hxp
14 小时以前 dc0b92c1e2fe9f3d24c183b325dad54d088735c1
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBFamily.py
@@ -20,6 +20,8 @@
import GameWorld
import ShareDefine
import PlayerControl
import PlayerViewCache
import PyMongoMain
import DBDataMgr
import ChConfig
import DBComm
@@ -81,12 +83,15 @@
        self.__actionDataList.append(actionData)
        return actionData
    
    def AddAction(self, fullClear=True):
    def AddAction(self, maxCount=None):
        ## 添加仙盟Action数据
        # @param fullClear: 数据条数超过最大数时是否清除最早一条,并创建一条新记录
        # @param maxCount: 可传入由配置决定的最大条数,如果为None则进一步取程序默认设定的最大条数,都没配置的话默认不限条数
        
        fullClear = True
        if maxCount == None:
            maxCount = ShareDefine.ActionTypeSaveCnt.get(self.actionType, 0)
        actionData = None
        if self.Count() >= ChConfig.ActionTypeSaveCnt.get(self.actionType, 0):
        if maxCount and self.Count() >= maxCount:
            if not fullClear:
                #超过记录记录不了了
                return actionData
@@ -206,7 +211,7 @@
        ## 根据玩家ID更新成员数据,一般用于离线功能,如添加离线成员,直接使用查看缓存更新
        if playerID != self.GetPlayerID():
            return
        viewCache = DBDataMgr.GetPlayerViewCacheMgr().FindViewCache(playerID)
        viewCache = PlayerViewCache.FindViewCache(playerID)
        if not viewCache:
            return
        self.SetPlayerName(viewCache.GetPlayerName())
@@ -297,6 +302,8 @@
        self.__memberList.append(member)
        return member
    
    def GetMemberIDList(self): return self.__memberDict.keys()
    def AddMember(self, playerID):
        member = None
        if playerID in self.__memberDict:
@@ -361,7 +368,7 @@
                continue
            familyFightPowerTotal += member.GetFightPowerTotal()
        self.SetFightPowerTotal(familyFightPowerTotal)
        GameWorld.DebugLog("刷新仙盟总战力! familyID=%s" % self.GetID())
        #GameWorld.DebugLog("刷新仙盟总战力! familyID=%s" % self.GetID())
        self.__memFightPowerChange = False
        return familyFightPowerTotal
    
@@ -430,9 +437,14 @@
        self.__familyList.sort(key=lambda f: (f.GetFightPowerTotal(), f.GetLV()), reverse=True)
        return
    
    def AddFamily(self, familyID, familyName, serverID):
    def AddFamily(self, familyName, serverID, familyID=None):
        ## 创建新仙盟
        newFamily = None
        if familyID == None:
            familyID = PyMongoMain.GetUserCtrlDB().GetNewFamilyID()
            if familyID <= 0:
                GameWorld.ErrLog("创建仙盟时生成新ID异常!")
                return newFamily
        if familyID in self.__familyIDDict:
            GameWorld.ErrLog("创建仙盟时ID已存在! familyID=%s" % familyID)
            return newFamily
@@ -478,6 +490,8 @@
                self.__familyList.remove(family)
            family.OnDelete()
        self.__familyIDDict.pop(familyID, None)
        if familyID > ShareDefine.FackFamilyIDMax:
            PyMongoMain.GetUserCtrlDB().FreeFamilyID(familyID) # 归还仙盟ID,重复使用
        return family
    
    def DelAllFamily(self):
@@ -628,6 +642,7 @@
            action = self.__actionMgr.GetFamilyAction(familyID, actionType)
            action.InitActionInstance(dbData)
            
        PyMongoMain.GetUserCtrlDB().OnFamilyIDInit(self.__familyIDDict.keys())
        return pos
    
def OnMinute():