Assets/Editor/UIPattern/SecondFrameLoad.prefab
@@ -36,7 +36,7 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 51.50003} m_AnchoredPosition: {x: 0, y: 54} m_SizeDelta: {x: 735, y: 549} m_Pivot: {x: 0.5, y: 1} --- !u!222 &7228826207175754944 @@ -394,6 +394,7 @@ customNegativeSound: 0 positiveSound: 0 negativeSound: 0 pressedScale: 1.05 --- !u!1 &5635560704098884952 GameObject: m_ObjectHideFlags: 0