hch
12 小时以前 1cf37b4b51fc287ca3e443afb72604ec88f72cc4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -31,7 +31,6 @@
import PlayerFamilyRedPacket
import PlayerGatherSoul
import IpyGameDataPY
import EventShell
import PyGameData
import EventReport
@@ -44,7 +43,6 @@
import Operate_EquipWash
import PlayerFeastRedPacket
import PlayerDogz
import QuestCommon
import DataRecordPack
@@ -85,7 +83,6 @@
        SetSuccFinish(curPlayer, succID, 0)
        
        Sync_SuccTypeIndexAwardRecord(curPlayer, [succID], True) #设置成未领取的在外层同步
        EventShell.EventRespons_SuccessFinish(curPlayer, succID)
        
    return