Assets/Editor/Tool/TexturePlatformAssetPostprocessor.cs
@@ -13,7 +13,7 @@ public class TexturePlatformAssetPostprocessor : AssetPostprocessor { private static readonly string TARGET_FOLDER = TexturePlatformFormatHelper.TARGET_FOLDER; private static readonly bool AUTO_APPLY_ATLAS_SETTINGS = false; private static readonly bool AUTO_APPLY_ATLAS_SETTINGS = true; void OnPreprocessTexture() {