三国卡牌客户端基础资源仓库
yyl
2025-08-25 214fe94eaf7f09741a7857775dfffe8c3b83c75c
ProjectSettings/QualitySettings.asset
@@ -6,7 +6,7 @@
  serializedVersion: 5
  m_CurrentQuality: 5
  m_QualitySettings:
  - serializedVersion: 2
  - serializedVersion: 3
    name: Very Low
    pixelLightCount: 0
    shadows: 0
@@ -19,16 +19,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 0
    skinWeights: 1
    textureQuality: 1
    globalTextureMipmapLimit: 1
    textureMipmapLimitSettings: []
    anisotropicTextures: 0
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    useLegacyDetailDistribution: 1
    vSyncCount: 0
    realtimeGICPUUsage: 25
    lodBias: 0.3
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -41,8 +45,17 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  - serializedVersion: 2
  - serializedVersion: 3
    name: Low
    pixelLightCount: 0
    shadows: 0
@@ -55,16 +68,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 0
    skinWeights: 2
    textureQuality: 0
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 0
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    useLegacyDetailDistribution: 1
    vSyncCount: 0
    realtimeGICPUUsage: 25
    lodBias: 0.4
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -77,8 +94,17 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  - serializedVersion: 2
  - serializedVersion: 3
    name: Medium
    pixelLightCount: 1
    shadows: 1
@@ -91,16 +117,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 0
    skinWeights: 2
    textureQuality: 0
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 1
    antiAliasing: 0
    softParticles: 0
    softVegetation: 0
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 0
    useLegacyDetailDistribution: 1
    vSyncCount: 1
    realtimeGICPUUsage: 25
    lodBias: 0.7
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -113,8 +143,17 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  - serializedVersion: 2
  - serializedVersion: 3
    name: High
    pixelLightCount: 2
    shadows: 2
@@ -127,16 +166,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 1
    skinWeights: 2
    textureQuality: 0
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 1
    antiAliasing: 0
    softParticles: 0
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    useLegacyDetailDistribution: 1
    vSyncCount: 1
    realtimeGICPUUsage: 50
    lodBias: 1
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -149,8 +192,17 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  - serializedVersion: 2
  - serializedVersion: 3
    name: Very High
    pixelLightCount: 3
    shadows: 2
@@ -163,16 +215,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 1
    skinWeights: 4
    textureQuality: 0
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 2
    antiAliasing: 2
    softParticles: 1
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    useLegacyDetailDistribution: 1
    vSyncCount: 1
    realtimeGICPUUsage: 50
    lodBias: 1.5
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -185,8 +241,17 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  - serializedVersion: 2
  - serializedVersion: 3
    name: Ultra
    pixelLightCount: 4
    shadows: 2
@@ -199,16 +264,20 @@
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 1
    skinWeights: 255
    textureQuality: 0
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 2
    antiAliasing: 2
    softParticles: 1
    softVegetation: 1
    realtimeReflectionProbes: 1
    billboardsFaceCameraPosition: 1
    useLegacyDetailDistribution: 1
    vSyncCount: 1
    realtimeGICPUUsage: 100
    lodBias: 2
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
@@ -221,19 +290,15 @@
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 0}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms: []
  m_PerPlatformDefaultQuality:
    Android: 2
    Lumin: 5
    GameCoreScarlett: 5
    GameCoreXboxOne: 5
    Nintendo Switch: 5
    PS4: 5
    PS5: 5
    Stadia: 5
    Standalone: 5
    WebGL: 3
    Windows Store Apps: 5
    XboxOne: 5
    iPhone: 2
    tvOS: 2
  m_TextureMipmapLimitGroupNames: []
  m_PerPlatformDefaultQuality: {}