ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -44094,6 +44094,126 @@
#------------------------------------------------------
# B1 22 武将信息 #tagSCHeroInfo
class  tagSCHero(Structure):
    _pack_ = 1
    _fields_ = [
                  ("HeroID", c_int),    # 武将ID
                  ("SkinState", c_int),    # 武将皮肤已解锁状态信息,按皮肤所在索引二进制位运算判断是否解锁,0索引位默认皮肤,不用验证
                  ("BookInitState", c_ubyte),    # 图鉴激活状态:0-未激活;1-可激活;2-已激活
                  ("BookStarLV", c_ushort),    # 图鉴星级等级
                  ("BookBreakLV", c_ushort),    # 图鉴突破等级
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.HeroID = 0
        self.SkinState = 0
        self.BookInitState = 0
        self.BookStarLV = 0
        self.BookBreakLV = 0
        return
    def GetLength(self):
        return sizeof(tagSCHero)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 22 武将信息 //tagSCHeroInfo:
                                HeroID:%d,
                                SkinState:%d,
                                BookInitState:%d,
                                BookStarLV:%d,
                                BookBreakLV:%d
                                '''\
                                %(
                                self.HeroID,
                                self.SkinState,
                                self.BookInitState,
                                self.BookStarLV,
                                self.BookBreakLV
                                )
        return DumpString
class  tagSCHeroInfo(Structure):
    Head = tagHead()
    HeroCnt = 0    #(WORD HeroCnt)
    HeroInfoList = list()    #(vector<tagSCHero> HeroInfoList)
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x22
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.HeroCnt,_pos = CommFunc.ReadWORD(_lpData, _pos)
        for i in range(self.HeroCnt):
            temHeroInfoList = tagSCHero()
            _pos = temHeroInfoList.ReadData(_lpData, _pos)
            self.HeroInfoList.append(temHeroInfoList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB1
        self.Head.SubCmd = 0x22
        self.HeroCnt = 0
        self.HeroInfoList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 2
        for i in range(self.HeroCnt):
            length += self.HeroInfoList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteWORD(data, self.HeroCnt)
        for i in range(self.HeroCnt):
            data = CommFunc.WriteString(data, self.HeroInfoList[i].GetLength(), self.HeroInfoList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                HeroCnt:%d,
                                HeroInfoList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.HeroCnt,
                                "..."
                                )
        return DumpString
m_NAtagSCHeroInfo=tagSCHeroInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCHeroInfo.Head.Cmd,m_NAtagSCHeroInfo.Head.SubCmd))] = m_NAtagSCHeroInfo
#------------------------------------------------------
# B1 06 通知玩家向目标点移动 #tagMCNotifyPlayerMove
class  tagMCNotifyPlayerMove(Structure):
@@ -50607,17 +50727,621 @@
#------------------------------------------------------
# B4 24 回合战斗初始化 #tagSCTurnFightInit
class  tagSCTurnFightObj(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ObjID", c_int),    # 战斗单位唯一ID
                  ("NPCID", c_int),    # 战斗NPCID,不同的实例ID对应的NPCID可能一样
                  ("HeroID", c_int),    # 玩家武将ID,仅玩家阵容有
                  ("SkinID", c_int),    # 玩家武将皮肤ID,仅玩家阵容有
                  ("HP", c_int),    # 当前血量,求余20亿部分
                  ("HPEx", c_int),    # 当前血量,整除20亿部分
                  ("MaxHP", c_int),    # 最大血量,求余20亿部分
                  ("MaxHPEx", c_int),    # 最大血量,整除20亿部分
                  ("LV", c_ushort),    # 等级
                  ("PosNum", c_ubyte),    # 在本阵容中的站位,从1开始,非主战斗武将为0,如红颜
                  ("AngreXP", c_ushort),    # 当前怒气值
                  ]
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.ObjID = 0
        self.NPCID = 0
        self.HeroID = 0
        self.SkinID = 0
        self.HP = 0
        self.HPEx = 0
        self.MaxHP = 0
        self.MaxHPEx = 0
        self.LV = 0
        self.PosNum = 0
        self.AngreXP = 0
        return
    def GetLength(self):
        return sizeof(tagSCTurnFightObj)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 24 回合战斗初始化 //tagSCTurnFightInit:
                                ObjID:%d,
                                NPCID:%d,
                                HeroID:%d,
                                SkinID:%d,
                                HP:%d,
                                HPEx:%d,
                                MaxHP:%d,
                                MaxHPEx:%d,
                                LV:%d,
                                PosNum:%d,
                                AngreXP:%d
                                '''\
                                %(
                                self.ObjID,
                                self.NPCID,
                                self.HeroID,
                                self.SkinID,
                                self.HP,
                                self.HPEx,
                                self.MaxHP,
                                self.MaxHPEx,
                                self.LV,
                                self.PosNum,
                                self.AngreXP
                                )
        return DumpString
class  tagSCTurnFightLineup(Structure):
    Num = 0    #(BYTE Num)// 该阵容在本阵营的编号,不同阵营的阵容编号可能相同,都是从1开始,一般1V1时每个阵营为1个阵容,多V多时则每个阵营为多个阵容
    OwnerID = 0    #(DWORD OwnerID)// 阵容所属的玩家ID,可能为0,0代表非玩家阵容
    ShapeType = 0    #(BYTE ShapeType)// 本阵容阵型,0为默认阵型,可扩展不同的阵型,如boss特殊战斗阵型,或者其他不同站位的阵型
    ObjCnt = 0    #(BYTE ObjCnt)
    ObjList = list()    #(vector<tagSCTurnFightObj> ObjList)// 本阵容战斗单位列表
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Num,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.OwnerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.ShapeType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ObjCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.ObjCnt):
            temObjList = tagSCTurnFightObj()
            _pos = temObjList.ReadData(_lpData, _pos)
            self.ObjList.append(temObjList)
        return _pos
    def Clear(self):
        self.Num = 0
        self.OwnerID = 0
        self.ShapeType = 0
        self.ObjCnt = 0
        self.ObjList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 4
        length += 1
        length += 1
        for i in range(self.ObjCnt):
            length += self.ObjList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.Num)
        data = CommFunc.WriteDWORD(data, self.OwnerID)
        data = CommFunc.WriteBYTE(data, self.ShapeType)
        data = CommFunc.WriteBYTE(data, self.ObjCnt)
        for i in range(self.ObjCnt):
            data = CommFunc.WriteString(data, self.ObjList[i].GetLength(), self.ObjList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Num:%d,
                                OwnerID:%d,
                                ShapeType:%d,
                                ObjCnt:%d,
                                ObjList:%s
                                '''\
                                %(
                                self.Num,
                                self.OwnerID,
                                self.ShapeType,
                                self.ObjCnt,
                                "..."
                                )
        return DumpString
class  tagSCTurnFightFaction(Structure):
    Faction = 0    #(BYTE Faction)//阵营编号,1或2,1为发起方的阵营编号
    LineupCnt = 0    #(BYTE LineupCnt)
    LineupList = list()    #(vector<tagSCTurnFightLineup> LineupList)// 本阵营所有阵容列表,为支持多V多扩展用,通常情况下每个阵营只有一个阵容
    data = None
    def __init__(self):
        self.Clear()
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        self.Faction,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.LineupCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.LineupCnt):
            temLineupList = tagSCTurnFightLineup()
            _pos = temLineupList.ReadData(_lpData, _pos)
            self.LineupList.append(temLineupList)
        return _pos
    def Clear(self):
        self.Faction = 0
        self.LineupCnt = 0
        self.LineupList = list()
        return
    def GetLength(self):
        length = 0
        length += 1
        length += 1
        for i in range(self.LineupCnt):
            length += self.LineupList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteBYTE(data, self.Faction)
        data = CommFunc.WriteBYTE(data, self.LineupCnt)
        for i in range(self.LineupCnt):
            data = CommFunc.WriteString(data, self.LineupList[i].GetLength(), self.LineupList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Faction:%d,
                                LineupCnt:%d,
                                LineupList:%s
                                '''\
                                %(
                                self.Faction,
                                self.LineupCnt,
                                "..."
                                )
        return DumpString
class  tagSCTurnFightInit(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)// 本场战斗扩展信息,一般为json格式,具体内容由MapID决定
    FactionCnt = 0    #(BYTE FactionCnt)
    FactionList = list()    #(vector<tagSCTurnFightFaction> FactionList)// 阵营列表,通常固定只有两个阵营
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x24
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        self.FactionCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.FactionCnt):
            temFactionList = tagSCTurnFightFaction()
            _pos = temFactionList.ReadData(_lpData, _pos)
            self.FactionList.append(temFactionList)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x24
        self.MapID = 0
        self.FuncLineID = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        self.FactionCnt = 0
        self.FactionList = list()
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 4
        length += 1
        length += 2
        length += len(self.Msg)
        length += 1
        for i in range(self.FactionCnt):
            length += self.FactionList[i].GetLength()
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        data = CommFunc.WriteBYTE(data, self.FactionCnt)
        for i in range(self.FactionCnt):
            data = CommFunc.WriteString(data, self.FactionList[i].GetLength(), self.FactionList[i].GetBuffer())
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s,
                                FactionCnt:%d,
                                FactionList:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.TurnMax,
                                self.Len,
                                self.Msg,
                                self.FactionCnt,
                                "..."
                                )
        return DumpString
m_NAtagSCTurnFightInit=tagSCTurnFightInit()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightInit.Head.Cmd,m_NAtagSCTurnFightInit.Head.SubCmd))] = m_NAtagSCTurnFightInit
#------------------------------------------------------
# B4 21 回合战斗对象开始行动 #tagMCTurnFightObjAction
class  tagMCTurnFightObjAction(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("TurnNum", c_ubyte),    # 当前轮次
                  ("ObjID", c_int),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x21
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x21
        self.TurnNum = 0
        self.ObjID = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjAction)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 21 回合战斗对象开始行动 //tagMCTurnFightObjAction:
                                Cmd:%s,
                                SubCmd:%s,
                                TurnNum:%d,
                                ObjID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.TurnNum,
                                self.ObjID
                                )
        return DumpString
m_NAtagMCTurnFightObjAction=tagMCTurnFightObjAction()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjAction.Cmd,m_NAtagMCTurnFightObjAction.SubCmd))] = m_NAtagMCTurnFightObjAction
#------------------------------------------------------
# B4 22 回合战斗对象死亡 #tagMCTurnFightObjDead
class  tagMCTurnFightObjDead(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        self.ObjID = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjDead)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 22 回合战斗对象死亡 //tagMCTurnFightObjDead:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID
                                )
        return DumpString
m_NAtagMCTurnFightObjDead=tagMCTurnFightObjDead()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjDead.Cmd,m_NAtagMCTurnFightObjDead.SubCmd))] = m_NAtagMCTurnFightObjDead
#------------------------------------------------------
# B4 23 回合战斗对象复活 #tagMCTurnFightObjReborn
class  tagMCTurnFightObjReborn(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("HP", c_int),    # 复活后血量,求余亿部分
                  ("HPEx", c_int),    # 复活后血量,整除亿部分
                  ("RebornType", c_ubyte),    # 复活方式:1-灵宠技能复活;2-待扩展
                  ("RebornValue1", c_int),    # 复活方式对应值1,由复活方式决定其值意义
                  ("RebornValue2", c_int),    # 复活方式对应值2
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        self.ObjID = 0
        self.HP = 0
        self.HPEx = 0
        self.RebornType = 0
        self.RebornValue1 = 0
        self.RebornValue2 = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjReborn)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 23 回合战斗对象复活 //tagMCTurnFightObjReborn:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                HP:%d,
                                HPEx:%d,
                                RebornType:%d,
                                RebornValue1:%d,
                                RebornValue2:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.HP,
                                self.HPEx,
                                self.RebornType,
                                self.RebornValue1,
                                self.RebornValue2
                                )
        return DumpString
m_NAtagMCTurnFightObjReborn=tagMCTurnFightObjReborn()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjReborn.Cmd,m_NAtagMCTurnFightObjReborn.SubCmd))] = m_NAtagMCTurnFightObjReborn
#------------------------------------------------------
# B4 30 查看战报结果 #tagSCTurnFightReportRet
class  tagSCTurnFightReport(Structure):
    Head = tagHead()
    GUID = ""    #(char GUID[40])//该战报guid
    Len = 0    #(DWORD Len)
    Report = ""    #(String Report)//完整战报
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x30
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
        self.Len,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Report,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x30
        self.GUID = ""
        self.Len = 0
        self.Report = ""
        return
    def GetLength(self):
        length = 0
        length += self.Head.GetLength()
        length += 40
        length += 4
        length += len(self.Report)
        return length
    def GetBuffer(self):
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteString(data, 40, self.GUID)
        data = CommFunc.WriteDWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Report)
        return data
    def OutputString(self):
        DumpString = '''
                                Head:%s,
                                GUID:%s,
                                Len:%d,
                                Report:%s
                                '''\
                                %(
                                self.Head.OutputString(),
                                self.GUID,
                                self.Len,
                                self.Report
                                )
        return DumpString
#------------------------------------------------------
# B4 25 回合战斗战报片段标记 #tagSCTurnFightReportSign
class  tagSCTurnFightReportSign(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("Sign", c_ubyte),    # 0-战报片段开始;1-战报片段结束;
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x25
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x25
        self.Sign = 0
        return
    def GetLength(self):
        return sizeof(tagSCTurnFightReportSign)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 25 回合战斗战报片段标记 //tagSCTurnFightReportSign:
                                Cmd:%s,
                                SubCmd:%s,
                                Sign:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.Sign
                                )
        return DumpString
m_NAtagSCTurnFightReportSign=tagSCTurnFightReportSign()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagSCTurnFightReportSign.Cmd,m_NAtagSCTurnFightReportSign.SubCmd))] = m_NAtagSCTurnFightReportSign
#------------------------------------------------------
# B4 20 回合制战斗状态 #tagMCTurnFightState
class  tagMCTurnFightState(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
    FuncLineID = 0    #(WORD FuncLineID)
    TagType = 0    #(BYTE TagType)// 战斗目标类型,0-NPC,1-玩家,2-队伍
    TagID = 0    #(DWORD TagID)// 战斗目标类型对应的ID
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗地图场景功能(如主线关卡、主线boss、爬塔、竞技场等)
    FuncLineID = 0    #(DWORD FuncLineID)// MapID对应的扩展值,如具体某个关卡等
    State = 0    #(BYTE State)// 0-起始状态标记;1-准备完毕;2-战斗中;3-战斗结束;4-结算奖励;5-结束状态标记
    TurnNum = 0    #(BYTE TurnNum)// 当前轮次
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)//size = Len
    data = None
@@ -50632,12 +51356,9 @@
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TagType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TagID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
@@ -50649,11 +51370,8 @@
        self.Head.SubCmd = 0x20
        self.MapID = 0
        self.FuncLineID = 0
        self.TagType = 0
        self.TagID = 0
        self.State = 0
        self.TurnNum = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        return
@@ -50662,10 +51380,7 @@
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 1
        length += 4
        length += 1
        length += 1
        length += 1
        length += 2
@@ -50677,12 +51392,9 @@
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.TagType)
        data = CommFunc.WriteDWORD(data, self.TagID)
        data = CommFunc.WriteDWORD(data, self.FuncLineID)
        data = CommFunc.WriteBYTE(data, self.State)
        data = CommFunc.WriteBYTE(data, self.TurnNum)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        return data
@@ -50692,11 +51404,8 @@
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                TagType:%d,
                                TagID:%d,
                                State:%d,
                                TurnNum:%d,
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s
                                '''\
@@ -50704,11 +51413,8 @@
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.TagType,
                                self.TagID,
                                self.State,
                                self.TurnNum,
                                self.TurnMax,
                                self.Len,
                                self.Msg
                                )