| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 22 武将信息 #tagSCHeroInfo
|
| | |
|
| | | class tagSCHero(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("HeroID", c_int), # 武将ID
|
| | | ("SkinState", c_int), # 武将皮肤已解锁状态信息,按皮肤所在索引二进制位运算判断是否解锁,0索引位默认皮肤,不用验证
|
| | | ("BookInitState", c_ubyte), # 图鉴激活状态:0-未激活;1-可激活;2-已激活
|
| | | ("BookStarLV", c_ushort), # 图鉴星级等级
|
| | | ("BookBreakLV", c_ushort), # 图鉴突破等级
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.HeroID = 0
|
| | | self.SkinState = 0
|
| | | self.BookInitState = 0
|
| | | self.BookStarLV = 0
|
| | | self.BookBreakLV = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCHero)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B1 22 武将信息 //tagSCHeroInfo:
|
| | | HeroID:%d,
|
| | | SkinState:%d,
|
| | | BookInitState:%d,
|
| | | BookStarLV:%d,
|
| | | BookBreakLV:%d
|
| | | '''\
|
| | | %(
|
| | | self.HeroID,
|
| | | self.SkinState,
|
| | | self.BookInitState,
|
| | | self.BookStarLV,
|
| | | self.BookBreakLV
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCHeroInfo(Structure):
|
| | | Head = tagHead()
|
| | | HeroCnt = 0 #(WORD HeroCnt)
|
| | | HeroInfoList = list() #(vector<tagSCHero> HeroInfoList)
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x22
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.HeroCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | for i in range(self.HeroCnt):
|
| | | temHeroInfoList = tagSCHero()
|
| | | _pos = temHeroInfoList.ReadData(_lpData, _pos)
|
| | | self.HeroInfoList.append(temHeroInfoList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB1
|
| | | self.Head.SubCmd = 0x22
|
| | | self.HeroCnt = 0
|
| | | self.HeroInfoList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 2
|
| | | for i in range(self.HeroCnt):
|
| | | length += self.HeroInfoList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteWORD(data, self.HeroCnt)
|
| | | for i in range(self.HeroCnt):
|
| | | data = CommFunc.WriteString(data, self.HeroInfoList[i].GetLength(), self.HeroInfoList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | HeroCnt:%d,
|
| | | HeroInfoList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.HeroCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCHeroInfo=tagSCHeroInfo()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCHeroInfo.Head.Cmd,m_NAtagSCHeroInfo.Head.SubCmd))] = m_NAtagSCHeroInfo
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
|
| | |
|
| | | class tagMCNotifyPlayerMove(Structure):
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 24 回合战斗初始化 #tagSCTurnFightInit
|
| | |
|
| | | class tagSCTurnFightObj(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("ObjID", c_int), # 战斗单位唯一ID
|
| | | ("NPCID", c_int), # 战斗NPCID,不同的实例ID对应的NPCID可能一样
|
| | | ("HeroID", c_int), # 玩家武将ID,仅玩家阵容有
|
| | | ("SkinID", c_int), # 玩家武将皮肤ID,仅玩家阵容有
|
| | | ("HP", c_int), # 当前血量,求余20亿部分
|
| | | ("HPEx", c_int), # 当前血量,整除20亿部分
|
| | | ("MaxHP", c_int), # 最大血量,求余20亿部分
|
| | | ("MaxHPEx", c_int), # 最大血量,整除20亿部分
|
| | | ("LV", c_ushort), # 等级
|
| | | ("PosNum", c_ubyte), # 在本阵容中的站位,从1开始,非主战斗武将为0,如红颜
|
| | | ("AngreXP", c_ushort), # 当前怒气值
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.ObjID = 0
|
| | | self.NPCID = 0
|
| | | self.HeroID = 0
|
| | | self.SkinID = 0
|
| | | self.HP = 0
|
| | | self.HPEx = 0
|
| | | self.MaxHP = 0
|
| | | self.MaxHPEx = 0
|
| | | self.LV = 0
|
| | | self.PosNum = 0
|
| | | self.AngreXP = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCTurnFightObj)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 24 回合战斗初始化 //tagSCTurnFightInit:
|
| | | ObjID:%d,
|
| | | NPCID:%d,
|
| | | HeroID:%d,
|
| | | SkinID:%d,
|
| | | HP:%d,
|
| | | HPEx:%d,
|
| | | MaxHP:%d,
|
| | | MaxHPEx:%d,
|
| | | LV:%d,
|
| | | PosNum:%d,
|
| | | AngreXP:%d
|
| | | '''\
|
| | | %(
|
| | | self.ObjID,
|
| | | self.NPCID,
|
| | | self.HeroID,
|
| | | self.SkinID,
|
| | | self.HP,
|
| | | self.HPEx,
|
| | | self.MaxHP,
|
| | | self.MaxHPEx,
|
| | | self.LV,
|
| | | self.PosNum,
|
| | | self.AngreXP
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCTurnFightLineup(Structure):
|
| | | Num = 0 #(BYTE Num)// 该阵容在本阵营的编号,不同阵营的阵容编号可能相同,都是从1开始,一般1V1时每个阵营为1个阵容,多V多时则每个阵营为多个阵容
|
| | | OwnerID = 0 #(DWORD OwnerID)// 阵容所属的玩家ID,可能为0,0代表非玩家阵容
|
| | | ShapeType = 0 #(BYTE ShapeType)// 本阵容阵型,0为默认阵型,可扩展不同的阵型,如boss特殊战斗阵型,或者其他不同站位的阵型
|
| | | ObjCnt = 0 #(BYTE ObjCnt)
|
| | | ObjList = list() #(vector<tagSCTurnFightObj> ObjList)// 本阵容战斗单位列表
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.Num,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.OwnerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.ObjCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.ObjCnt):
|
| | | temObjList = tagSCTurnFightObj()
|
| | | _pos = temObjList.ReadData(_lpData, _pos)
|
| | | self.ObjList.append(temObjList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Num = 0
|
| | | self.OwnerID = 0
|
| | | self.ShapeType = 0
|
| | | self.ObjCnt = 0
|
| | | self.ObjList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | | for i in range(self.ObjCnt):
|
| | | length += self.ObjList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.Num)
|
| | | data = CommFunc.WriteDWORD(data, self.OwnerID)
|
| | | data = CommFunc.WriteBYTE(data, self.ShapeType)
|
| | | data = CommFunc.WriteBYTE(data, self.ObjCnt)
|
| | | for i in range(self.ObjCnt):
|
| | | data = CommFunc.WriteString(data, self.ObjList[i].GetLength(), self.ObjList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Num:%d,
|
| | | OwnerID:%d,
|
| | | ShapeType:%d,
|
| | | ObjCnt:%d,
|
| | | ObjList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Num,
|
| | | self.OwnerID,
|
| | | self.ShapeType,
|
| | | self.ObjCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCTurnFightFaction(Structure):
|
| | | Faction = 0 #(BYTE Faction)//阵营编号,1或2,1为发起方的阵营编号
|
| | | LineupCnt = 0 #(BYTE LineupCnt)
|
| | | LineupList = list() #(vector<tagSCTurnFightLineup> LineupList)// 本阵营所有阵容列表,为支持多V多扩展用,通常情况下每个阵营只有一个阵容
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.Faction,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.LineupCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.LineupCnt):
|
| | | temLineupList = tagSCTurnFightLineup()
|
| | | _pos = temLineupList.ReadData(_lpData, _pos)
|
| | | self.LineupList.append(temLineupList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Faction = 0
|
| | | self.LineupCnt = 0
|
| | | self.LineupList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 1
|
| | | for i in range(self.LineupCnt):
|
| | | length += self.LineupList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.Faction)
|
| | | data = CommFunc.WriteBYTE(data, self.LineupCnt)
|
| | | for i in range(self.LineupCnt):
|
| | | data = CommFunc.WriteString(data, self.LineupList[i].GetLength(), self.LineupList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Faction:%d,
|
| | | LineupCnt:%d,
|
| | | LineupList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Faction,
|
| | | self.LineupCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | class tagSCTurnFightInit(Structure):
|
| | | Head = tagHead()
|
| | | MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
|
| | | FuncLineID = 0 #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
|
| | | TurnMax = 0 #(BYTE TurnMax)// 最大轮次
|
| | | Len = 0 #(WORD Len)
|
| | | Msg = "" #(String Msg)// 本场战斗扩展信息,一般为json格式,具体内容由MapID决定
|
| | | FactionCnt = 0 #(BYTE FactionCnt)
|
| | | FactionList = list() #(vector<tagSCTurnFightFaction> FactionList)// 阵营列表,通常固定只有两个阵营
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x24
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
|
| | | self.FactionCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.FactionCnt):
|
| | | temFactionList = tagSCTurnFightFaction()
|
| | | _pos = temFactionList.ReadData(_lpData, _pos)
|
| | | self.FactionList.append(temFactionList)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x24
|
| | | self.MapID = 0
|
| | | self.FuncLineID = 0
|
| | | self.TurnMax = 0
|
| | | self.Len = 0
|
| | | self.Msg = ""
|
| | | self.FactionCnt = 0
|
| | | self.FactionList = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 4
|
| | | length += 4
|
| | | length += 1
|
| | | length += 2
|
| | | length += len(self.Msg)
|
| | | length += 1
|
| | | for i in range(self.FactionCnt):
|
| | | length += self.FactionList[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteDWORD(data, self.FuncLineID)
|
| | | data = CommFunc.WriteBYTE(data, self.TurnMax)
|
| | | data = CommFunc.WriteWORD(data, self.Len)
|
| | | data = CommFunc.WriteString(data, self.Len, self.Msg)
|
| | | data = CommFunc.WriteBYTE(data, self.FactionCnt)
|
| | | for i in range(self.FactionCnt):
|
| | | data = CommFunc.WriteString(data, self.FactionList[i].GetLength(), self.FactionList[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | MapID:%d,
|
| | | FuncLineID:%d,
|
| | | TurnMax:%d,
|
| | | Len:%d,
|
| | | Msg:%s,
|
| | | FactionCnt:%d,
|
| | | FactionList:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.MapID,
|
| | | self.FuncLineID,
|
| | | self.TurnMax,
|
| | | self.Len,
|
| | | self.Msg,
|
| | | self.FactionCnt,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCTurnFightInit=tagSCTurnFightInit()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightInit.Head.Cmd,m_NAtagSCTurnFightInit.Head.SubCmd))] = m_NAtagSCTurnFightInit
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 21 回合战斗对象开始行动 #tagMCTurnFightObjAction
|
| | |
|
| | | class tagMCTurnFightObjAction(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("TurnNum", c_ubyte), # 当前轮次
|
| | | ("ObjID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x21
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x21
|
| | | self.TurnNum = 0
|
| | | self.ObjID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCTurnFightObjAction)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 21 回合战斗对象开始行动 //tagMCTurnFightObjAction:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | TurnNum:%d,
|
| | | ObjID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.TurnNum,
|
| | | self.ObjID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCTurnFightObjAction=tagMCTurnFightObjAction()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjAction.Cmd,m_NAtagMCTurnFightObjAction.SubCmd))] = m_NAtagMCTurnFightObjAction
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 22 回合战斗对象死亡 #tagMCTurnFightObjDead
|
| | |
|
| | | class tagMCTurnFightObjDead(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int), |
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x22
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x22
|
| | | self.ObjID = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCTurnFightObjDead)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 22 回合战斗对象死亡 //tagMCTurnFightObjDead:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCTurnFightObjDead=tagMCTurnFightObjDead()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjDead.Cmd,m_NAtagMCTurnFightObjDead.SubCmd))] = m_NAtagMCTurnFightObjDead
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 23 回合战斗对象复活 #tagMCTurnFightObjReborn
|
| | |
|
| | | class tagMCTurnFightObjReborn(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("ObjID", c_int), |
| | | ("HP", c_int), # 复活后血量,求余亿部分
|
| | | ("HPEx", c_int), # 复活后血量,整除亿部分
|
| | | ("RebornType", c_ubyte), # 复活方式:1-灵宠技能复活;2-待扩展
|
| | | ("RebornValue1", c_int), # 复活方式对应值1,由复活方式决定其值意义
|
| | | ("RebornValue2", c_int), # 复活方式对应值2
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x23
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x23
|
| | | self.ObjID = 0
|
| | | self.HP = 0
|
| | | self.HPEx = 0
|
| | | self.RebornType = 0
|
| | | self.RebornValue1 = 0
|
| | | self.RebornValue2 = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagMCTurnFightObjReborn)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 23 回合战斗对象复活 //tagMCTurnFightObjReborn:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | ObjID:%d,
|
| | | HP:%d,
|
| | | HPEx:%d,
|
| | | RebornType:%d,
|
| | | RebornValue1:%d,
|
| | | RebornValue2:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.ObjID,
|
| | | self.HP,
|
| | | self.HPEx,
|
| | | self.RebornType,
|
| | | self.RebornValue1,
|
| | | self.RebornValue2
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagMCTurnFightObjReborn=tagMCTurnFightObjReborn()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjReborn.Cmd,m_NAtagMCTurnFightObjReborn.SubCmd))] = m_NAtagMCTurnFightObjReborn
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 30 查看战报结果 #tagSCTurnFightReportRet
|
| | |
|
| | | class tagSCTurnFightReport(Structure):
|
| | | Head = tagHead()
|
| | | GUID = "" #(char GUID[40])//该战报guid
|
| | | Len = 0 #(DWORD Len)
|
| | | Report = "" #(String Report)//完整战报
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x30
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
|
| | | self.Len,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Report,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Head = tagHead()
|
| | | self.Head.Clear()
|
| | | self.Head.Cmd = 0xB4
|
| | | self.Head.SubCmd = 0x30
|
| | | self.GUID = ""
|
| | | self.Len = 0
|
| | | self.Report = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 40
|
| | | length += 4
|
| | | length += len(self.Report)
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteString(data, 40, self.GUID)
|
| | | data = CommFunc.WriteDWORD(data, self.Len)
|
| | | data = CommFunc.WriteString(data, self.Len, self.Report)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Head:%s,
|
| | | GUID:%s,
|
| | | Len:%d,
|
| | | Report:%s
|
| | | '''\
|
| | | %(
|
| | | self.Head.OutputString(),
|
| | | self.GUID,
|
| | | self.Len,
|
| | | self.Report
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 25 回合战斗战报片段标记 #tagSCTurnFightReportSign
|
| | |
|
| | | class tagSCTurnFightReportSign(Structure):
|
| | | _pack_ = 1
|
| | | _fields_ = [
|
| | | ("Cmd", c_ubyte),
|
| | | ("SubCmd", c_ubyte),
|
| | | ("Sign", c_ubyte), # 0-战报片段开始;1-战报片段结束;
|
| | | ]
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x25
|
| | | return
|
| | |
|
| | | def ReadData(self, stringData, _pos=0, _len=0):
|
| | | self.Clear()
|
| | | memmove(addressof(self), stringData[_pos:], self.GetLength())
|
| | | return _pos + self.GetLength()
|
| | |
|
| | | def Clear(self):
|
| | | self.Cmd = 0xB4
|
| | | self.SubCmd = 0x25
|
| | | self.Sign = 0
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | return sizeof(tagSCTurnFightReportSign)
|
| | |
|
| | | def GetBuffer(self):
|
| | | return string_at(addressof(self), self.GetLength())
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''// B4 25 回合战斗战报片段标记 //tagSCTurnFightReportSign:
|
| | | Cmd:%s,
|
| | | SubCmd:%s,
|
| | | Sign:%d
|
| | | '''\
|
| | | %(
|
| | | self.Cmd,
|
| | | self.SubCmd,
|
| | | self.Sign
|
| | | )
|
| | | return DumpString
|
| | |
|
| | |
|
| | | m_NAtagSCTurnFightReportSign=tagSCTurnFightReportSign()
|
| | | ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightReportSign.Cmd,m_NAtagSCTurnFightReportSign.SubCmd))] = m_NAtagSCTurnFightReportSign
|
| | |
|
| | |
|
| | | #------------------------------------------------------
|
| | | # B4 20 回合制战斗状态 #tagMCTurnFightState
|
| | |
|
| | | class tagMCTurnFightState(Structure):
|
| | | Head = tagHead()
|
| | | MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
|
| | | FuncLineID = 0 #(WORD FuncLineID)
|
| | | TagType = 0 #(BYTE TagType)// 战斗目标类型,0-NPC,1-玩家,2-队伍
|
| | | TagID = 0 #(DWORD TagID)// 战斗目标类型对应的ID
|
| | | MapID = 0 #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
|
| | | FuncLineID = 0 #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
|
| | | State = 0 #(BYTE State)// 0-起始状态标记;1-准备完毕;2-战斗中;3-战斗结束;4-结算奖励;5-结束状态标记
|
| | | TurnNum = 0 #(BYTE TurnNum)// 当前轮次
|
| | | TurnMax = 0 #(BYTE TurnMax)// 最大轮次
|
| | | Len = 0 #(WORD Len)
|
| | | Msg = "" #(String Msg)//size = Len
|
| | | data = None
|
| | |
| | | self.Clear()
|
| | | _pos = self.Head.ReadData(_lpData, _pos)
|
| | | self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.TagType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.TagID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
|
| | | return _pos
|
| | |
| | | self.Head.SubCmd = 0x20
|
| | | self.MapID = 0
|
| | | self.FuncLineID = 0
|
| | | self.TagType = 0
|
| | | self.TagID = 0
|
| | | self.State = 0
|
| | | self.TurnNum = 0
|
| | | self.TurnMax = 0
|
| | | self.Len = 0
|
| | | self.Msg = ""
|
| | | return
|
| | |
| | | length = 0
|
| | | length += self.Head.GetLength()
|
| | | length += 4
|
| | | length += 2
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | length += 1
|
| | | length += 1
|
| | | length += 2
|
| | |
| | | data = ''
|
| | | data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
|
| | | data = CommFunc.WriteDWORD(data, self.MapID)
|
| | | data = CommFunc.WriteWORD(data, self.FuncLineID)
|
| | | data = CommFunc.WriteBYTE(data, self.TagType)
|
| | | data = CommFunc.WriteDWORD(data, self.TagID)
|
| | | data = CommFunc.WriteDWORD(data, self.FuncLineID)
|
| | | data = CommFunc.WriteBYTE(data, self.State)
|
| | | data = CommFunc.WriteBYTE(data, self.TurnNum)
|
| | | data = CommFunc.WriteBYTE(data, self.TurnMax)
|
| | | data = CommFunc.WriteWORD(data, self.Len)
|
| | | data = CommFunc.WriteString(data, self.Len, self.Msg)
|
| | | return data
|
| | |
| | | Head:%s,
|
| | | MapID:%d,
|
| | | FuncLineID:%d,
|
| | | TagType:%d,
|
| | | TagID:%d,
|
| | | State:%d,
|
| | | TurnNum:%d,
|
| | | TurnMax:%d,
|
| | | Len:%d,
|
| | | Msg:%s
|
| | | '''\
|
| | |
| | | self.Head.OutputString(),
|
| | | self.MapID,
|
| | | self.FuncLineID,
|
| | | self.TagType,
|
| | | self.TagID,
|
| | | self.State,
|
| | | self.TurnNum,
|
| | | self.TurnMax,
|
| | | self.Len,
|
| | | self.Msg
|
| | | )
|