ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_18.py
@@ -71,7 +71,7 @@
        addValue = SkillCommon.GetCureHP(attacker, cureObj, curSkill, cureType, largeNum=True)
        #GameWorld.DebugLog("加血: curHP=%s,maxHP=%s,addHP=%s" % (GameObj.GetHP(obj), GameObj.GetMaxHP(obj), addValue))
        #总量 最大生命值的百分比 回血 附加多少 
        SkillCommon.SkillAddHP(cureObj, curSkill.GetSkillTypeID(), addValue, False)
        SkillCommon.SkillAddHP(cureObj, curSkill.GetSkillID(), addValue, False, attacker)
        targetList.append(cureObj)
        valueList.append(addValue)