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| | | using System.IO;
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| | | using System.Text.RegularExpressions;
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| | | using System.Text;
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| | | using Cysharp.Threading.Tasks;
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| | |
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| | | //using Beebyte.Obfuscator;
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| | | AssetDatabase.SaveAssets();
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| | | AssetDatabase.Refresh();
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| | | PlayerSettings.iOS.buildNumber = VersionConfig.Get().buildIndex.ToString();
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| | | PlayerSettings.iOS.appleDeveloperTeamID = VersionConfig.Get().appleDeveloperTeamID;
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| | | VersionConfig.GetAsync().ContinueWith(config =>
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| | | {
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| | | PlayerSettings.iOS.buildNumber = config.buildIndex.ToString();
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| | | PlayerSettings.iOS.appleDeveloperTeamID = config.appleDeveloperTeamID;
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| | | }).Forget();
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| | |
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| | | #if UNITY_IOS
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| | | if (_replace)
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