ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -50732,8 +50732,10 @@
class  tagSCTurnFightObj(Structure):
    _pack_ = 1
    _fields_ = [
                  ("ObjID", c_int),    # 实例唯一ID
                  ("NPCID", c_int),    # 绑定的NPCID,不同的实例ID对应的NPCID可能一样
                  ("ObjID", c_int),    # 战斗单位唯一ID
                  ("NPCID", c_int),    # 战斗NPCID,不同的实例ID对应的NPCID可能一样
                  ("HeroID", c_int),    # 玩家武将ID,仅玩家阵容有
                  ("SkinID", c_int),    # 玩家武将皮肤ID,仅玩家阵容有
                  ("HP", c_int),    # 当前血量,求余20亿部分
                  ("HPEx", c_int),    # 当前血量,整除20亿部分
                  ("MaxHP", c_int),    # 最大血量,求余20亿部分
@@ -50755,6 +50757,8 @@
    def Clear(self):
        self.ObjID = 0
        self.NPCID = 0
        self.HeroID = 0
        self.SkinID = 0
        self.HP = 0
        self.HPEx = 0
        self.MaxHP = 0
@@ -50774,6 +50778,8 @@
        DumpString = '''// B4 24 回合战斗初始化 //tagSCTurnFightInit:
                                ObjID:%d,
                                NPCID:%d,
                                HeroID:%d,
                                SkinID:%d,
                                HP:%d,
                                HPEx:%d,
                                MaxHP:%d,
@@ -50785,6 +50791,8 @@
                                %(
                                self.ObjID,
                                self.NPCID,
                                self.HeroID,
                                self.SkinID,
                                self.HP,
                                self.HPEx,
                                self.MaxHP,