 +17484,62 @@
#------------------------------------------------------
# B2 38 武将锁定 #tagCSHeroLock
class  tagCSHeroLock(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ItemIndex", c_ushort),    #武将物品所在武将背包位置索引
                  ("IsLock", c_ubyte),    #0-解锁;1-锁定
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB2
        self.SubCmd = 0x38
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB2
        self.SubCmd = 0x38
        self.ItemIndex = 0
        self.IsLock = 0
        return
    def GetLength(self):
        return sizeof(tagCSHeroLock)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B2 38 武将锁定 //tagCSHeroLock:
                                Cmd:%s,
                                SubCmd:%s,
                                ItemIndex:%d,
                                IsLock:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ItemIndex,
                                self.IsLock
                                )
        return DumpString
m_NAtagCSHeroLock=tagCSHeroLock()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSHeroLock.Cmd,m_NAtagCSHeroLock.SubCmd))] = m_NAtagCSHeroLock
#------------------------------------------------------
# B2 30 武将升级 #tagCSHeroLVUP
class  tagCSHeroLVUP(Structure):
@@ -19000,9 +19056,9 @@
#------------------------------------------------------
# B4 12 战斗阵型保存 #tagCSHeroBattlePosSave
# B4 12 战斗阵容保存 #tagCSHeroLineupSave
class  tagCSHeroBattlePos(Structure):
class  tagCSHeroLineupPos(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ItemIndex", c_ushort),    #武将物品所在武将背包位置索引
@@ -19024,13 +19080,13 @@
        return
    def GetLength(self):
        return sizeof(tagCSHeroBattlePos)
        return sizeof(tagCSHeroLineupPos)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 12 战斗阵型保存 //tagCSHeroBattlePosSave:
        DumpString = '''// B4 12 战斗阵容保存 //tagCSHeroLineupSave:
                                ItemIndex:%d,
                                PosNum:%d
                                '''\
@@ -19041,11 +19097,12 @@
        return DumpString
class  tagCSHeroBattlePosSave(Structure):
class  tagCSHeroLineupSave(Structure):
    Head = tagHead()
    FuncType = 0    #(BYTE FuncType)//布阵功能类型:0-默认主阵型;其他待扩展,如某个活动的防守阵型
    LineupID = 0    #(BYTE LineupID)//阵容ID:1-主阵容;其他待扩展,如某个防守阵容
    ShapeType = 0    #(BYTE ShapeType)//本阵容阵型,0为默认阵型,可扩展不同的阵型
    PosCnt = 0    #(BYTE PosCnt)
    HeroPosList = list()    #(vector<tagCSHeroBattlePos> HeroPosList)// 保存的阵型,只要发送最终的阵型武将位置即可
    HeroPosList = list()    #(vector<tagCSHeroLineupPos> HeroPosList)// 保存的阵容,只发送最终的阵容武将位置即可
    data = None
    def __init__(self):
@@ -19057,10 +19114,11 @@
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.FuncType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LineupID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PosCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.PosCnt):
            temHeroPosList = tagCSHeroBattlePos()
            temHeroPosList = tagCSHeroLineupPos()
            _pos = temHeroPosList.ReadData(_lpData, _pos)
            self.HeroPosList.append(temHeroPosList)
        return _pos
@@ -19070,7 +19128,8 @@
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x12
        self.FuncType = 0
        self.LineupID = 0
        self.ShapeType = 0
        self.PosCnt = 0
        self.HeroPosList = list()
        return
@@ -19078,6 +19137,7 @@
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 1
        length += 1
        length += 1
        for i in range(self.PosCnt):
@@ -19088,7 +19148,8 @@
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteBYTE(data, self.FuncType)
        data = CommFunc.WriteBYTE(data, self.LineupID)
        data = CommFunc.WriteBYTE(data, self.ShapeType)
        data = CommFunc.WriteBYTE(data, self.PosCnt)
        for i in range(self.PosCnt):
            data = CommFunc.WriteString(data, self.HeroPosList[i].GetLength(), self.HeroPosList[i].GetBuffer())
@@ -19097,21 +19158,79 @@
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                FuncType:%d,
                                LineupID:%d,
                                ShapeType:%d,
                                PosCnt:%d,
                                HeroPosList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.FuncType,
                                self.LineupID,
                                self.ShapeType,
                                self.PosCnt,
                                "..."
                                )
        return DumpString
m_NAtagCSHeroBattlePosSave=tagCSHeroBattlePosSave()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSHeroBattlePosSave.Head.Cmd,m_NAtagCSHeroBattlePosSave.Head.SubCmd))] = m_NAtagCSHeroBattlePosSave
m_NAtagCSHeroLineupSave=tagCSHeroLineupSave()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSHeroLineupSave.Head.Cmd,m_NAtagCSHeroLineupSave.Head.SubCmd))] = m_NAtagCSHeroLineupSave
#------------------------------------------------------
# B4 13 主线战斗请求 #tagCSMainFightReq
class  tagCSMainFightReq(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ReqType", c_ubyte),    # 0-停止战斗回城;1-设置消耗倍值;2-挑战小怪;3-挑战boss;4-下一段战报;5-下一队;
                  ("ReqValue", c_int),    # 请求值,ReqType为1时发送消耗倍值
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x13
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x13
        self.ReqType = 0
        self.ReqValue = 0
        return
    def GetLength(self):
        return sizeof(tagCSMainFightReq)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 13 主线战斗请求 //tagCSMainFightReq:
                                Cmd:%s,
                                SubCmd:%s,
                                ReqType:%d,
                                ReqValue:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ReqType,
                                self.ReqValue
                                )
        return DumpString
m_NAtagCSMainFightReq=tagCSMainFightReq()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSMainFightReq.Cmd,m_NAtagCSMainFightReq.SubCmd))] = m_NAtagCSMainFightReq
#------------------------------------------------------
@@ -20211,10 +20330,10 @@
class  tagCMTurnFight(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
    FuncLineID = 0    #(WORD FuncLineID)
    TagType = 0    #(BYTE TagType)// 战斗目标类型,0-NPC,1-玩家,2-队伍
    TagID = 0    #(DWORD TagID)// 战斗目标类型对应的ID
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    TagType = 0    #(BYTE TagType)// 目标类型,0-NPC阵容,1-玩家
    TagID = 0    #(DWORD TagID)// 目标类型对应的ID,如阵容ID或玩家ID
    ValueCount = 0    #(BYTE ValueCount)
    ValueList = list()    #(vector<DWORD> ValueList)// 附加值列表,可选,具体含义由MapID决定
    data = None
@@ -20229,7 +20348,7 @@
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TagType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -20255,7 +20374,7 @@
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 4
        length += 1
        length += 4
        length += 1
@@ -20267,7 +20386,7 @@
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.TagType)
        data = CommFunc.WriteDWORD(data, self.TagID)
        data = CommFunc.WriteBYTE(data, self.ValueCount)
@@ -20302,6 +20421,63 @@
#------------------------------------------------------
# B4 14 查看战报 #tagCSTurnFightReportView
class  tagCSTurnFightReportView(Structure):
    Head = tagHead()
    GUID = ""    #(char GUID[40])//战报guid
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x14
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x14
        self.GUID = ""
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 40
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteString(data, 40, self.GUID)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                GUID:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.GUID
                                )
        return DumpString
m_NAtagCSTurnFightReportView=tagCSTurnFightReportView()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCSTurnFightReportView.Head.Cmd,m_NAtagCSTurnFightReportView.Head.SubCmd))] = m_NAtagCSTurnFightReportView
#------------------------------------------------------
# B5 18 拍卖行修改关注物品 #tagCGAttentionAuctionItemChange
class  tagCGAttentionAuctionItemChange(Structure):