ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -412,6 +412,9 @@ # if tick - curNPC.GetAttackTick() < ChConfig.TYPE_NPC_Tick_ProcessAI: # #攻击间隔没有到, 返回 # return if curNPC.GetDictByKey(ChConfig.Def_Obj_Dict_TurnFightPosInfo): #GameWorld.DebugLog("回合制NPC不处理AI!", curNPC.GetID()) return npcID = curNPC.GetNPCID() endTick = GameWorld.GetGameFB().GetGameFBDictByKey(ChConfig.Def_FBDict_NPCShowEndTick % npcID) if endTick: