Assets/Editor/UI/PSDTOUGUIProcessor.cs
File was renamed from Assets/Editor/UI/UIUtility.cs @@ -5,7 +5,7 @@ using UnityEditor; using UnityEngine.UI; public class UIUtility public class PSDTOUGUIProcessor { [UnityEditor.MenuItem("Assets/PSDTOUGUI后处理")] public static void BaseSettings()