Assets/Editor/UI/PSDTOUGUIProcessor.cs
@@ -79,7 +79,7 @@ return result; } [UnityEditor.MenuItem("GameObject/生成UI脚本", false, 10)] [UnityEditor.MenuItem("GameObject/脚本/生成UI脚本", false, 10)] public static void GenerateUIScript() { GameObject go = Selection.activeGameObject;