Assets/Editor/Tool/PrefabCreateTool.cs
@@ -108,8 +108,8 @@ [MenuItem("GameObject/UI/特效")] public static void CreateUIEffect() { var instance = new GameObject("EffectPlayer"); instance.AddComponent<EffectPlayer>(); var instance = new GameObject("UIEffectPlayer"); instance.AddComponent<UIEffectPlayer>(); instance.AddComponent<RectTransform>(); SetParent(instance); }