Assets/Launch/Launch.cs
@@ -64,7 +64,7 @@ SDKInit(); // 1. 打开加载界面 // LaunchLoadingWin.OpenWindow(); LaunchLoadingWin.OpenWindow(); } private void InitSetting() @@ -128,8 +128,8 @@ // m_UICanvas.gameObject.SetActive(false); DestroySingleton(); Type type = _hotUpdateAss.GetType("Launch"); GameObject go = new GameObject("Launch"); Type type = _hotUpdateAss.GetType("LaunchInHot"); GameObject go = new GameObject("LaunchInHot"); go.AddComponent(type); Debug.Log("进入游戏流程"); }