Assets/Editor/Tool/TexturePlatformAssetPostprocessor.cs
@@ -13,6 +13,7 @@ public class TexturePlatformAssetPostprocessor : AssetPostprocessor { private static readonly string TARGET_FOLDER = TexturePlatformFormatHelper.TARGET_FOLDER; private static readonly bool AUTO_APPLY_ATLAS_SETTINGS = false; void OnPreprocessTexture() { @@ -35,6 +36,9 @@ string[] movedAssets, string[] movedFromAssetPaths) { if (!AUTO_APPLY_ATLAS_SETTINGS) return; foreach (var assetPath in importedAssets) { if (!assetPath.StartsWith(TARGET_FOLDER))