| | |
| | | )
|
| | | return DumpString
|
| | |
|
| | | #------------------------------------------------------
|
| | | #GameServer向DB请求的回复信息tagDGGameServerToDBLogicResult
|
| | |
|
| | | class tagDGGameServerToDBLogicResult(Structure):
|
| | | Type = 0 #(BYTE Type)
|
| | | Result = 0 #(BYTE Result)//结果:1成功;0失败
|
| | | ID = 0 #(DWORD ID)//查询的ID
|
| | | QueryType = 0 #(BYTE QueryType)//查询的类型
|
| | | DataLen = 0 #(DWORD DataLen)
|
| | | Data = "" #(String Data)//原样返回的附加数据
|
| | | ResultSetLen = 0 #(DWORD ResultSetLen)
|
| | | ResultSet = "" #(String ResultSet)//结果集
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | | self.Clear()
|
| | | return
|
| | |
|
| | | def ReadData(self, _lpData, _pos=0, _Len=0):
|
| | | self.Clear()
|
| | | self.Type,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.Result,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.QueryType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.DataLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.Data,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen)
|
| | | self.ResultSetLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
|
| | | self.ResultSet,_pos = CommFunc.ReadString(_lpData, _pos,self.ResultSetLen)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | | self.Type = 0
|
| | | self.Result = 0
|
| | | self.ID = 0
|
| | | self.QueryType = 0
|
| | | self.DataLen = 0
|
| | | self.Data = ""
|
| | | self.ResultSetLen = 0
|
| | | self.ResultSet = ""
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | | length = 0
|
| | | length += 1
|
| | | length += 1
|
| | | length += 4
|
| | | length += 1
|
| | | length += 4
|
| | | length += len(self.Data)
|
| | | length += 4
|
| | | length += len(self.ResultSet)
|
| | |
|
| | | return length
|
| | |
|
| | | def GetBuffer(self):
|
| | | data = ''
|
| | | data = CommFunc.WriteBYTE(data, self.Type)
|
| | | data = CommFunc.WriteBYTE(data, self.Result)
|
| | | data = CommFunc.WriteDWORD(data, self.ID)
|
| | | data = CommFunc.WriteBYTE(data, self.QueryType)
|
| | | data = CommFunc.WriteDWORD(data, self.DataLen)
|
| | | data = CommFunc.WriteString(data, self.DataLen, self.Data)
|
| | | data = CommFunc.WriteDWORD(data, self.ResultSetLen)
|
| | | data = CommFunc.WriteString(data, self.ResultSetLen, self.ResultSet)
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | | DumpString = '''
|
| | | Type:%d,
|
| | | Result:%d,
|
| | | ID:%d,
|
| | | QueryType:%d,
|
| | | DataLen:%d,
|
| | | Data:%s,
|
| | | ResultSetLen:%d,
|
| | | ResultSet:%s
|
| | | '''\
|
| | | %(
|
| | | self.Type,
|
| | | self.Result,
|
| | | self.ID,
|
| | | self.QueryType,
|
| | | self.DataLen,
|
| | | self.Data,
|
| | | self.ResultSetLen,
|
| | | self.ResultSet
|
| | | )
|
| | | return DumpString
|
| | |
|
| | | #通知GameServer可用的家族ID列表#tagDGCanUseFamilyIDList
|
| | |
|
| | | class tagDGCanUseFamilyIDList(Structure):
|